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Will Australia get it at the same time or will exports to Australian distributors be delayed?
Corrupt Sheriff is another fine card (like Gong of War in Highland) to take someone from CoC space. This time you can even throw him to Jail. Sheriff has to know some nasty tricks…
Croonos said:
Corrupt Sheriff is another fine card (like Gong of War in Highland) to take someone from CoC space. This time you can even throw him to Jail. Sheriff has to know some nasty tricks…
It is, but you'll have to be very lucky to draw it when someone's on the CoC.
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EvilEdwin said:
Croonos said:
Corrupt Sheriff is another fine card (like Gong of War in Highland) to take someone from CoC space. This time you can even throw him to Jail. Sheriff has to know some nasty tricks…
It is, but you'll have to be very lucky to draw it when someone's on the CoC.
There are less City cards than Highlands and if you are almost out of life every option can be helpful to avoid Command Spell.
Croonos said:
Corrupt Sheriff is another fine card (like Gong of War in Highland) to take someone from CoC space. This time you can even throw him to Jail. Sheriff has to know some nasty tricks…
Indeed, and if that character has no gold, and he rolls very bad, then he can die there too :D
Hmm, the inquisitor would be a good character for the city expansion..
More news has been posted about The City expansion.
Let's go shopping!!
http://www.fantasyflightgames.com/edge_news.asp?eidn=3870
Harbourmaster at Talisman Island - Fourteen magical years & counting!! - Chock full of Talisman goodness! Igigwe!
Sometimes I even update my Facebook page for the site!
Yes! I see that we get the bows back!
´The prices are very good. The great axe is only 4 gold.
I like luna the owl. :D
My excitement is paramount. But seriously it is hard to believe that after the so very excellent Blood Moon, the looking very excellent City is almost here!
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We also get a permanent space where wizards can sell all their spells if they are stuck with it. Very handy.
The druid or the warlock can easily sell 3 spells to get 3 gold and buy almost a great axe with it. then they have a strength of 5 early in the game, and then they are more powerful than ever! ![]()
Because a warlock gain all his spells at the start of his turn, he can gain lot's of gold here, and buy everything lol
Velhart said:
I like luna the owl. :D
No kidding. That one looks like a game-changer to me. (Not a game-breaker, mind you, but I can definitely see Luna become a popular follower once this expansion is out.)
MP3 killed the radio star
Yes, its TRUE. The City will do a lot to change dynamics and introduce any number of strategic options. Players who do not start with an abundance of Spells, or gold, could head to the Highlands, head out with all those trinkets and such, then hit the City. After total re-outfitting, head to the Dungeon for serious level upping! Yes.
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I am a bit concerned that some of the items you can purchase are a bit overpowered, and that really good items are now so much easier to obtain. Kind of takes away from the luck factor and excitement of finding them while adventuring. I also don't want Talisman to change from a grand adventure game to a search for gold so you can buy more stuff game.
I think the Sorcerer is great, in that you can finally get rid of unwanted spells. But I might house rule it that you can only trade unwanted spells for new ones, instead of gold. I worry that characters who gain new spells every turn have easy access to an unlimited supply of gold. Also, I might limit each character to one pet only.
I'm certainly looking forward to the expansion, but a I'm a bit nervous about how this will change the overall game.
I have some small worries about that; gold seekers overpowering the game. More likely to happen in 2 or small number player games, I think.
But a consistency factor is noted too. There are some weapons gained in various decks that have equivalent strength, but seem to have uniqueness. As in divine or extra powered. Wouldn't a Hammer of a God totally blow away something you could buy?
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Triple "A" said:
I am a bit concerned that some of the items you can purchase are a bit overpowered, and that really good items are now so much easier to obtain. Kind of takes away from the luck factor and excitement of finding them while adventuring. I also don't want Talisman to change from a grand adventure game to a search for gold so you can buy more stuff game.
We could have already guess, that this would happen.
The mainboard does not have many gold bags anymore because of the last two small expansions.
The Highland is the way to find lot's of gold. So most people will go there now, instead of staying on the mainboard.
But it can be still dangerous there, especially if you play with the dragon expansion etc.
And with the draw 2 and 3 spaces + all the trinket objects and gems that you can find there, you can increase your chances to make your character better, if you combine it with the City expansion.
So the mainboard will become a little less interesting, but it's still a board that connects all the other boards, so you must still go through it :)
And besides, the City needs some good objects. We can finally buy a lot of stuff! :D
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