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Lubricus said:
Cool ideas, guys, but why would the Toad King give a lot of bonuses to people? I think he should at most give out Fate and Gold. After all, he isn't as dangerous as the Reaper, so his gifts should be less valuable.
I love the idea that he moves whenever someone is a Toad, but he should move at other times as well. Maybe he could move whenever someone rolls a 2, to make it more likely an NPC will move each turn?
Thank you for joining in 
It is some good points you came with.
Here is a new rule setup:
Toad King
* Cursed Clade
* Whenever a player rolls a 6 for moving, that player may move Toad King as well. When a player is toaded he may move Toad King every turn.
* If the Toad King lands on a character, roll one die to see how the Toad King react.
1. The Toad king is angry : You changed to a Toad for 3 turns.
2. Frog Song : Miss 1 turn
3. Absorb - The Toad King steals a random spell from you. If you don't have a spell, he gives you a spell if your Craft permits this.
4. Silence: You cannot cast spells in your next 2 turns
5. Send Toad King to another character.
6. Toad King likes you - Chose a spell from the deck and shuffle both the spell deck and discard pile.
* If Toad King lands on a character who is toaded he converts the character back to normal, but that character must roll a dice on the Toad Kings reaction table.
www.geniesworkshop.com - The site is under construction, but feel free to take a look.
Mr. Brogger said:
Thank you for joining in 
It is some good points you came with.
Here is a new rule setup:
Toad King
* Cursed Clade
* Whenever a player rolls a 6 for moving, that player may move Toad King as well. When a player is toaded he may move Toad King every turn.
* If the Toad King lands on a character, roll one die to see how the Toad King react.
1. The Toad king is angry : You changed to a Toad for 3 turns.
2. Frog Song : Miss 1 turn
3. Absorb - The Toad King steals a random spell from you. If you don't have a spell, he gives you a spell if your Craft permits this.
4. Silence: You cannot cast spells in your next 2 turns
5. Send Toad King to another character.
6. Toad King likes you - Chose a spell from the deck and shuffle both the spell deck and discard pile.
* If Toad King lands on a character who is toaded he converts the character back to normal, but that character must roll a dice on the Toad Kings reaction table.
Excellent! I'd love to have that NPC fouling up the game! 
Without signature
Now we also need a good storie for the Toad King. I know there are some good scribent in the forum - maybe they can tell the Toad Kings story 
My plan is:
And when finished: Toad King expansion released (made by Talisman fans).
cheer
www.geniesworkshop.com - The site is under construction, but feel free to take a look.
Lubricus said:
Cool ideas, guys, but why would the Toad King give a lot of bonuses to people? I think he should at most give out Fate and Gold. After all, he isn't as dangerous as the Reaper, so his gifts should be less valuable.
I love the idea that he moves whenever someone is a Toad, but he should move at other times as well. Maybe he could move whenever someone rolls a 2, to make it more likely an NPC will move each turn?
Lubricus said:
Cool ideas, guys, but why would the Toad King give a lot of bonuses to people? I think he should at most give out Fate and Gold. After all, he isn't as dangerous as the Reaper, so his gifts should be less valuable.
In my opinion the Toad King should give a lot of bonuses to people, such as strengh, craft and lives etc.
He seems to be a powerful and magical creature. And I think he should be generous to the people he likes.
Beeing turned into a toad is almost as bad as roll 1 on the Reaper-chart. At least in my gaming group. If someone new to the game sits to the table, we always tell them, the only thing realy to fear in the World of Talisman is when you get turned into a toad.
Loosing everything and beeing just one step away from certain death for three rounds, sounds horrible to me.
The Reaper offers you a short, painless and clean end. Not to compare
Anyway, this is just my opinion.
But the whole idea about the Toad King and the concept so far is genius!! I'm looking forward to see Mr.Broggers design for the King.
May it rain Toads upon the world of Talisman!
Without Signature
Okay, so this post isn't completely on topic, but some of you might find a moment's amusement on these pages...
http://www.totallytoad.com/toadofmonth.html
http://www.flickr.com/photos/madaise/2612481110/
http://a0.vox.com/6a00e398c0295b000100fad6b07fe80005-500pi
http://www.flickr.com/photos/ghostmonk/2906378664/
And no, I really don't have much useful to add. I think the King would favor toads, not characters. So in knowing that other toads hopping about are characters, he's not going to given him them squat. He'd certainly change them back, though, rather than have their despicble antics sully the good "toad" name. And trying to turn it into another Reaper in any way is losing sight of the concept and where it comes from.... the Toad.... not another excuse for over loaded gains and losses.
