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22. Fire Darts is a line-of-sight, instantaneous, fire attack spell that reads: "Shoot a number of fiery darts equal to this spell's energy at target object, wizard, or creature. Each dart may have a different target, and/or multiple darts may strike the same target. Each dart deals 1 magical fire damage to its target. Each dart is a separate damage source and must be countered separately."
Now, my board game group had much debate over this card. I charged it up for 5 magical energy, making Fire Darts five deadly little 1 magical damage dealing bolts. My opponent discarded his Null Powder to cancel my Fire Darts. I said Null Powder cancels only one dart. He and my other opponent disagreed and said the Null Powder specifically says it is cancelling the line-of-sight spell itself, Fire Darts. Who is correct? Should the spell be cancelled completely or does Fire Darts still have 4 oncoming damage while Null Powder fizzles the first dart?
23. Can I cast Fire Darts at a wizard with a Rosebush or a Thornbush in front of him? In other words, can I boost Fire Darts for two or more, making the first dart burn up the bush that was blocking line-of-sight and then the remaining darts become oncoming against my opponent?
"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."
H.P. Lovecraft, The Lurking Fear
22. In case of canceling spell, like Null Powder it cancels all darts, in case of canceling damage, like Shield, each dart need to be canceled separately.
23. In my opinion you must have line of sight to all targets before casting Fire Darts, otherwise all darts will damage thornbush. Answer based on logic and MtG experience, but as for rules it is still interesting question.
Without Signature
ZXTR said:
22. In case of canceling spell, like Null Powder it cancels all darts, in case of canceling damage, like Shield, each dart need to be canceled separately.
22b. What other spells counter spell Fire Darts fully?
Okay, so I have read, reread, and reread the Fire Darts card, and understand now how it is cancelled. Basically the spell is cast as one whole spell, and then it divides itself when all wizards have declared they cannot cancel the spell.
To be certain, I have made a list of what counter-spells cancel Fire Darts, what have the potential to evade the full damage, and what will take some or all (don't work) Fire Dart damage when boosted. Please correct me if these lists are inadequate:
Fire Darts are cancelled by: Absorb Spell, Backlash, Flood, Full Shield, and Null Powder.
Fire Darts can be fully evaded by: Gnome Form (if rolled well), Featherweight (if spacing allots), Invisible (if rolled well), and Teleport (if line-of-sight is broken).
Fire Darts are not cancelled by: Anti-Anti, Fool's Gold, Negate Neutral, Pain Link (will just lash the damage back), Shield, Wall of Earth, Wall of Fire, and Ward.
22c. Gnome Form and Invisible both say "...roll each time you are attacked." Does this mean because Fire Darts is an attack as a whole that one successful roll to evade will completely dodge the attack, or does each dart have to be rolled against?
24. Does Pain Link soak total damage until attack is over, or deals damage as it happens? For example, if Lightning is boosted by a wizard who also possesses Bloodshard, enemy wizard is hit twice (total damage 6), does that mean Pain Link causes the wizard who casts Lightning 4 damage because Bloodshard would stop it twice, or only once for 5 damage because either Bloodshard only reduces damage by 1 each time you suffer damage from a source (Pain Link, not Lightning) and/or because Pain Link damages opposing wizard when spell is completely resolved?
25. If one wizard possesses Bloodshard, and the attacking wizard possesses Golem Form, Mightstone, and Fire Cloak, is Bloodshard preventing 3 total damage because each is a separate source of damage (wizard's punch/Transformation, Mightstone, and Fire Cloak), or 2 damage is prevented because of type (wizard's punch and fire), or just 1 damage because each damage from Mightstone and Fire Cloak are "additional" damage, therefore making the punch one whole source of damage?
"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."
H.P. Lovecraft, The Lurking Fear
22b. I think Featherweight will transform only one dart damage to movement... but if you will move with that around the corner, will second dart hit you... Still more questions than answers. Also I think Wall of Earth will stop Fire Darts... or maybe only one dart due to WoE text (any damage will destroy it).
22c. I think you need to roll for each dart because you trying to cancel darts and it ruled that you have to cancel them separately.
24. I believe that you will get any lightning strike reduced (or any returned damage from that situation) and Pain Link will return 3 and 3 damage which will be reduced to 2 and 2.
25. In that combination you just got your punch damage improved, but the source is still the same. So, I believe, bloodshard will reduce it by 1 point only.
Without Signature
OK just wanted to share some thoughts on these...
1) Wall of earth is a counter so can only be used against spells as they are cast; a punch is (i believe?) a mundane action so cannot be countered with wall of earth, neither can a move.
2) I don't think discard and destroy here mean separate things mechanically. I think the distinction is to clarify that you don't take damage from boomstone after using it, or could simply be a result of the copy-paste line in the second paragraph that is on all the magic stones. I can't see a reason for removing the stones from play, and if there was an intentional "destroyed" mechanic, then there would be a destroyed pile in the rulebook or more specific text on the card.
13) Portals can be "destroyed" in a sense by summoning a wall over it.
18) Perhaps also this is for LoS blocking effects (eg dust cloud) so you can fire into or through them?
This is why I love this game, the crazy combinations that come up :D
26. If you throw a treasure chest with Heave Ho does the square in which you are standing count towards the amount of squares you throw the object and thus towards the damage you inflict?
Without Signature
26. I think no. The same question was about Lightning Bolt, but in FAQ there is an answer that first square is not a square where wizard (that casted it) is. I believe that the same rule apply to Heave-Ho.
Without Signature
27. If playing a game with more than two-players, in which one player lays down a Wall of Fire and the second player uses a Mental Force to push the third player into the Wall of Fire, killing him, does either the first or second player receive the third's cards? Did either wizard gain a Victory Point for killing the third, as the first player is the caster (owner? been so long since I read rules) of the Wall of Fire and the second player is moving only the third player with his attack spell, Mental Force, which happens to trip the Wall of Fire damage?
"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."
H.P. Lovecraft, The Lurking Fear
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