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Another type of rifle that could be added :
Twin Lasgun Basic 100m S/2/– 1d10+4 E 0 18 Full Tearing, Unreliable 7kg 220 Rare
Or
Twin Lasgun Basic 100m S/2/– 1d10+4 E 0 18 Full, Storm, Proven (2) Unreliable 7kg Rare
Because tearing is more of a boltgun thing. This is even more deadly when combined with barrage. A good short range sniper.
Without Signature
"The last line"
Basic 25m S/–/– 1d10+5 X 4 clip1 2Full tearing 3kg Rare
A very rare weapon originally designed by Col. Brohn, for issue to heavy bolter gunners, should their main gun jam. While the gunner attempts to sooth the machine spirits pain it can fire a single bolt before needing reloading, to keep armoured enemies at bay. Its machine spirit is very simple, it barrel is swisted and then its collar unlocked, removed and charged with a boltround from the main weapons belt. Then placed against the bicep and pulled rearwards with the other arm to fire. They are a two handed weapon and can never be upgraded.
It is disposable and can only be fired a maximum of five times. Several hundred thousand were made for the Cadian shock troops heavy weapons betallion, but production ceased soon after.
However it has found popularity with the inquisition as it is more concealable and has high firepower, it can be orbital dropped with a few bolt rounds behind enemy lines to inquisitors and their retinues and resistance fighters alike. It is said that they maintain the only manufactorums producing them. They give +20 to conceal test
Without Signature
Kiton said:
Actually several hellgun patterns can do this in RT, I believe the Lucius is one of them.
Far as I can tell, "hot shot lasguns" are exactly this, but built for that mode in the first place.
Thanks for the note, I haven't checked my RT materials for a while.
"Vimes cupped his hands around the flame, sucked on the foul tobacco, tossed the match into the gutter and
slouched off down the damp, puddle-punctuated alley.
If there was anything that depressed him more than his own cynicism, it was that quite often it still wasn't as
cynical as real life."
Terry Pratchett Guards! Guards!
Archeotech 'Storm' Lasgun
Designed during the Dark Age of Technology by a forgotten corporation of security contractors, the 'Storm' Lasgun is without a doubt the most deadly of all laser weapons built in existence. Although the rapid rate of fire exhausts the clip within a short time keeping the gun on semi-automatic and single round rates of fire allow soldiers to work around this limitation. However, the corporation saw that these designs were prone to overheating and the components required to make said lasguns was too high for it's purpose. It was dropped in favor of the rapid expansion of various other forms of firearms, which did more or less the same thing as a Storm Lasgun, but were much more cheaper to produce in the vast quantities needed at the time.
Thousands of years later, the Forge World of Ryza has found the STC print-out of the Storm Lasgun, and is currently producing a few token models for use by members of the Inquisition, and to a much more rarer extent, the Imperial Guard. The power behind such weapons make them a deadly in the hands of any soldier. It is said that the Storm Lasgun has "an extra kick to it that will knock an Ork Boy off his feet", to quote Guardsmen who had the privilege to use such weapons exactly.
Storm Lasgun (Class: Basic Range: 75m S/2/4/ DAM: 1d10+4 PEN: 1 Clip: 30 RLD: Full SPECIAL: Overheats, Storm Wt.: 4.5 Availability: Near Unique)
Tell me what you think of this weapon and if you'll use it in your games. The gun uses a standard las-charge pack but a backpack is advised since it consumes half the regular amount in a charge-pack. Such as where for a Regular Lasgun it'd be 60, for this, it's 30. So if I charge-pack has only 30 lasbolts left, if popped into a Storm Lasgun it's 15.
Also, is Near Unique too brutal or is it fair?
MajorMurray said:
Archeotech 'Storm' Lasgun
Designed during the Dark Age of Technology by a forgotten corporation of security contractors, the 'Storm' Lasgun is without a doubt the most deadly of all laser weapons built in existence. Although the rapid rate of fire exhausts the clip within a short time keeping the gun on semi-automatic and single round rates of fire allow soldiers to work around this limitation. However, the corporation saw that these designs were prone to overheating and the components required to make said lasguns was too high for it's purpose. It was dropped in favor of the rapid expansion of various other forms of firearms, which did more or less the same thing as a Storm Lasgun, but were much more cheaper to produce in the vast quantities needed at the time.
