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Dust Tactics Rules Discussion
A place to discuss the rules and clarifications for Dust Tactics
Moderator: FFGAnton Topics: 329 | Posts: 2573
FAQ Issues
Published on 29 July 2011 - 13:01:38
Page 2 of 5 (64 messages) « First page... 1 2 3 4 5 ...Last page »
Reply #16 | Published on 31 July 2011 - 09:36:36

Poyet said:

Page 10 says that squads block line of sight for squads.

That's not being disupted anywhere. All rules agree that squads block LOS for other squads. The issue is whether that's enough to provide corner cover.

Suck my Mickey

Reply #17 | Published on 31 July 2011 - 15:30:46

Loophole Master said:

Poyet said:

Page 10 says that squads block line of sight for squads.

 

That's not being disupted anywhere. All rules agree that squads block LOS for other squads. The issue is whether that's enough to provide corner cover.

Yo answered yourself . If it blocks LOS it gives Corner Cover....

 "I think historical accuracy went out the window when Sigrid killed Hitler."

.Loophole Master

 

 

 

Reply #18 | Published on 31 July 2011 - 22:08:04

Poyet said:

Yo answered yourself . If it blocks LOS it gives Corner Cover....

I know that, but as I quoted on my first post, the original rulebook specifically points out an exception to the rule, that says squads DO NOT offer corner cover to other squads, even though they block LOS.

Suck my Mickey

Reply #19 | Published on 19 October 2011 - 18:44:55

 THE NEW FAQ IS FINALLY UP!!  So what's new about it?

- Action Jackson card from Card Pack is admittedly incorrect.

- It's official now, artillery ignores all cover EXCEPT when firing at someone inside a building, next to the entrance. How LOS for artillery against units in buildings works has also been clarified (I was right ). Artillery cannot be fired from inside a structure.

- The errors in the 1st SeeLowe scenario and the 4th Victory Bridge scenario have been rectified.

- Long range flame weapons rules remain unchanged. When Fireball comes around, this will need to be clarified.

- Burst weapon was clarified a bit, by specifying that the attack is doubled if the target hasn't performed a MOVE action. I still think this is a terrible rule.

- Wiederblah Serum explanation is greatly improved! It can only be used to recover from wounds from a previous attack, meaning a whole other encounter. Totenmeisters attack dice must be rolled separately, to see how many hits she gets, to be able to recover from previous wounds.

- Wow, bringing back a single figure to a squad via the Medic fully replenishes that squad's limited ammo weapons! That makes no sense whatsoever. Did the surgeon find a hidden ammo cache tucked away inside the downed soldier's pancreas?

 

Anybody see anything else new?

 

Suck my Mickey

Reply #20 | Published on 20 October 2011 - 08:10:34
5
6

Well, there's already an error in the new FAQ.  The Victory Bridge scenario they're referring to is #5, not #4.

Good to have everything clarified though, even if I would have liked some things to be clarified a bit differently.

 
Reply #21 | Published on 20 October 2011 - 08:36:14

So, the conclusion is that you can only use Direct Fire when using artillery against a target inside a building, right?

And if you ever need to get more ammo for your troops, just kill one of them and have the medic bring him back.

Suck my Mickey

Reply #22 | Published on 20 October 2011 - 13:04:58
3
7

Loophole Master said:

1) So, the conclusion is that you can only use Direct Fire when using artillery against a target inside a building, right?

2) And if you ever need to get more ammo for your troops, just kill one of them and have the medic bring him back.

1) Don't think the shot has to be direct as log as the shot goes through the door, drawing LOS from the shooter and not the observer.

2) Seems like it

http://sites.google.com/site/medwaywargamessociety/location

Reply #23 | Published on 20 October 2011 - 13:19:36

Loophole Master said:

- Wow, bringing back a single figure to a squad via the Medic fully replenishes that squad's limited ammo weapons! That makes no sense whatsoever. Did the surgeon find a hidden ammo cache tucked away inside the downed soldier's pancreas?

That's the one I noticed that was so obviously an error. The action to bring an entire squad back is a good question if they have limited ammo restored .. but bringing back a single soldier? No-one's asked that question.

Multi-Untalented

Reply #24 | Published on 20 October 2011 - 13:35:57
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Another issue with the spec, around artillery.

They say that artillery can't ever do indirect fire at a unit in a doorway of a building because the shot wouldn't go in the right direction, but that's not necessarily true.

Imagine the example in the FAQ where the artillery unit is allowed to fire at the squad in the doorway.  Now put a wall one square to the right of the artillery.  Now put the command squad to the right at that wall.  Now the squad has LOS, the artillery does not, but it still can fire in the appropriate direction to get into the doorway.  I would think this kind of indirect fire would be allowed, by the FAQ's reasoning, but by their actual rule, it would not be allowed.

 
Reply #25 | Published on 20 October 2011 - 21:19:34

Major Mishap said:

1) Don't think the shot has to be direct as log as the shot goes through the door, drawing LOS from the shooter and not the observer.

 

But the artillery rules say (in the FAQ, I think), that the artillery walker can't perform an indirect shot if it has LOS to the target. In that case it would be forced to take a direct shot. I agree that it would make sense for an indirect shot to be possible if the LOS to the target was interrupted by something other than the building itself, but the rules are currently not allowing that.

Here's an example of the sort of situation I think felkor was mentioning:

I really can't see why the Lothar wouldn't be able to make this indirect shot. The artillery shell would soar over the obstacle and go in through the door, just like a direct shot if that building were not in the way.

Suck my Mickey

Reply #26 | Published on 20 October 2011 - 21:52:18
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6

Yup, that's exactly the kind of situation I was thinking of.  And I agree - I would allow it, as I think it stays true to the FAQ's reasoning.  I think they just didn't think about this situation.

 
Reply #27 | Published on 21 October 2011 - 00:47:47

 I am sure they did think about it.  They made the ruling based on tournament play as well as casual play.  To avoid arguments in tournaments or league play, just eliminate the argument of if you actually can fire into the building by just making it not work.  In casual games, you are free to allow it all you like.

"Don't get me wrong, there are certainly some questions, but at the end of the day… there are guys who will argue vehemently that the book never tells them to read the top of the die when its rolled." - Quote from a Game Designer

http://gobbosforge.blogspot.com/

Reply #28 | Published on 21 October 2011 - 06:15:01
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Gobbo said:

 I am sure they did think about it.

 

Perhaps they did, but their history so far with the rules and scenario design does not give much evidence to your claim.

I'm not complaining - I don't really care - I don't play in tournaments, and i did, I'd be fine with whatever rules they used.  But most of the FAQ is either errata or rules you couldn't possibly glean from the rulebook, so their track record for thinking through all their rules before writing them down is not the greatest.

 
Reply #29 | Published on 21 October 2011 - 08:04:39

felkor said:


Another issue with the spec, around artillery.

 

 

They say that artillery can't ever do indirect fire at a unit in a doorway of a building because the shot wouldn't go in the right direction, but that's not necessarily true.

Imagine the example in the FAQ where the artillery unit is allowed to fire at the squad in the doorway. Now put a wall one square to the right of the artillery. Now put the command squad to the right at that wall. Now the squad has LOS, the artillery does not, but it still can fire in the appropriate direction to get into the doorway. I would think this kind of indirect fire would be allowed, by the FAQ's reasoning, but by their actual rule, it would not be allowed.
 

 

1 ) Where does it say that artillery can´t do indirect fire at a unit in a doorway?

2 ) In the first sentence of the answer to the second question regarding artillery fire in the faq it says that LOS is drawn from the artillery unit even if the artillery unit doesn´t need to see the target to fire.
The above sentence together with the examples clarifies that regardless of if a unit is standing in a square with an exit that exit need to be in the direction of the attacking unit and that the artillery unit can perform either a direct shot or an indirect shot. (this is how I interpret it)


Loophole Master said:

 

Major Mishap said:

1) Don't think the shot has to be direct as log as the shot goes through the door, drawing LOS from the shooter and not the observer.

 

But the artillery rules say (in the FAQ, I think), that the artillery walker can't perform an indirect shot if it has LOS to the target. In that case it would be forced to take a direct shot. I agree that it would make sense for an indirect shot to be possible if the LOS to the target was interrupted by something other than the building itself, but the rules are currently not allowing that.

Here's an example of the sort of situation I think felkor was mentioning:

I really can't see why the Lothar wouldn't be able to make this indirect shot. The artillery shell would soar over the obstacle and go in through the door, just like a direct shot if that building were not in the way.

 

 

1 ) I agree with Major Mishap

2 ) I doesn´t say you can´t perform an indirect shot if you have LOS, it says you can´t perform a direct shot called by the artillery strike ability.
If one takes the answer out of context it says the opposite which is why one shouldn´t take it out of context. The wording is not the most clear as usual, I would formulate it differently so that I couldn´t mean two different things.
 

Without Signature

Reply #30 | Published on 21 October 2011 - 08:23:42

Gian said:

1 ) Where does it say that artillery can´t do indirect fire at a unit in a doorway?

It's a circular thing. The rules say that "If an artillery unit has line of sight to the target, it must fire the direct shot on its own activation", it can't use an observer to fire an indirect shot. And the rules also say that "the line of sight is always drawn from the Artillery unit to the target", resulting that the artillery must have LOS to hit a target inside a building. Thus, if you need to have LOS to the target, you can't fire indirectly.

I do agree that the "even if the artillery unit doesn´t need to see the target to fire" bit is really confusing. Maybe they actually meant to write what we are all concluding, but it's not what they wrote.

Suck my Mickey

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