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Moderator: Sin Moderador. Topics: 151 | Posts: 1100
Flight from Moria (Solo Player Living Tournament)
Published on 24 February 2012 - 02:30:31
Page 2 of 2 (27 messages) « First page... 1 2
Reply #16 | Published on 27 May 2012 - 01:34:30
2
33

muemakan said:

leptokurt said:

 


Game 1 Result: 50
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 2
Number of Rounds Completed: 3

 

 

 

Shouldn´t the score in game one be 61…….?

Good question… leptokurt, which one is correct?

A brief history of my best loved games: Star Wars Epic Duels, LOTR TCG, Anachronism, Heroscape, Summoner Wars, LOTR LCG.

LIVING TOURNAMENT LIBRARY & WORLD RANKINGS

The juicebox LOTR LCG Tournaments ~ Top Ten Hall of Fame & Ideas Thread

Active juicebox Tournaments:

Coming Soon!

Reply #17 | Published on 27 May 2012 - 08:49:41
2
9

muemakan said:

leptokurt said:

 


Game 1 Result: 50
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 2
Number of Rounds Completed: 3

 

 

 

Shouldn´t the score in game one be 61…….?

Yeah, that's strange. I sometimes copy the results from someone else and enter my  results, so this might be the reason why it doesn't fit. but then I don't see another result in this thread from which i could have copied this…

Anyway, either I made an error with the result or with the data. As I have no clue which one it is, I'll change the result:

 

Heroes: Dwalin, Dáin Ironfoot, Bifur

Game 1 Result: 61
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 2
Number of Rounds Completed: 3

Game 2 Result: 55
Final Threat Level: 17
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 3
Number of Rounds Completed: 4

Game 3 Result: 59
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 3
Number of Rounds Completed: 3

Total score: 58,33

 

1 Core Set, all expansions until Road to Rivendell were used.

Without Signature

Reply #18 | Published on 27 May 2012 - 12:34:29
2
33

Thanks leptokurt!

And since that's too short to publish, I'll say it again in all caps this time:

THANKS LEPTOKURT!!!

A brief history of my best loved games: Star Wars Epic Duels, LOTR TCG, Anachronism, Heroscape, Summoner Wars, LOTR LCG.

LIVING TOURNAMENT LIBRARY & WORLD RANKINGS

The juicebox LOTR LCG Tournaments ~ Top Ten Hall of Fame & Ideas Thread

Active juicebox Tournaments:

Coming Soon!

Reply #19 | Published on 24 July 2012 - 16:56:34

Heroes: Eowyn, Theodred, Dunhere
Game 1 Result: Loss
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:
Blocked by Shadow makes another victim.


Game 2 Result: 63
Final Threat Level: 23
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 4
Man, this is really luck IMO; I get Abandoned Tools on setup with a Foe Behind guarding him. My first quest 2B is Escape the Darkness, and I have Will on my hand to deflect New Devilry. After this, is only a matter of 4 rounds with some enemies killing allies for a good victory.

Game 3 Result: 85
Final Threat Level: 34
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes:2 (1 on Dunhere, 1 on Theodred)
Victory Points Earned: 1 (Narrow Path)
Number of Rounds Completed: 5
Narrow Path showed up first, resolved in 1 turn. After that I bypass Heading Up and try mu luck against Blocked by Shadow. With luck at my side, I run for it in 2 rounds, without New Devilry showing up. Good one, but I think this scenario is strongly luck based (much more than others, at least)

My decklist:
3 Snowbourn Scout
3 Guard of the Citadel
2 Dunedain Watcher
2 Faramir
3 Dunedain Mark
2 Steward of Gondor
2 Sneak Attack
2 Valiant Sacrifice
3 Escort from Edoras
3 The Riddermark's Finest
3 West Road Traveller
2 Eomund
2 Lorien Guide
1 Northern Tracker
3 Ancient Mathom
1 Unexpected Courage
2 A Test of Will
2 Hasty Stroke
2 Astonishing Speed
2 The Galadhrim's Greeting
3 Gandalf
2 Song of Kings
 

Without Signature

Reply #20 | Published on 19 August 2012 - 12:37:39

Heroes: Thalin, Dain Ironfoot, Bifur

Game 1 Result: 82
Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 4
Number of Rounds Completed: 5