Thousands of years later, the Forge World of Ryza has found the STC print-out of the Storm Lasgun, and is currently producing a few token models for use by members of the Inquisition, and to a much more rarer extent, the Imperial Guard. The power behind such weapons make them a deadly in the hands of any soldier. It is said that the Storm Lasgun has "an extra kick to it that will knock an Ork Boy off his feet", to quote Guardsmen who had the privilege to use such weapons exactly.
Storm Lasgun (Class: Basic Range: 75m S/2/4/ DAM: 1d10+4 PEN: 1 Clip: 30 RLD: Full SPECIAL: Overheats, Storm Wt.: 4.5 Availability: Near Unique)
Tell me what you think of this weapon and if you'll use it in your games. The gun uses a standard las-charge pack but a backpack is advised since it consumes half the regular amount in a charge-pack. Such as where for a Regular Lasgun it'd be 60, for this, it's 30. So if I charge-pack has only 30 lasbolts left, if popped into a Storm Lasgun it's 15.
Also, is Near Unique too brutal or is it fair?
I have quite a few problems with the Fluff.
An archeotech lasgun shouldn't have any real flaws. Archeaotech represents the tech of the hight of humanity, the time were they created the men of iron and similar machines. Furthermore an STC print-out would mean that this weapon could be mass produced like a knife on a lot of worlds.
So how about the mechanicus found a damaged STC print-out of the weapon and used it to make a new lasgun, the result being the Storm.
I'd also argue that it's not the most deadly of all laser weapons in existances. There's the las cannon which is a las weapon, the duelling las that quite a few rogue traders wields and probably a variety of hellguns that could outperform this weapon (that is ignoring vehicle and heavy weapons because then it gets even worse in comparison).
Edit: Near Unique is too harsh, that's Force Sword level rarity.
MajorMurray said:
Archeotech 'Storm' Lasgun
Terrible idea. There will be no archeotech within the armoury. EVER.
corporation of security contractors,
There are no corporations in the imperium
the 'Storm' Lasgun is without a doubt the most deadly of all laser weapons built in existence.
Its not even as good as a hotshot or hellgun.
Thousands of years later, the Forge World of Ryza has found the STC print-out
STCs probably dont code for Archeotech… although they do code for superior technology. Archeotech was made at a time where all great technologies were available. An STC would only contain a few old technological methods. Leaving production of the rest a mystery.
Storm Lasgun (Class: Basic Range: 75m S/2/4/ DAM: 1d10+4 PEN: 1 Clip: 30 RLD: Full SPECIAL: Overheats, Storm Wt.: 4.5 Availability: Near Unique)
Too mary sue.
An archeotech would be similar to the archeotech laspistol and probably cost a rogue traders fortune to get. Also, they would never overheat. Also storm weapons are a relativly new technology.
Without Signature
LazerTracer said:
There are no corporations in the imperium
There actually are quite a few (going from the DH handbook). For one you might as well call trading dynasties or rogue trader dynasties corporations because that's what they are, the only difference is that the CEO position is heredetary (although adopting a promising person into your family is a way to get capable leaders anyway).
Examples include House Krin, the Cestelle Alliance, the Devayne Incorporation, the Machenko Dynasty and the Skaelen-Har Hegemony (p. 313, 314 in DH Core Rulebook).
Especially the last one is a corporation (the others are more "Houses").
Right, thanks for the replies. I will make sure to change the Storm Lasgun accordingly at a later date.
"the only difference is that the CEO position is heredetary"
Yeh, and, well, all the other things that make them different to a corporation, dummy. Like being a noble house/dynasty/guild or even hegemony or alliance.
Its nice that the writers took all that time to give you a complex political and geographical structure using diverse ancient systems and you just went.
"they must mean corporations, like in america"
"oh look, they make products, see, corporation"
Religious forms of government do not tend to allow private enterprise that is separate from god himself. They dont expressly forbid it. But you'd better have permission and will be subject to purity checks.
The Devayne Incorporation… "is an unusual sector house that was originally a large and powerful religious order"
I think you meant to add that bit in didnt you? Because you read it, right?
There are also loads of artisan houses in the inquisitors handbook and they all make carefull note to stay in line with a noble house religious order or both.
Ya know? Its kinda exactly like the way the nights templar would have churches produce or repair their chainmail for them, and only them.
But nice of you to correct me.
Without Signature
Planning on doing some Dark Heresy conversion, making Adept, Arbitrator, Assassin, Sister, and Scum specializations. Which Talents do I need to add/bring back? How should I deal with being with the Inquisition instead of a regiment?