I would say any time an adventurer rolls a 1 for movement, it must first roll to move "King Toad" towards itself by the shortest route. If the King's move takes it to or beyond that adventurer, the King stops short on that adventurer. Psychic Combat ensues (the King has a Craft of 7); if the adventurer loses, the adventurer becomes a toad. If it wins... well who knows what happens, since the King is not like the Reaper and shouldn't be invulnerable. Whatever the outcome, the adventurer then moves its 1 space and finishes its turn.
If the King when moved finishes on another character, that character also must face King Toad.
If an adventurer is a Toad, it rolls for movement anyway though it can only move 1 space. If it rolls a 1 or a 6, it may move King Toad towards itself by the shortest route. Should the King land on another adventurer, see above. Should the King land on or pass over the toaded adventurer, he stops short and that adventurer ceases to be a toad on its next turn.
All of this is much more in theme for the persona. It's simple, fearful, and funny. And that's all it really needs.
I might add that in Psychic Combat (the way all magical beings fight in talisman), if the adventurer rolls a natural 1, it loses no matter what.
NOBLEDEAD.ORG (The Noble Dead Saga)
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Realy nice JC 
You have brought in some very good and new ideas. I realy like your idea to make it possible to fight the Toad King in combat. I agree with you that he should not be invulnerable like the reaper.
I like that idea when losing to him... BANG - you are toaded. and with a craft of 7 (maybe 8?) he will sure be more fearfull like this.
I like him being simple and the way he moves should be simple so he don't slow the game.
Also very good and funny links. There were also some good inspiration to get there.
Thank you very munch for joining in with this new concept 
cheer
www.geniesworkshop.com - The site is under construction, but feel free to take a look.
I also think King Toad should be an Adventure card that is drawn rather than an entity/NPC/Perona-on-the-move like the Reaper. He should be a surprise appearance, just like being toaded.
If one of him is not enough for the gradual build up we've seen in adventure decks, then perhaps consider the Toad royal "family:" Queen Toada, Prince Toadling, and Princess Toadena. Each could be the same as the Toad King or slightly different in how it operates. I could see Prince Toadling being a "Battle" instead of a Psychic Combat... or something. Princess Toadena and Queen Toada might be more benign in some ways. And possibly when one is defeated, it is removed to the discard pile, though they should all be classed as Strangers and not Enemies.
But that's off on another tangent. Obviously they would need character cards, since all that explanation wouldn't easily fit on an Adventure card.
NOBLEDEAD.ORG (The Noble Dead Saga)
FANTASTICDIVERSIONS.COM (Blog for Games Additions)
CONTACT (via F.D. secured web form)
I like the idea of the Toad King, but am a bit sketchy about what his abilities might be as a Character. I shall give it some thought though as there is no real rush!
Just to note that Dark Sword Miniatures already does a pretty cool range of Toad/Frogs. Including a whole Royal Court...
http://www.darkswordminiatures.com/

I do like the idea of a themed set of Toads though... perhaps rather than a set similar to the 2nd Edition Ranger, Wizard etc you could do some themed on the expansions out so far? The Ice Toad from Reaper/Dark Heavens gave me the idea. I saw him at Gen Con last year and he is a cracker!

Harbourmaster at Talisman Island - Fourteen magical years & counting!! - Chock full of Talisman goodness! Igigwe!
Sometimes I even update my Facebook page for the site!
Nice find on the toad family!
NOBLEDEAD.ORG (The Noble Dead Saga)
FANTASTICDIVERSIONS.COM (Blog for Games Additions)
CONTACT (via F.D. secured web form)
JCHendee said:
I also think King Toad should be an Adventure card that is drawn rather than an entity/NPC/Perona-on-the-move like the Reaper. He should be a surprise appearance, just like being toaded.
If one of him is not enough for the gradual build up we've seen in adventure decks, then perhaps consider the Toad royal "family:" Queen Toada, Prince Toadling, and Princess Toadena. Each could be the same as the Toad King or slightly different in how it operates. I could see Prince Toadling being a "Battle" instead of a Psychic Combat... or something. Princess Toadena and Queen Toada might be more benign in some ways. And possibly when one is defeated, it is removed to the discard pile, though they should all be classed as Strangers and not Enemies.
