Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...
You are here: FFG Forums /  Roleplaying Games /  Black Crusade

Black Crusade
Wealth, power, and happiness await. The only price is your humanity.
Moderator: FFG Andy FischerFFGAntonffgjoshFFG_Sam StewartThe Spaniard Topics: 586 | Posts: 8169
We are Legion, and we 'd like to have a supplement
by somnium
Published on 30 June 2012 - 12:34:25
Page 2 of 2 (24 messages) « First page... 1 2
Reply #16 | Published on 11 July 2012 - 22:27:41
9
2

I have to agree that everything I have read on the Rubric says that it made the remaining TS Sorcerers immune to mutation.

Reply #17 | Published on 12 July 2012 - 05:45:26

The way I'd have done it is either let them reroll any Mutation/Gift that alters their physical form, or automatically default to the closest result on the table which doesn't alter their body.

Iron within, Iron without!

"it wouldn't be 40k if no skulls were involved"

-Cifer

Reply #18 | Published on 12 July 2012 - 09:32:37

I tought they where only protected from the geenseed prone mutation but then again so many ways to see it…

The Touhsands sons before the Rubric where very prone to mutation if I understood correctly, anyway that is the way I would play it.

Suffer not the rule Lawyers just enjoy your self!!! - Slaneesh Acolyte

I will infect you with my views!!! - Nurgle Rule Lawyer

Oups... I must have read it wrong, was it not like that before? Anyway doesn't mean all those game you lost are now forfeeted... - Tzench Liar

BECAUSE IT CAN'T HAPPEN!!!!!! The book says so!!! I hate you all, I quit this shit. - Khorne rule gardian and whinner!

Reply #19 | Published on 12 July 2012 - 21:20:13

The current 'Chaos' Codex is a travesty. Removing God-specific daemons and daemonic gifts (core elements of Chaos that have been around since the Realms of Chaos days), rando-Possessed, troops that forget what God they serve when the guy with the Icon dies, generic daemon weapons, Legions reduced to nothing but different paint jobs; it compeltely drained the life out of TT Chaos. Only the GK Codex ranks above it in sheer horrible-ness (but for completely different reasons). Thankfully, if the rumours be true, then it's about to die the death it always deserved and get replaced with a new Codex in a month or two. We live in hope that it will restore some of Chaos' glory and majesty.

In the meantime, and as far as BC is concerned, I don't think we have to be worried. The preview showed out a Thousand Sons Sorcerer Archetype, so we can make an educated guess that this series of supplements that they're planning should include other Legion-specific archetypes. Who knows what we'll get or when (I really really want Fate to come out!!!) but I trust FFG to deliver here.

BYE

The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.

Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned. 


There are no female Space Marines. Don't believe me?

Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male.
- Deathwatch, Core Rulebook, Page 28.

So enough with the Female Marine threads…

Reply #20 | Published on 17 July 2012 - 18:09:36

Ahh, but as I mentioned in a previous thread, Legion-specific Archetypes could be inherently limited in some cases. Alpha Legion for example, whose to say you can't be one AND be a Champion? Noone really wants them to come out with anything that says "this is how you have be an Iron Warrior".

The Thousand Sons sorcerer is one of the ones that actually works pretty solidly (again, you could make a really sneaky Alpharius-wannabe Archetype, but it seems like there would be better ways to get to representing that without going through making a whole Archetype). World Eater Berzerker on the other hand (why do Berzerkers HAVE to be World eaters?).

The list of reasons for both goes on and on, I just hope they don't shove the Legions-as-Archetypes ideas down our throat in every single case.

"Would you like to travel across entire sectors in months, rather than years? Would you like to blast people with warp energy? Would you like to have an extra eye? Come down to Fabius Bile's Gene Emporium, and become a New Man!"

-MILLANDSON

Reply #21 | Published on 19 July 2012 - 01:01:30
9
2

Blood Pact said:

Ahh, but as I mentioned in a previous thread, Legion-specific Archetypes could be inherently limited in some cases. Alpha Legion for example, whose to say you can't be one AND be a Champion? Noone really wants them to come out with anything that says "this is how you have be an Iron Warrior".

The Thousand Sons sorcerer is one of the ones that actually works pretty solidly (again, you could make a really sneaky Alpharius-wannabe Archetype, but it seems like there would be better ways to get to representing that without going through making a whole Archetype). World Eater Berzerker on the other hand (why do Berzerkers HAVE to be World eaters?).

The list of reasons for both goes on and on, I just hope they don't shove the Legions-as-Archetypes ideas down our throat in every single case.

Archetypes are really rather broad. They only really dictate your starting set and one special ability, but beyond that you're wide open. More Archetypes are not more limiting since you can always choose from what was available before.

Reply #22 | Published on 19 July 2012 - 07:25:58

HappyDaze said:

More Archetypes are not more limiting since you can always choose from what was available before.

Technically, you're right. But in practice, people tend to pick up the options that seem most in line with their character concept, and thus introducing specific options leads to players excluding them from the more general ones. Thus, in a sense, introducing a Thousand Sons sorcerer archetype excludes the TSS character concept from the core Sorcerer archetype.

Iron within, Iron without!

"it wouldn't be 40k if no skulls were involved"

-Cifer

Reply #23 | Published on 21 July 2012 - 10:42:27

Blood Pact said:

Ahh, but as I mentioned in a previous thread, Legion-specific Archetypes could be inherently limited in some cases. Alpha Legion for example, whose to say you can't be one AND be a Champion? Noone really wants them to come out with anything that says "this is how you have be an Iron Warrior".

The Thousand Sons sorcerer is one of the ones that actually works pretty solidly (again, you could make a really sneaky Alpharius-wannabe Archetype, but it seems like there would be better ways to get to representing that without going through making a whole Archetype). World Eater Berzerker on the other hand (why do Berzerkers HAVE to be World eaters?).

The list of reasons for both goes on and on, I just hope they don't shove the Legions-as-Archetypes ideas down our throat in every single case.

Legion-specfic archetypes would also be restrictive because in every legion there are Astartes who fill many different roles. But each legion's inclination and specialisation could also be expressed through traits, special rules, additional narrative, sub-quests and story elements that would encourage legion gameplay in the calixis sector…

 

Regarding the 1k sons, I don't think that they are free of mutation, as I remember reading somewhere that Ahriman's face was ever-shifting and generally weird. Probably, they are protected from the ill effects of mutation.

Reply #24 | Published on 23 July 2012 - 12:34:25

Sounds like the face of tzeentch. Technically it's a reward, not a mutation.

The bird of hermes is my name, Eating my wings to make me tame.

Page 2 of 2 (24 messages) « First page... 1 2
You are here: FFG Forums /  Roleplaying Games /  Black Crusade

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS