| Register Now | |
| My Points | |
| My Games | |
| Page 2 of 7 (98 messages) | « First page... 1 2 3 4 5 ...Last page » |
jordiver2 said:
I haven't read up on the Eldar all too much, so I'm left with a question: Are the Eldar actually on a completely different level, mentally... or is that just mankind's perception of them? And does anybody have any idea how the Dark Eldar are going to be even as playable as Orks and Kroots? Or what would and Eldar game be about? Would we play some group of Eldar who hunt down Chaos worshippers and Warp artifacts to store inthe Black Library or somewhere similar? And am I recalling correctly that it is now forbidden for Eldar to perfect any art out of fear of the whole "we created Slaanesh" thing? So no Eldar may stick to 1 profession forever? So they'd have to "multiclass?" I just don't know. Woof, more questions than I thought.
No, they really aren't. Books and such will SAY they are. But even that often comes from the viewpoint of them and I think it comes off as real arrogance as opposed to actuality. Fundamentally they have the same desires: They love, they hate, they fight off Chaos, they defend their homes.
The "Alien" comes most especially from the Aspect Paths and how they can be lost on them, or from Dark Eldars casual barbarism (which is an aspect of its own). The bits that are just different enough. they may say 'MORE ALIEN THAN ORKS RAWR!' but they are never, EVER portrayed that way, just as super advanced.
And seriously, there's far more alien stuff for characters out there. Tekumel lets you play as 4 sided face thingies with multiple arms and legs. Hell, human Tekumel is every bit as alien as Eldar are ever made out to be.
Without Signature
I'd rather have proppa Orky rulebook, than Eldar.
They have quite a few choices for "careers", their equipment can be "kustomized" in many ways and while 40k is a grimdark sci-fi, some light-hearted Orky fun would be appreciated (at least by me).
"Ubi concordia, ibi victoria."
-Publius Syrus
jordiver2 said:
I haven't read up on the Eldar all too much, so I'm left with a question: Are the Eldar actually on a completely different level, mentally... or is that just mankind's perception of them? And does anybody have any idea how the Dark Eldar are going to be even as playable as Orks and Kroots? Or what would and Eldar game be about? Would we play some group of Eldar who hunt down Chaos worshippers and Warp artifacts to store inthe Black Library or somewhere similar? And am I recalling correctly that it is now forbidden for Eldar to perfect any art out of fear of the whole "we created Slaanesh" thing? So no Eldar may stick to 1 profession forever? So they'd have to "multiclass?" I just don't know. Woof, more questions than I thought.
I'm not that familiar with them either though based on some of the other comments I'd have to say that they can't be any less alien then the post-human Space Marines and FFG did a decent enough job to address my criticism with that RPG. As for Dark Eldar... yeah I think even after Black Crusade most of us here are going to have to take a big fat PASS! to the Dark Eldar. Some aspects of their society might be cool but for the most part... yeah I think I'll pass on them thank you.
Off the top of my head, Eldar are older and have lost infinitely more in their fall from grace then the Imperium. Mankind claims to rule the galaxy and we might have for a short while... sort of. The Eldar though are the only race in the lore that could make that remark and probably have meant it in their heyday. They have a lot that a band of Eldar adventurers could recover or preserve. Rogue Traders uncover Eldar artifacts and try to peddle them off to the cold trade or the Inquisition all the time.
Without Signature
klaymen_sk said:
I'd rather have proppa Orky rulebook, than Eldar.
They have quite a few choices for "careers", their equipment can be "kustomized" in many ways and while 40k is a grimdark sci-fi, some light-hearted Orky fun would be appreciated (at least by me).
"A dirty mind is a joy forevera terrible thing to waste"
"Innocence Proves Nothing"
And what is with this we HAVE to roleplay elitist bull? Who says we all want to roleplay? Maybe we want to shoot some stuff from the Eldar's point of view. Not every gaming group on earth is into the roleplaying aspect of the game. For goodness sake people.
I think it was a solid choice. Many people are overwhelmed with the power level of Deathwatch, this is a lower level of play and offers a lot of roleplaying oppertunities including the chance for driving around a Leman Russ or two.
