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A small imporvement is still an improvement:
Heroes: Théodred, Bilbo Baggins
Game 1 Result: 91
Final Threat Level: 10
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 8
Game 2 Result: 88
Final Threat Level: 8
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 8
Game 3 Result: 84
Final Threat Level: 4
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 8
What I didn't iclude strategywise is that the most important part is to get Burning Brand and Fast Hitch on Bilbo ASAP. That way I can pluck the eemies one by one, and once I have Mirkwood Runner I can eliminate them.
Without Signature
Robert McMutton said:
Yes juicebox, despite Budgernaut's clarification, I'm sure that my scores are ok, because I hadn't that situation in that 3 games.
Sounds like everything's fine to me. 
A brief history of my best loved games: Star Wars Epic Duels, LOTR TCG, Anachronism, Heroscape, Summoner Wars, LOTR LCG.
LIVING TOURNAMENT LIBRARY & WORLD RANKINGS
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I was finally able to beat Chac's amazing result (but only because I got Sneak Attack in the last round of game 3).
Heroes: Théodred, Bilbo Baggins
Game 1 Result: 73
Final Threat Level: 20
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 0
Number of Rounds Completed: 5
Game 2 Result: 86
Final Threat Level: 16
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 7
Game 3 Result: 70
Final Threat Level: 10
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 6
I got better results because I played less cautiously end sent more characters questing (more = all, most of the time).
Time for my deck list:
Neutral:
3x Gandalf
3x Song of Travel
Leadership:
3x Dúnedain Ranger
2x Faramir
1x Dúnedain Watcher
2x Steward of Gondor
1x Celebrían's Stone
2x Dúnedain Warning
3x Timely Aid
2x Sneak Attack
Lore:
2x Gildor Inglorion
2x Haldir of Lórien
2x Rivendell Minstrell
2x Daughter of the Nimrodel
2x Mirkwood Runner
1x Henamarth Riversong
3x Burning Brand
2x Protector of Lórien
2x Fast Hitch
3x Out of the Wild
2x Needful Knowledge
Spirit:
2x Galadhrim's Greeting
2x Test of Will
1x Hasty Stroke
Without Signature
| Adventure: | Road to Rivendell | |||
| Heroes: | Glorfindel,Bilbo and Beravor | |||
| Card Pool: | 2 core sets and all expansions to choose cards from. | |||
| Game 1 Result: | ||||
| Final Threat Level: | 23 | |||
| Threat Cost of Dead Hero: | ||||
| Damage on Heroes: | ||||
| Victory Points Earned: | ||||
| Number of Rounds: | 9 | |||
| 113 | ||||
| Game 2 Result: | ||||
| Final Threat Level: | 14 | |||
| Threat Cost of Dead Hero: | ||||
| Damage on Heroes: | ||||
| Victory Points Earned: | ||||
| Number of Rounds: | 8 | |||
| 94 | ||||
| Game 3 Result: | ||||
| Final Threat Level: | 21 | |||
| Threat Cost of Dead Hero: | ||||
| Damage on Heroes: | ||||
| Victory Points Earned: | ||||
| Number of Rounds: | 6 | |||
| 81 | ||||
| Win Ratio: | 1 | |||
| Total: | 96 | |||
"Wenn mehr von uns Heiterkeit, gutes Tafeln und klingende Lieder höher als gehortetes Gold schätzen würden, so hätten wir eine fröhlichere Welt."
As discused in the Dead Marshes thread, I was counting wrongly the number of rounds. After muemakan and leptokurt explained me, I repost my result arranged:
Game 1 Result: (Report Final Score or Loss) = 132
Final Threat Level: 21
Threat Cost of Each Dead Hero: -
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 11
Game 2 Result: (Report Final Score or Loss) = 98
Final Threat Level: 7
Threat Cost of Each Dead Hero: -
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 9
Game 3 Result: (Report Final Score or Loss) = 122
Final Threat Level: 25
Threat Cost of Each Dead Hero: -
Damage Tokens on Remaining Heroes: 3+2+2 = 7
Victory Points Earned: 0
Number of Rounds Completed: 9
Total score: 117,333
100% solo player - 40% bilbo 31% pippin, 29% boromir (A type)
Just arrived from holidays.
My little hobbit has one year old
Heroes: Bilbo, Frodo
Game 1 Result: 168
Final Threat Level: 18
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 15
Game 2 Result: 152
Final Threat Level: 15
Threat Cost of Each Dead Hero: 7
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 13
Game 3 Result: 84
Final Threat Level: 4
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 80
Weighted Average: 134.66
Finally got to try this scenario tonight, and with a Secrecy deck no less. Intrigued by Secrecy's potential.
A brief history of my best loved games: Star Wars Epic Duels, LOTR TCG, Anachronism, Heroscape, Summoner Wars, LOTR LCG.
