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igotsmeakabob!! said:
HappyDaze said:
I will say that I don't consider the rules on buying down Corruption from the GM Screen to be optional. IMO, if you want to have an extended BC campaign, especially one that infiltrates the Imperium, you need to burn away Corruption and that's going to cost you Infamy too.
Wait, what? Are these buy-off-corruption rules found anywhere else?
Yeah, so my last post is a response to this...
Damn it.
The Laughing God said:
Cifer said:
There are two kinds of RPG. One where the characters are relatively close together in abilities and drawbacks and one where it's possible to specialize in extremely different directions. The latter kind generally requires that you work together closely with your GM in establishing what campaign you'll play with what characters. Dark Heresy and its derivatives have always tended in that direction - going for radical missions with a Redemptionist or a sister in your group certainly won't work. Sending a power-armoured Unnatural Toughness Machine X Magos into the same combat as a robe-clad Sage will likely kill the Sage if the Magos is at all threatened.
True, I get it. But the Redemptionist could be led astray during roleplay and or 'suggested to retire' for ingame roleplaying fluff reasons. Infiltrating the Imperium's cities with Chaos Space Marines would be possible, but it would all the time require a very good entry vector for these monsters .. a large and important act in the scenario would be how to get the CSM make footfall on the planet.
I am wondering … I don't GM Black Crusade atm .. for those who do: do your adventures take place in the Imperium or predominantly in the hellish region of the Screaming Vortex?
My game is set in the outer reaches of the Screaming Vortex and will expand to include deeper regions of the Vortex and the Koronus Expanse and Calixis Sector as the players rise in ranks (aiming for a slightly longer campaign than average). As for default setting, I think the book naturally assumes the Screaming Vortex, but has information/suggestions for any setting really.
All Is Void And Vanity!
Crate said:
Would it be possible to hide the CSM's in some big boxes or something ?
Trying to infiltrate as a CSM will require thinking outside the box, but so will many other situations in this game.
BAWKSES????
WE DO NOT HIDE IN METAL BAWKSES, THOSE ARE FOR TRAITORS, COWARDS!!!
probably the best way is to use the transport ship as a inertia weapon, when it gets out of warp massive thruster failures prevent it from slowing down…
It just goes strait for the planet while screaming for help. It uses thruster to bend it trajectory to avoid direct collision but as to graze the planet atmosphere, during the "burn entry" chunk just fly of the ship or get torned out…
If the navy decides to hulk the ship then there will be big chunks still heading out for the planet… it may be a bumpy ride but still nothign a true warrior should fear.
Suffer not the rule Lawyers just enjoy your self!!! - Slaneesh Acolyte
I will infect you with my views!!! - Nurgle Rule Lawyer
Oups... I must have read it wrong, was it not like that before? Anyway doesn't mean all those game you lost are now forfeeted... - Tzench Liar
BECAUSE IT CAN'T HAPPEN!!!!!! The book says so!!! I hate you all, I quit this shit. - Khorne rule gardian and whinner!
Keep in mind that humans and abhumans can uncommonly rival the size of an astartes without his armor. Gunny Harker is an excellent example. Heck, most Catachans have the physique, if not the height to pull it off. A large portion of servitors in use by the astartes come from the stock of dishonoured or brain damaged marines. Once an astartes takes off his armour, it is entirely feasible for him to blend in. I think we forget just how much of a Space Marine's bulk is his armour. I think we also forget that Space Marines do spent a lot of time out of that armour while not on active duty. Some chaos marines will have a harder time shedding it due to pride, mutations, etc, but that's nothing a Heretek couldn't fix.
Use your imaginations people. Fallen Angels have been blending in with Imperial society since the Heresy.
Without Signature
What I'd really like to see a stealth mission with ogryns! xD
Adeptus mechanicus contains lunatics with high restrictions, fanatics who follow the machine god… I am the same, except no restrictions.
PnPgamer said:
What I'd really like to see a stealth mission with ogryns! xD
*As the Ogryn tippy-toed his way across the hall, he couldn't help but yell "Sneaky sneaky!".*
*He was utterly confused as to how his enemy predicted his approach, but since he was always utterly confused, he paid it little mind.*
*Little mind*
Without Signature
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