"A dirty mind is a joy forevera terrible thing to waste"
"Innocence Proves Nothing"
kwinland said:
Howdy,
Was 'Only War' really necessary? I had thought that originally this was a DH supp for the Imperial Guard. Do we really need a whole GAME devoted to the IG?
YES, there is a lot of potential for roleplaying and action. However, you can already play Guard characters and there are facets of the Imperium's military that are fleshed out enough to make gaming in this niche possible.
How about an Eldar core game? There are 8-10 supps that you can derive EASILY from this (Craftworlds, Maiden Worlds, Aspects, Warlocks, pirates, Dark Eldar, adventures, etc), and as of now the Eldar are not playable as PCs. Over the years I have heard a LOT of interest at the cons and on the boards for Eldar (and other Xenos), but never the Guard....
Missed opportunity, IMHO.
Ken
Did this really need a new thread?
Gamgee said:
And what is with this we HAVE to roleplay elitist bull? Who says we all want to roleplay? Maybe we want to shoot some stuff from the Eldar's point of view. Not every gaming group on earth is into the roleplaying aspect of the game. For goodness sake people.
A perfectly valid point. Though on the flipside, game books generally don't do well unless they cater to BOTH groups of gamers. Either way, after post-human super soldiers and individuals who regularly consort with a demonic patheon, the arguement that you can't RP the Eldar, the Tau, or the Ork is kind of... well okay it's not just stupid, it's fracking pants on head retarded. While as greedy and as amoral as many a Rogue Trader, the folks at Games Workshop are still human unless there is some grand conspiracy I've missed out on. Human hands designed the units and created the first mold prototypes while human brains came up with the lore for each and every army. There is no way a space alien can be written in a way that isn't in some way comprehendible to the human mind unless it's written by an actual space alien. And I seriously doubt GW has an actual Tau, Ork, or Eldar on staff....
So yes, either way this arguement is pointless. Unfortunately it will likely continue on and on until FFG announces either "The Greater Good" or whatever would make a good title for the Eldar game, the game gets released, and after mulling it over for a few months we decide that it's not that bad or at least suffers from the same criticism as the rest of the 40k RPG franchise.
Without Signature
Psion said:
Gamgee said:
And what is with this we HAVE to roleplay elitist bull? Who says we all want to roleplay? Maybe we want to shoot some stuff from the Eldar's point of view. Not every gaming group on earth is into the roleplaying aspect of the game. For goodness sake people.
A perfectly valid point. Though on the flipside, game books generally don't do well unless they cater to BOTH groups of gamers. Either way, after post-human super soldiers and individuals who regularly consort with a demonic patheon, the arguement that you can't RP the Eldar, the Tau, or the Ork is kind of... well okay it's not just stupid, it's fracking pants on head retarded. While as greedy and as amoral as many a Rogue Trader, the folks at Games Workshop are still human unless there is some grand conspiracy I've missed out on. Human hands designed the units and created the first mold prototypes while human brains came up with the lore for each and every army. There is no way a space alien can be written in a way that isn't in some way comprehendible to the human mind unless it's written by an actual space alien. And I seriously doubt GW has an actual Tau, Ork, or Eldar on staff....
So yes, either way this arguement is pointless. Unfortunately it will likely continue on and on until FFG announces either "The Greater Good" or whatever would make a good title for the Eldar game, the game gets released, and after mulling it over for a few months we decide that it's not that bad or at least suffers from the same criticism as the rest of the 40k RPG franchise.
Yeah, I guess it really depends on how serious you take the whole roleplaying part of roleplaying game. I withdraw my opinion and state the opposite. 
There's only ONE blanket: MY blanket!