LIVING TOURNAMENT LIBRARY & WORLD RANKINGS
The juicebox LOTR LCG Tournaments ~ Top Ten Hall of Fame & Ideas Thread
Active juicebox Tournaments:
Coming Soon!
Heroes: Dain, Dwalin, Bifur
Game 1 Result: 70
Final Threat Level: 19
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 5
Game 2 Result: 81
Final Threat Level: 27
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 0
Number of Rounds Completed: 5
Game 3 Result: 100
Final Threat Level: 8
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 9
Number of Rounds Completed: 100
Posting Your Results (Optional Information):
Drawing from 3 core sets, all other packs up to and including RTR.
Without Signature
jjeagle said:
Heroes: Dain, Dwalin, Bifur
Game 1 Result: 70
Final Threat Level: 19
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 5
Game 2 Result: 81
Final Threat Level: 27
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 0
Number of Rounds Completed: 5
Game 3 Result: 100
Final Threat Level: 8
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 9
Number of Rounds Completed: 100
Posting Your Results (Optional Information):
Drawing from 3 core sets, all other packs up to and including RTR.
Sorry, typo on the game 3 result. It should look like this:
Game 3 Result: 100
Final Threat Level: 8
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 9
Without Signature
jjeagle said:
jjeagle said:
Heroes: Dain, Dwalin, Bifur
Game 1 Result: 70
Final Threat Level: 19
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 5
Game 2 Result: 81
Final Threat Level: 27
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 0
Number of Rounds Completed: 5
Game 3 Result: 100
Final Threat Level: 8
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 9
Number of Rounds Completed: 100
Posting Your Results (Optional Information):
Drawing from 3 core sets, all other packs up to and including RTR.
Sorry, typo on the game 3 result. It should look like this:
Game 3 Result: 100
Final Threat Level: 8
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 9
I was wondering how much a hell should have been a game of a hundred rounds
.
100% solo player - 40% bilbo 31% pippin, 29% boromir (A type)
Just arrived from holidays.
My little hobbit has one year old
RGun said:
Heroes: Denethor, Elladan, Elrohir
Game 1 Result: 211
Final Threat Level: 27
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 0
Number of Rounds Completed: 18
Game 2 Result: 163
Final Threat Level: 20
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 0
Number of Rounds Completed: 14
Game 3 Result: 154
Final Threat Level: 41
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 0
Number of Rounds Completed: 11
Posting Your Results (Optional Information):
At first I thought this quest was going to be very difficult given the cards revealed in the previews, but I've now played Road to Rivendell solo several times and have won each game. The only other adventure pack I have a perfect 100% win rate against is Hills of Emyn Muil. I thought the key was the heroes I picked (Denethor, Elrohir and Elladan), but then seeing the heroes and scores SiCK_Boy posted I guess not (however, I did play with just a single core set). Denethor is really key as he can help you dodge some of the nasty cards and the twins are very effective with their ability to ready after attack and defense (plus the stats boost they get playing together). I also loaded up my deck with all of the encounter and shadow effect nullifiers. Unlike the Hills of Emyn Muil though I found this quest challenging and very enjoyable. It's probably the quest where I had to constantly make the most tactical decisions - deciding when to engage an enemy and which characters to quest with versus hold back for combat in the event of an ambush makes for many tough decisions.
Below is the deck I used. The major weakness is poor card draw - if I were to play again I would replace Out of the Wild with some Ancient Mathom.
Hero (3)
Denethor (Core) x1
Elladan (RtR) x1
Elrohir (TRG) x1
Ally (21)
Faramir (Core) x1
Dunedain Watcher (TDM) x3
Winged Guardian (THfG) x1
Eagles of the Misty Mountains (RtM) x2
Vassal of the Windlord (TDM) x1
Mirkwood Runner (RtM) x2
Rivendell Minstrel (THFG) x2
Gildor Inglorion (THoEM) x1
Silvan Tracker (TDM) x1
Longbeard Map-Maker (CatC) x1
Daughter of the Nimrodel (Core) x1
Henamarth Riversong (Core) x1
Gleowine (Core) x1
Gandalf (Core) x3
Attachment (14)
Celebrian's Stone (Core) x1
Steward of Gondor (Core) x2
Rivendell Blade (RtR) x1
Born Aloft (CatC) x2
Support of the Eagles (RtM) x1
A Burning Brand (CatC) x2
Protector of Lorien (Core) x1
Unexpected Courage (Core) x1
Song of Travel (THoEM) x2
Song of Wisdom (CatC) x1
Event (15)
Sneak Attack (Core) x2
Lore of Imladris (Core) x3
Out of the Wild (RtR) x2
Hasty Stroke (Core) x2
A Test of Will (Core) x2
Will of the West (Core) x1
The Galadhrim's Greeting (Core) x2
Dwarven Tomb (Core) x1
Just realized I have been scoring incorrectly. I've been tallying a round at the start of each round as opposed to at the end during the refresh phase so all of my scores to date have been 10 points too high since they all have 1 extra round counted. If it's ok, I'd like to resubmit my scores making this correction. New scores would be 201, 153, 144.
