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You are here: FFG Forums /  Miniatures /  X-Wing

X-Wing
Take control of powerful Rebel X-wings and nimble Imperial TIE fighters!
Moderator: ffgjoshFFGMarkFFGStuartFFG_IanGecko Topics: 1413 | Posts: 17140
No news is... not good news?
Published on 22 November 2011 - 06:30:47
Page 3 of 8 (119 messages) « First page... 1 2 3 4 5 ...Last page »
Reply #31 | Published on 27 January 2012 - 17:55:47

tiepilot1138 said:

I wrote to the customer service link the other day and heard back yesterday.  I was told that it's now scheduled for release until second quarter 2012.  That was as specific as they got.

Well, nice to know something official :-) Thanks for sharing :-)

We have dragged Reason from her throne and set in her place the Empress of Dreams [Liber Endvra]

Custom Arkham Horror material / Arkham Horror Fan Creation League Scenarios

Reply #32 | Published on 27 January 2012 - 20:37:50

So, the latest word is 2nd quarter, i.e. sometime between April 1 and June 30.

Though the newsfeed says that the game has gone to the printers, I noticed that there is no word on exactly how many minis are in the starter set.  I plan on buying the game, but I would be disappointed if there were only 1 X-Wing and 2 TIE Fighters.  However, given the lack of any information to the contrary, I would bet that that's what we are going to get.

You can teach monkeys to fly better than that!

Reply #33 | Published on 27 January 2012 - 23:54:19

 How depressing that this got delayed as well. I was hoping that even though the card game got pushed back, X-wing would remain on schedule.

Reply #34 | Published on 28 January 2012 - 02:33:30
3
7

The STARSHIP BATTLES subforum on the Wizards of the Coast boards is more active, informative & productive than this place. A game that was effectively defunct like three years ago, in a company that lost it's licence at least a year ago.  And it's relatively hoppin'.

That does not really bode well. Juuuuust sayin'.

Thus do I undo all Gordian Knots!

Reply #35 | Published on 28 January 2012 - 11:45:46

 It's like waiting an hour for the waiter to bring you your dinner. When it finally comes, whatever it is, chances are you're gonna hate it.

FFG, we need some breadsticks over here! 

Why… are these boards… so… slooooooow?

Reply #36 | Published on 30 January 2012 - 20:45:11
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 Several Different Senarios come to mind:

1) The Card game push back forced them to push back the franchise license release date (reasonable, since the card game is cheaper to produce, so if you can't get that out the door fast enough, your Return on Investment for the License fee is slower to recoup)

2) Lucas Licensing or Fantasy Flight rejected the game due to quality or cost issues, sending it back to the mini manufacture to work out

3)Last minute play testing gave them a great idea and they went back to the drawing board

4) The decided to wait until they could buttress the launch with an RPG announcement, but the RPG isn't ready for the black cloth to come off.

5) With WizKids releasing their spaceship miniature game tomorrow, they may not have wanted to saturate the market, especially when the variety and depth of the heroclix ships is looking really good at a fraction of the price per smaller but pretty high quality ship--$25 for the starter with 4 random unique ships from a total of 40+ ships)

6)The designers took out fat cash advances because they know they will be ROLLING in money once this ships, and all got drunk and missed their flight back from the Caribbean.

My money is on door number 6!

Without Signature
Reply #37 | Published on 31 January 2012 - 01:25:46
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What Wizkids "spaceship game" is that? I saw one for Trek, with 24 ships and a bunch of cards, but none with forty ships and randomization.

 

Thus do I undo all Gordian Knots!

Reply #38 | Published on 31 January 2012 - 06:07:12

 I wouldn't mind looking into that, myself...

Why… are these boards… so… slooooooow?

Reply #39 | Published on 06 February 2012 - 12:34:12

IG-58 said:

What Wizkids "spaceship game" is that? I saw one for Trek, with 24 ships and a bunch of cards, but none with forty ships and randomization.

Yeah, I only saw the HeroClix Star Treak ships, "Fully compatible with all your HeroClix but intended as its own separate game."

Thanks, but no thanks. WotC killed my enthusiasm for blind purchases. I'm standing behind FFG's fixed distribution method all the way.

Reply #40 | Published on 06 February 2012 - 13:46:40

Budgernaut said:

WotC killed my enthusiasm for blind purchases. I'm standing behind FFG's fixed distribution method all the way.

I actually liked the blind-buy model - it kept costs down, making it easy to amass a lot of pieces. I was never a complete-set collector, so I'd just pick up whatever rares I wanted from online stores... it worked well for me.

With this game, while it'll be nice to get exactly what I want, the price is pretty daunting. Like, I think it'd be nice to have six Y-wings, but... for $90? That's a case (84 pieces) of SWM right there...

Why… are these boards… so… slooooooow?

Reply #41 | Published on 06 February 2012 - 15:02:12

I. J. Thompson said:

Budgernaut said:

WotC killed my enthusiasm for blind purchases. I'm standing behind FFG's fixed distribution method all the way.

 

I actually liked the blind-buy model - it kept costs down, making it easy to amass a lot of pieces. I was never a complete-set collector, so I'd just pick up whatever rares I wanted from online stores... it worked well for me.

With this game, while it'll be nice to get exactly what I want, the price is pretty daunting. Like, I think it'd be nice to have six Y-wings, but... for $90? That's a case (84 pieces) of SWM right there...

That's a really good point. I guess the part about fixed distribution I'm looking forward to most is the card game rather than X-wing. I should have posted this over there. See, I used to buy the Star Wars Miniatures at $15 a pack and no matter how many I bought, there were always more to buy. Sometimes I'd buy 3 or 4 at a time. With the card game, it's reduced to $15 every month because you can't use any more cards than that. But for a miniatures game, you're right, I. J. Thompson, it's good to have a squadron instead of just a few ships and this system won't be as cheap to do that, even if you consider rare-hunting in the Starship Battles game.

Reply #42 | Published on 06 February 2012 - 20:04:31

Anyone notice how the Star Wars Living Card Game was pushed back until "Holidays 2012" at the earliest due to massive redesign?

One wonders if X-Wing will suffer a similar fate...

You can teach monkeys to fly better than that!

Reply #43 | Published on 06 February 2012 - 22:46:03

 It's being supposed that the LCG is being pushed back to include pvp, but X-wing won't have that problem. Still, it's all conjecture at this point...

Why… are these boards… so… slooooooow?

Reply #44 | Published on 07 February 2012 - 08:20:39

Too bad that the dearth of news from FFG leaves us little to do BUT waste our time in idle conjecture.

Heh.  "Dearth Vader".  Heh Heh. 

You can teach monkeys to fly better than that!

Reply #45 | Published on 07 February 2012 - 11:56:15

 Well if SW:TCG does go over to PvP, I'll be spending more time over here, I think. I probably could have convinced my wife to play coop and at the very least I'd be able to play solo, but I know she has no interest in PvP card games. I have been able to get her to play SWMinis with me, and the X-wing rules seem intuitive enough that it's something we could probably do together, even if it is in a versus format.

I really hope they follow the surge of Star Wars activity with an X-wing announcement pretty soon. The demo from GenCon seemed so intriguing, I'm really looking forward to reading the rules or hearing what the first expansion fighters will be.

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