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Moderator: FFGAntonffgjafferGeckoMack MartinThe Spaniard Topics: 333 | Posts: 9497
The Sea of Horror Custom Expansion
by Unknown
Published on 09 March 2009 - 17:31:13
Page 3 of 8 (109 messages) « First page... 1 2 3 4 5 ...Last page »
Reply #31 | Published on 12 March 2009 - 11:06:13
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Swimming feels like it should be a Skill. All of the special rules for how someone with Swimming moves could just be stated on the card. Any effect that would give an investigator 'Swimming' would allow him/her to search the Skill deck for a Swimming card.

That's just my 2c.

The Daily White Board

Notice: Don`t be rude. It`s kind of, well, rude.

Reply #32 | Published on 12 March 2009 - 12:08:59
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Yenreb said:

Swimming feels like it should be a Skill. All of the special rules for how someone with Swimming moves could just be stated on the card. Any effect that would give an investigator 'Swimming' would allow him/her to search the Skill deck for a Swimming card.

That's just my 2c.

The swimming card DOES specify most of these things on the card. Specifying them ALL would make the text too tiny.

And I don't like it to be a skill. It may feel like a skill, but it's a special card with a special place to obtain it. Gameplaye-wise it would be unwise to make it a skill.

But tnx for your reply.

As I said earlier, any reply is welcome.

 

Here is the first herlad:


Reply #33 | Published on 12 March 2009 - 12:25:21
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I revised Bokrug:


Reply #34 | Published on 12 March 2009 - 13:49:57
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I forgot the rules for the Prison at Sea:

When an investigator is imprisoned at the Prison at Sea, he places all his items beneath his sheet. He cannot use his items until he escapes with them.


Reply #35 | Published on 12 March 2009 - 14:04:36
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Here are all the encounters for the Boat Passage location:

Edit: Just noticed a few typos and I'm fixing them (most noticeable "leave the ship behind you" should be "leave the storm behind you")

 


Reply #36 | Published on 12 March 2009 - 14:24:23
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I revised 2 investigators:


Reply #37 | Published on 12 March 2009 - 16:04:24
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FIANL revision on Preston:


Reply #38 | Published on 12 March 2009 - 16:38:40
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Reply #39 | Published on 12 March 2009 - 17:44:33

Absolutely awesome! My hat's off to you sir. I've read through most of it, and will forward any suggestions (if I have any) when I'm finished. Keep up the good work.

Without signature

Reply #40 | Published on 12 March 2009 - 18:50:01
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Heliconia said:

Absolutely awesome! My hat's off to you sir. I've read through most of it, and will forward any suggestions (if I have any) when I'm finished. Keep up the good work.

Tnx! replies are always a good a motive to continue! And I would love to hear your suggestions!

 

 

One piece of ruling I forgot, regarding Seasickness:

Players can't have more than one copy of the Seasickness special card.

 

p.s. I'm aware one of my encounters says otherwise, and I've already eidted it in .eons.


Reply #41 | Published on 12 March 2009 - 19:31:15
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Couple of quick notes:

The new Corruptions - are they meant to be added to, or replace, the BGotW Corruptions? With the Herald, are you deliberately removing the rule that if the corruption deck runs out, the GOO wakes up? Did you deliberately mismatch a couple of the movement symbols, so that cross only comes up once, crescent three times, and pairs aren't always the same?

As to your new investigator, isn't his ability kind of pointless? Most of the time, you either pick up a specific ally, or you go to Ma's and pick whichever one you want. Drawing a random Ally almost never happens, which makes his ability one that rarely triggers.

The new Herald seems a little rough - Discard an Atlantis Gate Trophy AND two Sea Monsters? X equals the number of corruptions? I've had games where all of the investigators together had seven or eight of them! Five Doom AND he's both physically AND magically immune? You need Rusty Weapons galore, and really low corruption counts, plus lots of clue tokens, especially if you have to kill him in one turn! Kinda ridiculous, though certainly interesting.

Reply #42 | Published on 12 March 2009 - 20:25:04
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This is my mistake; all the corruptions should be pairs. I'm eiditng them now. And I forgot the rule about the AO awakening when no corruptions are left. Editing that, too. And the attack is intentional. Having two monsters trophies and one gate trophy of atlantis isn't so hard to come by in the coarse of an entire game if you aren't spending them. And, if you come to the battle with a Rusty Weapon or two and enough clues, removing 5 doom tokens shouldn't be too hard. Challenging, sure, but possible.

And ofcours, you draw from Xoxer's corruption deck if he's the herald, not the BGotW.

And again, tnx for noticing the mistakes.

 

By the way, I revised the Desrted Isle: img15.imageshack.us/img15/4277/expansion1.jpg


Reply #43 | Published on 12 March 2009 - 23:29:04
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All the encounters for the Prison at Sea:

So, what we have left until the expansion is complete?

*7 cards double the 3 locations that are left

*10 street encounters cards

*20 mythos cards

*10 other world cards

*around 10 different monsters

*a guardian

*a couple more treasure cards

*a couple more investigators

*a couple more ancient ones

ETA: 2 weeks, maybe less.

 

 

Oh, and a couple of rules: (if you're lost with all the rules updates don't worry, the complete expansion would have the full rules)

1. Environment cards from the new Mythos cards are not discarded when an environenment from the regular mythos deck is played. An environment card from the new Mythos deck is only discarded when another environemt card from the new mythos deck is played.

2. It's possible for 2 rumors to be in play at the same time if one rumor is from the regular mythos deck and the other is from the new mythos deck.

3. Investigators imprisoned at the Prison at Sea discard all their allies.

4. Investigators imprisoned at the Prison at Sea can use any items they get via encounters at the Prison at Sea (as opposed to the items they had when they got imprisoned).

This is all for now.


Reply #44 | Published on 13 March 2009 - 00:03:47
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Quick edit note: the encounter with the meteor, the visiting part - refering to the meteor as him seems a little strange. That is all. Carry on.

Reply #45 | Published on 13 March 2009 - 07:47:05
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Good catch. Editing now.


Page 3 of 8 (109 messages) « First page... 1 2 3 4 5 ...Last page »

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