I've converted Dark Heresy to the Only War system. Please take a look!
https://docs.google.com/folder/d/0B517sKRcjGNrcmZmV21GSkVoVVU/edit
Converting DH careers into OW directly would take a lot of effort. I remember seeing something about it somewhere though. I'll see if I can find a link.
Ah yes, I can't post links on this forum. Love it. So broken.
You can find a thread answering some of your question here. It is called "How easy is it to use Only War with characters from other books?" It's on the front page of the Only War main forum.
@LazerTracer
Get off the high horse, will you?
Religious forms of government do not tend to allow private enterprise that is separate from god himself.
That would be the problem, because the Imperium is not a "religious form of government". It was during the Age of Apostasy, but since then, the Ecclesiarchy's power has been limited to only one of the many groups making up the Imperial Senate.
The Imperium derives its legitimacy from its state religion, as did most kings in medieval times - that's not a "religious form of government". That being said, the Imperium is also an incredibly diverse place and lets its vassals do almost whatever they like as long as they venerate the god-emperor, pay their tithes, hand over their psykers and do not traffic with the alien or the heretic. If one of the planets wishes to allow corporations, they'll have them. And if one of those corporations becomes big enough to be an interplanetary player, then that's what happens, assuming they can get a chartist (or other) license.
Ceterum Censeo Dezmond Ignorandum Esse.
[ADMIN: Edited for hostile language and personal attacks.]
The Imperium is a religious government. Like the Vatican.
Without Signature
Wow… nice acting childish there Lazer. People can have different opinions, no need to spit your dummy out at them because someone disagreed with you, especially when he gave valid reasoning as to why he disagreed.
There is a distinct difference between having a state religion (as the Imperium does) and having a religious government (which the Imperium does not). Whilst the state religion is a large influence on the law of the Imperium, it is not the Ecclesiarchy who make the law or run the Imperium. That is left up to the High Lords of Terra, of which a single representative is from the Imperial Church.
Also, if you look at it, there isn't really an Imperium-wide government, more the High Lords who deal with things that influence the entire Imperium, such as crusades, Imperial Law, etc, and then everything else is left up to the Sector/Planetary Governors, who deal with the laws of the individual sectors and planets of the Imperium.
Even if you can argue that there is a proper Imperium-wide government, I wouldn't describe the Imperium as having a religious government anyway - it's more a fascist one. The High Lords just use "The Emperor's Will" as the reason people should listen to them, and then institute xenophobic, 'nationalistic' and militaristic policies, whilst stripping away personal rights of the individual, for the 'greater good' of the Imperium as a whole.
Now, I would suggest you act a little more mature in future, and engage in reasonable debate and discussion, rather than stamping your feet and swearing as though that makes your views any more valid (it actually negatively impacts their validity, FYI).
~Yea, Tho I Walk Through The Valley Of The Shadow Of Death, I Shall Fear No Evil~
Rogue Trader, Dark Heresy, Deathwatch, Black Crusade + Only War Playtester
Star Wars: Edge of the Empire Playtester
I do not speak in any official capacity for FFG, all my posts are my own opinion, speculation, etc.
One of Three Founders of Dark Reign
MILLANDSON said:
Wow… nice acting childish there Lazer. People can have different opinions, no need to spit your dummy out at them because someone disagreed with you, especially when he gave valid reasoning as to why he disagreed.
There is a distinct difference between having a state religion (as the Imperium does) and having a religious government (which the Imperium does not). Whilst the state religion is a large influence on the law of the Imperium, it is not the Ecclesiarchy who make the law or run the Imperium. That is left up to the High Lords of Terra, of which a single representative is from the Imperial Church.
Also, if you look at it, there isn't really an Imperium-wide government, more the High Lords who deal with things that influence the entire Imperium, such as crusades, Imperial Law, etc, and then everything else is left up to the Sector/Planetary Governors, who deal with the laws of the individual sectors and planets of the Imperium.
Even if you can argue that there is a proper Imperium-wide government, I wouldn't describe the Imperium as having a religious government anyway - it's more a fascist one. The High Lords just use "The Emperor's Will" as the reason people should listen to them, and then institute xenophobic, 'nationalistic' and militaristic policies, whilst stripping away personal rights of the individual, for the 'greater good' of the Imperium as a whole.
Now, I would suggest you act a little more mature in future, and engage in reasonable debate and discussion, rather than stamping your feet and swearing as though that makes your views any more valid (it actually negatively impacts their validity, FYI).
Im not arguing with you. Its like youve never even read about what your talking about. And i dont think very highly of you. And thats not an opinon. But if it was, then id still have a right to it.
Without Signature
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