In my opinion, being a 40k fan for a long while now, the Eldar if they ever get a core book, would need a THOROUGH background section. I don't mean just craftworlds or history etc. I mean a comprehensive section on their mindset and how they think. For those players who want to roleplay Eldar, me slightly included, we'd need a really really firm idea as to how different the Eldar from us.(general fluff both new and old), They have the attention spans of a knat at times. Those locked on their path are those who don Aspect Warrior Exarch armor, the Farseers, Autarchs to name a few. An eldar citizen may go on a 100 year bout of being an Aspect warrior, and later get distracted by something and go study music. Though they share common feelings and certain facets with humanity in the end their minds are different from birth, from humans. This is a race that is dying out, and they know it. Humanity in 40k is blind to this ultimate truth, they dnt except it. Eldar however know they are dieing. These few reasons listed is why if an Eldar book is to be created it needs to have a comprehensive section to help players and the gm understand HOW different the eldar are from humans in 40k, or in general. Other than that the mindset of the different existing craftworlds in general should be gone into detail as to how a character from that wolrd feels. In closing if an Eldar books is to be done it needs a thorough section on how fundamentaly, psychologicaly, and morally the Eldar are different from humanity, or in my opinion it will fail. Cheers!
P.S. Bump on the possibility of an Ork core book, their cunning and brutality would be a real fun game to roleplay WAAAAAAAGHH
Inquisitor Augustus Pike said:
In my opinion, being a 40k fan for a long while now, the Eldar if they ever get a core book, would need a THOROUGH background section. I don't mean just craftworlds or history etc. I mean a comprehensive section on their mindset and how they think. For those players who want to roleplay Eldar, me slightly included, we'd need a really really firm idea as to how different the Eldar from us.(general fluff both new and old), They have the attention spans of a knat at times. Those locked on their path are those who don Aspect Warrior Exarch armor, the Farseers, Autarchs to name a few. An eldar citizen may go on a 100 year bout of being an Aspect warrior, and later get distracted by something and go study music. Though they share common feelings and certain facets with humanity in the end their minds are different from birth, from humans. This is a race that is dying out, and they know it. Humanity in 40k is blind to this ultimate truth, they dnt except it. Eldar however know they are dieing. These few reasons listed is why if an Eldar book is to be created it needs to have a comprehensive section to help players and the gm understand HOW different the eldar are from humans in 40k, or in general. Other than that the mindset of the different existing craftworlds in general should be gone into detail as to how a character from that wolrd feels. In closing if an Eldar books is to be done it needs a thorough section on how fundamentaly, psychologicaly, and morally the Eldar are different from humanity, or in my opinion it will fail. Cheers!
P.S. Bump on the possibility of an Ork core book, their cunning and brutality would be a real fun game to roleplay WAAAAAAAGHH
And that's important in any game! And a big reason I'd love buying such a book (Or helping write it). I love stuff like that. It's a fun part of everything. It's a big part of Tekumel and any other setting heavy game. And in general fun to read!
Without Signature
AluminiumWolf said:
They are BLOODY ELVES!!!!!!!!!!11!one.
And pretending to be an elf is the most basic of all roleplaying skills.
Okay Aluminium, you've convinced me.
Well.. not really.
"Would you like to travel across entire sectors in months, rather than years? Would you like to blast people with warp energy? Would you like to have an extra eye? Come down to Fabius Bile's Gene Emporium, and become a New Man!"
-MILLANDSON
Blood Pact said:
Well.. not really.
I'm just saying, all you gotta do is act like Elrond from the LOTR movies. This is not difficult.
+++++I hate this place. This zoo. This prison. This reality, whatever you want to call it, I can't stand it any longer. It's the smell, if there is such a thing. I feel saturated by it. I can taste your stink and every time I do, I fear that I've somehow been infected by it.+++++
...every single one of them is a Space Marine, a guy who single handedly can take on a modern infantry division with ease... -Alan Merrett, Head of IP, Games Workshop
Is it possible that the FFG contract with GW prohibits development of certain intellectual properties? I remember for along time that the Black Library submissions page would not accept any stories with Eldar as main characters. It seems like GW likes there to be some areas of mystery in their universe.
Without signature
AluminiumWolf said:
+++++I hate this place. This zoo. This prison. This reality, whatever you want to call it, I can't stand it any longer. It's the smell, if there is such a thing. I feel saturated by it. I can taste your stink and every time I do, I fear that I've somehow been infected by it.+++++
Wasn't that quote from the Matrix?
| Page 2 of 7 (98 messages) | « First page... 1 2 3 4 5 ...Last page » |