Game 2 Result: LOSS
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 3 Result: 70
Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 2
Number of Rounds Completed: 4

Total Score: 114

 

Card Pool: 1x Core Set, Mirkwood Cycle, KD

Without Signature
Reply #21 | Published on 29 September 2012 - 11:11:39

Heroes: Dain/Bifur/Thalin

 

Game 1 Result: (Report Final Score or Loss) 54
Final Threat Level: 26
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 2
Number of Rounds Completed: 3

Game 2 Result: (Report Final Score or Loss) 81
Final Threat Level: 27
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 6
Number of Rounds Completed: 6

Game 3 Result: (Report Final Score or Loss) 68
Final Threat Level: 33
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 5
Number of Rounds Completed: 4

Posting Your Results (Optional Information): Card pool is one core set and all adventure packs and expansions.  Games 1 and 3 are escaped through "Blocked by Shadow", game 2 is escaped by using the Abandoned Tool, wielded by Dain, who has got it in the combat phase when the enemy is killed by a battlemaster.  Then in the refresh phase, exhaust Dain to place one progress token, then a Record Keeper readies Dain with Bifur's resource.  Put another progress token on the quest card. Then play Lure of Moria to ready Dain and the Record Keeper, and repeat the above process (with another resource on Bifur) to put two more progress tokens on the quest card and complete the flight from Moria.

 

Once ... Always ...

Reply #22 | Published on 29 October 2012 - 06:06:34
14
29

 Heroes: Ori, Dáin Ironfoot, Thorin Oakenshield

Game 1 Result: 53
Final Threat Level: 35
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 2
Number of Rounds Completed: 2

Game 2 Result: 66
Final Threat Level: 38
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 4
Number of Rounds Completed: 3

Game 3 Result: 92
Final Threat Level: 39
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 9
Number of Rounds Completed: 6

Total score: 70,33

 

2 Core Sets, all expansions including The Hobbit.

I In my first game I had great luck: Narrow Paths as the first quest card and Escape from Darkness as the second. Dain hacked like crazy while stuffing himslef full with cram and getting advice from the record keeper.

In game 2 I had to take a great gamble with Blocked by Shadow. I had tried it five times before in my earlier games and failed all of them, but this time I finally succeeded.

In game 3 I thought I had it in the second turn when I had a Gandalf and Sneak in hand and Blocked by Shadow turned up. I had peaked at the top card with Henamarth (or was it the Longbeard Elder, don't remember) so I knew I was safe discarding it. The next turn I was going for an easy win but of course New Devilry turned up and I had to start all over again… I had explored Dreadful Gap and accidentally cleared a Wrong Turn. And then Hasty Council showed up and suddenly I was facing a Nameless fear with 9 threat and strength! It made an interesting game where I finally could manage to escape Moria. Luckily A Foe Beyond never showed up.

I really liked this scenario, despite the high luck factor.

 
Reply #23 | Published on 12 December 2012 - 18:02:30

 

Deck Name: The King under the Mountain
 
Heroes: Dain Ironfoot, Thalin, Nori.
 
 
 
Game 1 Result: 076
Final Threat Level: 27
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 01
Victory Points Earned: 02
Number of Rounds Completed: 05
(Exit = Blocked by Shadow)
 
Game 2 Result: 202
Final Threat Level: 17
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 03
Victory Points Earned: 08
Number of Rounds Completed: 19
(Exit = Escape from Darkness)
 
Game 3 Result: 100
Final Threat Level: 32
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 00
Victory Points Earned: 02
Number of Rounds Completed: 07
(Exit = Blocked by Shadow)
 
 
Deck :
 
Hero (3)
Dain Ironfoot (RtM) x1
Thalin (Core) x1
Nori (OHaUH) x1
 
 
Ally (22)
Gandalf (Core) x3
Bofur (TRG) x2
Fili (OHaUH) x3
Kili (OHaUH) x3
Longbeard Orc Slayer (Core) x3
Longbeard Elder (FoS) x3
Veteran Axehand (Core) x3
Zigil Miner (KD) x2
 
 
Attachment (12)
Steward of Gondor (Core) x3
Unexpected Courage (Core) x3
Ancient Mathom (AJtR) x3
Song of Kings (THFG) x3
 