Without Signature
Heroes: Eowyn, Eleanor and Prince Imrahil
Game 1 Result: Loss
Game 2 Result: Loss
Game 3 Result: Win (Score 71)
Final Threat Level: 20
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 5
The first two games were both pretty close to winning but both(!) times my useless sleeping sentries got Arwen killed
In the last game I did everything I could to avoid combat (Gandalf made some pretty Sneaky attacks) and finally succeeded! 
Final weighted score: 71 * 3/1 = 213
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The Road to Rivendell |
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Theodred, Eowyn and Frodo |
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I have 2 core sets and every expansion to choose cards from. |
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Game 1 Result: |
won |
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Final Threat Level: |
9 |
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Threat Cost of Dead Hero: |
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Damage on Heroes: |
3 |
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Victory Points Earned: |
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Number of Rounds: |
3 |
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42 |
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Game 2 Result: |
won |
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Final Threat Level: |
0 |
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Threat Cost of Dead Hero: |
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Damage on Heroes: |
1 |
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Victory Points Earned: |
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Number of Rounds: |
4 |
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41 |
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Game 3 Result: |
loss |
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Final Threat Level: |
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Threat Cost of Dead Hero: |
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Damage on Heroes: |
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Victory Points Earned: |
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Number of Rounds: |
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0 |
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Games won: |
2 |
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Average Score: |
41,50 |
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Win Ratio: |
1,5 |
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Total: |
62,25 |
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Played two sets of 3 games…..always lost the third….don´t know why always 2 games went totally great and then there comes a shit game.
In this game 3 I got Sleepping Sentry as first card. So ok nothing lost. But in turn 3 I got undisturbed bones and had only Arwen……damn.
"Wenn mehr von uns Heiterkeit, gutes Tafeln und klingende Lieder höher als gehortetes Gold schätzen würden, so hätten wir eine fröhlichere Welt."
Heroes: Eowyn, Elrohir, Elladan
Game 1 Result: 108
Final Threat Level: 27
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 8
Game 2 Result: 108
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 8
Game 3 Result: 106
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 8
I use 1 Core Set and all available packs up to Watcher in the Water.
I've been wanting to really use Elrohir and Elladan and was going through the Dwarrodelf cycle so far and felt like my first score on this was pretty good so I gave it a couple more plays. I was surprised how close my scores were. It felt like a very reliable deck but not the quickest ever.
I did not use any Lore cards and just tried to keep the cost of the cards in my deck very low.
Not all who wander are lost...
muemakan said:
|
The Road to Rivendell |
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Theodred, Eowyn and Frodo |
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I have 2 core sets and every expansion to choose cards from. |
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Game 1 Result: |
won |
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Final Threat Level: |
9 |
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Threat Cost of Dead Hero: |
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Damage on Heroes: |
3 |
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Victory Points Earned: |
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Number of Rounds: |
3 |
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42 |
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Game 2 Result: |
won |
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Final Threat Level: |
0 |
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Threat Cost of Dead Hero: |
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Damage on Heroes: |
1 |
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Victory Points Earned: |
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Number of Rounds: |
4 |
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41 |
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Game 3 Result: |
loss |
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Final Threat Level: |
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Threat Cost of Dead Hero: |
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Damage on Heroes: |
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Victory Points Earned: |
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Number of Rounds: |
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0 |
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Games won: |
2 |
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Average Score: |
41,50 |
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Win Ratio: |
1,5 |
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Total: |
62,25 |
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Played two sets of 3 games…..always lost the third….don´t know why always 2 games went totally great and then there comes a shit game.
In this game 3 I got Sleepping Sentry as first card. So ok nothing lost. But in turn 3 I got undisturbed bones and had only Arwen……damn.
Wrong. It's more like this: how is it possible to have two lucky games in a row and only one normal? 
Without Signature
Heroes: Glorfindel (Spirit), Bifur, Théodred
Game 1 Result: (Report Final Score or Loss) = 82
Final Threat Level: 21
Threat Cost of Each Dead Hero: -
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 6
Game 2 Result: (Report Final Score or Loss) = 57
Final Threat Level: 15
Threat Cost of Each Dead Hero: -
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 4
Game 3 Result: (Report Final Score or Loss) = 88
Final Threat Level: 16
Threat Cost of Each Dead Hero: -
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 7
Total Score: 75,667
Card Pool: Core x3, all AP including FoS
Posting Your Results (Optional Information):
I made a Secrecy deck with 3 heroes using the new Glorfindel, and managed quite well.
100% solo player - 40% bilbo 31% pippin, 29% boromir (A type)
Just arrived from holidays.
My little hobbit has one year old
| Page 2 of 3 (39 messages) | « First page... 1 2 3 ...Last page » |