But that's off on another tangent. Obviously they would need character cards, since all that explanation wouldn't easily fit on an Adventure card.
It would be funny with a Toad royal family
... But I think it could be very cool to have him as an NPC that makes things more toad risky. Maybe if Toad King could walk around as an NPC and the rest of his family could be surprises in the adventure deck ?
Here is a whole new sugestion.
Toad King
-
cheer
www.geniesworkshop.com - The site is under construction, but feel free to take a look.
talismanisland said:
I like the idea of the Toad King, but am a bit sketchy about what his abilities might be as a Character. I shall give it some thought though as there is no real rush!
Just to note that Dark Sword Miniatures already does a pretty cool range of Toad/Frogs. Including a whole Royal Court...
http://www.darkswordminiatures.com/
I do like the idea of a themed set of Toads though... perhaps rather than a set similar to the 2nd Edition Ranger, Wizard etc you could do some themed on the expansions out so far? The Ice Toad from Reaper/Dark Heavens gave me the idea. I saw him at Gen Con last year and he is a cracker!
Hi Jon,
Thank you for crossing by this topic
I look forward to see if you have any inputs. Nice toad miniatures you found. They would fit very well to the Talisman univers. I still think of sculping one anyway to make it fit the art, but these are very good inspiration - Thank you 
And you are rigth, there is no rush.
cheer
www.geniesworkshop.com - The site is under construction, but feel free to take a look.
Mr. Brogger said:
... But I think it could be very cool to have him as an NPC that makes things more toad risky. Maybe if Toad King could walk around as an NPC and the rest of his family could be surprises in the adventure deck ?
Sure. Do with it as you please, most certainly. My notions are just that, notions and nothing more. However, on a roll of 6, I wouldn't exclude the Command Spell. There are too many exceptions for that already in the game simply to make it easier for the CoC holder to slaughter everyone. And that's all about trying to make the endgame shorter. If a group wants to play that kind of ending, I see (have seen) no reason to make it easier. There are other ways to make for a fast endgame that don't include godhood for the wielder of the crown. If the crown were that powerful, whoever got it for the first time would have never left it behind in the first place. The Toad King offers another slim exception in the game to get an edge on whoever got to the Crown first and possibly make a turnabout. That slim chance of meeting King Toad at the right moment and making the right roll shouldn't be nerfed.
NOBLEDEAD.ORG (The Noble Dead Saga)
FANTASTICDIVERSIONS.COM (Blog for Games Additions)
CONTACT (via F.D. secured web form)
JCHendee said:
Mr. Brogger said:
... But I think it could be very cool to have him as an NPC that makes things more toad risky. Maybe if Toad King could walk around as an NPC and the rest of his family could be surprises in the adventure deck ?
Sure. Do with it as you please, most certainly. My notions are just that, notions and nothing more. However, on a roll of 6, I wouldn't exclude the Command Spell. There are too many exceptions for that already in the game simply to make it easier for the CoC holder to slaughter everyone. And that's all about trying to make the endgame shorter. If a group wants to play that kind of ending, I see (have seen) no reason to make it easier. There are other ways to make for a fast endgame that don't include godhood for the wielder of the crown. If the crown were that powerful, whoever got it for the first time would have never left it behind in the first place. The Toad King offers another slim exception in the game to get an edge on whoever got to the Crown first and possibly make a turnabout. That slim chance of meeting King Toad at the right moment and making the right roll shouldn't be nerfed.
Good point!
Toad King
1. "You are in my way and I do not like you" - Turned into toad for 3 turns.
2. Give Toad King an magic item (discard a magic item) or be toaded for 3 turns.
3. Toad King drains all your spells - Discard all spells.
4. Toad king is happy and want to sing a song for you - Miss 1 turn.
5. Toad King is lost and needs your guidiance - move Toad King 1 space in any direction.
6. Toad King wants to protect you - No magic can effect you for the next two turns. (also command spell)
www.geniesworkshop.com - The site is under construction, but feel free to take a look.
Hmm I like the desription above. The prob would be to put all the stuff on an adventure card. The only way is to make his toadiness a character like the Repaer ;>
With my best wishes
Tomasz
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