 
Event (17)
Sneak Attack (Core) x3
Durin's Song (KD) x2
Feint (Core) x3
A Test of Will (Core) x3
We Are Not Idle (SaF) x3
Dwarven Tomb (Core) x3
 
 

 

Reply #24 | Published on 16 December 2012 - 13:42:15

 

I made a mistake while couning the rounds, I just realized I was counting 1 round more than I should have. in this post the rounds have been corrected, while the former one is wrong. Sorry for the mistake
 
I did the same mistake in other three quest I posted a few days ago but I'm correcting them. Sorry.
 
 
Deck Name: The King under the Mountain
 
Heroes: Dain Ironfoot, Thalin, Nori.
 
 
 
Game 1 Result: 066
Final Threat Level: 27
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 01
Victory Points Earned: 02
Number of Rounds Completed: 04
(Exit = Blocked by Shadow)
 
Game 2 Result: 192
Final Threat Level: 17
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 03
Victory Points Earned: 08
Number of Rounds Completed: 18
(Exit = Escape from Darkness)
 
Game 3 Result: 090
Final Threat Level: 32
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 00
Victory Points Earned: 02
Number of Rounds Completed: 06
(Exit = Blocked by Shadow)
 
 
Deck :
 
Hero (3)
Dain Ironfoot (RtM) x1
Thalin (Core) x1
Nori (OHaUH) x1
 
 
Ally (22)
Gandalf (Core) x3
Bofur (TRG) x2
Fili (OHaUH) x3
Kili (OHaUH) x3
Longbeard Orc Slayer (Core) x3
Longbeard Elder (FoS) x3
Veteran Axehand (Core) x3
Zigil Miner (KD) x2
 
 
Attachment (12)
Steward of Gondor (Core) x3
Unexpected Courage (Core) x3
Ancient Mathom (AJtR) x3
Song of Kings (THFG) x3
 
 
Event (17)
Sneak Attack (Core) x3
Durin's Song (KD) x2
Feint (Core) x3
A Test of Will (Core) x3
We Are Not Idle (SaF) x3
Dwarven Tomb (Core) x3
 
Reply #25 | Published on 31 December 2012 - 08:26:06

Heroes: Aragorn (Lore), Theodred, Glorfindel (Spirit)

Game 1 Result: 40
Final Threat Level: 12
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 2
Number of Rounds Completed: 3

Game 2 Result: Loss
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 3 Result: 41
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed: 2

Total: 60,75

Card pool: 1 core, all expansions and packs till Hobbit.

In games 1 and 3, Blocked by Shadow came soon and I was lucky to discard the right cards. In game 2, BbS came a bit later and a discarded treachery stopped me. I played several more games trying to dig out using AT but total score had always been much higher even although I won three games in a row.

Without Signature
Reply #26 | Published on 01 February 2013 - 13:20:15
0
13

 

Heroes:  Glorfindel (spirit), Frodo Baggins, Aragorn (lore)
 
Game 1 Result: 159
Final Threat Level: 36
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 8
Number of Rounds Completed: 13
 
Game 2 Result: 70
Final Threat Level: 21
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 3
Number of Rounds Completed: 5
 
Game 3 Result: 75
Final Threat Level: 21
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 6
Number of Rounds Completed: 7
 
Total: 101.3
 
 
Two Core sets and everything up to and including HoN

Without Signature

Reply #27 | Published on 16 February 2013 - 02:30:31

Heroes: Dain Ironfoot, Thalin and Thorin Oakenshield

Game 1 Result: 93
Final Threat Level: 44
Threat Cost of Each Dead Hero: -
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 4
Number of Rounds Completed: 5

Game 2 Result: 150
Final Threat Level: 40
Threat Cost of Each Dead Hero: -
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 2
Number of Rounds Completed: 11

Game 3 Result: 95
Final Threat Level: 40
Threat Cost of Each Dead Hero:-
Damage Tokens on Remaining Heroes:2
Victory Points Earned: 7
Number of Rounds Completed: 6

Cards available: 3 x Core Set, all Mirkwood AP's, Khazad-Dum and 1st Hobbit Saga

Migwald

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