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I remember back in the days of the Mirkwood cycle, they used to spoil some heroes well ahead of their release (Imrahil, Boromir). Wonder why the trend has ceased.
Bohemond said:
http://jakemurray.deviantart.com/art/Gwaihir-King-of-the-Eagles-273664009
There is the link for anyone who wants to see the art.
Never seen that one before. Thanks!
Sprenger said:
It is hard to imagine a sphere with Legolas, Boromir and Gimli to be considered the meh sphere.
If any of the sphere should be consider "meh" it should be Lore. Beside the card draw Chick and Denethor, it doesn't have much going for it. All of other Lore heroes are extremely restricted. (Limit once per game, once per round, and Bilbo's rotating card draw.)
I agree that Tactics was pretty boring to play when it first came out but now with all the Eagles, Elfs, and awesome attachments it has become one of the more enjoyable spheres to play. I mean who doesn't like killing stuff.
It just grinds my gears that I waited for a spirit hero to come out in the third or fourth AP based on how they have put heroes out so far just to see them get skipped. I will still get the pack because I enjoy the game and want to support the game. Just feel cheated thats all.
Tactics is weak in many/most areas (other than fighting). But it has plenty of good heroes - arguably the deepest line up in the game. I tend to agree that Spirit has the greatest need of another hero, particularly one that quests at least 2! (oddly enough, Spirit has the fewest heroes that quest at 2 or more which is pretty crappy for the sphere I turn to partially for questing ability). Although, if the Tactics hero quests at 2 or more and has under 10 threat, then I'll be happy!
I think the new hero will be a dwarf. Right now the theme has been Khazad-Dum, exploring Moria, etc. It would seem that a new dwarf hero will offer more options to create a stronger dwarf deck. For those of you hoping to see a new spirit hero I wouldn't be too dismayed yet. There are still two APs coming out for the Dwarrodelf cycle and I have a feeling that 50% :) of the next two will be a Spirit hero. Not to mention the up and coming Hobbit Saga expansion which has 5 new "famous" heroes.
Continuez à jouer!
So a nice guy from Germany put up spoilers on BGG for Long Dark player cards.
The new Tactics hero is Hama with 9 threat cost 1/3/1/4 stats and an ability that lets him draw a tactics event from the discard pile when he attacks, but then you have to discard a card.
Not all who wander are lost...
http://boardgamegeek.com/thread/803151/card-spoilers-translated
Remaining player cards were spoiled on BGG today. Card text has been translated from German. Some good stuff in there methinks. Haven't heard anything about the actual quest yet though.
Without Signature
Golden_Nightingale said:
I think the new hero will be a dwarf. Right now the theme has been Khazad-Dum, exploring Moria, etc. It would seem that a new dwarf hero will offer more options to create a stronger dwarf deck. For those of you hoping to see a new spirit hero I wouldn't be too dismayed yet. There are still two APs coming out for the Dwarrodelf cycle and I have a feeling that 50% :) of the next two will be a Spirit hero. Not to mention the up and coming Hobbit Saga expansion which has 5 new "famous" heroes.
Golden_Nightingale said:
I think the new hero will be a dwarf. Right now the theme has been Khazad-Dum, exploring Moria, etc. It would seem that a new dwarf hero will offer more options to create a stronger dwarf deck. For those of you hoping to see a new spirit hero I wouldn't be too dismayed yet. There are still two APs coming out for the Dwarrodelf cycle and I have a feeling that 50% :) of the next two will be a Spirit hero. Not to mention the up and coming Hobbit Saga expansion which has 5 new "famous" heroes.
Nope. Háma is the new hero (9 Threat, 1 WP, 3 Att, 1 Def, 4 HP), just spoilered on the BGG, as well as the other player cards:
www.boardgamegeek.com/thread/803151/card-spoilers-translated
Greetings.
PS: Ok, everybody puts the info at the same time. Sorry for the cross-posting
100% solo player - 40% bilbo 31% pippin, 29% boromir (A type)
Just arrived from holidays.
My little hobbit has one year old
Shiv@n said:
And the winner is… Hama with the id 76…
So, we have two cards with the 76 numeration, isn't it? Wrapped, and Háma. Well, another one like the Reponse 
100% solo player - 40% bilbo 31% pippin, 29% boromir (A type)
Just arrived from holidays.
My little hobbit has one year old
Tactics is fun, but it is weak because it's hard to accomplish anything OTHER than killing stuff. Although, I'm generally fine with that. Don't solo play with a mono sphere Tactics deck. Problem solved. (Although, Legolas, Radgast, and Eagles make a solo Tactics deck viable for some quests.)
I don't think Lore is weak at all. I find it to be by far the most versatile of the spheres.
That Gwahir looks wicked! I hope we get him as a hero soon. I've actually been pulling to get Gwahir as a Leadership hero (or possibly even Spirit), but with the ability to spend his resources on Eagle cards.
Not to further lead this thread off topic, but I actually beat Watcher with an all tactics deck the other day. It worked really well. Thalin/Boromir/Legolas. Boromir actually ended up doing questing most of the time and Legolas had plenty of tentacles to kill. I just had to make sure to attack with another ally in case the tentacle backfired on me.
Not all who wander are lost...
Sprenger said:
Sooner you start doing that the better.. she is a bad card for bad players. I think of her as training wheels for when people do not really know how to play very well. Her ability is trivial when you think of all the other quest fixers.. like say MapMaker / Protector… and her 4 will becomes trivial by early-mid game. Far better to choose a hero that has utility for the entire length of the game.
Sprenger said:
Boromir I am warming up to but I rarely play with him due to his really high threat cost.. though I have made a few decks now where he is key.. so yes.. he is good..
Gimi on the other hand is not so good. Much like Ewyon his abilities are simply not relevant for the majority of the game. While having a hero that can one shot most monsters is great.. you might have noticed that a fully powered up Gimli is way way way over powered. Many of his hits are not being used. If you are combining him with a range character form another team for example.. say Legoas he is hitting for 5 from turn 1.. 6 if you have Dain out. Add a simple blade or axe and we have him hitting say 8. This is of course with out even having a plate and a bunch of wounds.
My point is that you can run other heroes that have effects much more beneficial for longer right to the end game.. if you run Gimli a lot I am sure you have noticed that you end up with way way more attack power than is needed for most turns. This is a waste. So look to other heroes that have ubr game constant effects… Dwalin for example… he also hits for 6 on turn one with ranged support….
And finally Legoas …I'm not going to say that he is crap.. but Brand owns him in almost all ways. There are a few deck archetypes that require Lego.. and yes he is a good card… but Brand defends better, Brand quests better, and has a more relevant effect. He dose have more threat, but I feel that the ability of Lego really works against you if you are not drawing mobs. They are pretty close… but Brand defiantly nudges him out.. the combos that he can drive if why he owns lego… like the combo with beravor for example (the most powerful but only one of the many uptap combos he powers)
The point is that Tactics is still weak. If it was not for the eagles would it even see play?
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booored said:
Sprenger said:
Sooner you start doing that the better.. she is a bad card for bad players. I think of her as training wheels for when people do not really know how to play very well. Her ability is trivial when you think of all the other quest fixers.. like say MapMaker / Protector… and her 4 will becomes trivial by early-mid game. Far better to choose a hero that has utility for the entire length of the game.
Protector… of Edoras, you mean? With "utility for the entire length of the game?" I think not. It's out there 1-3 turns, depending on when you draw it and how many copies you get. Stand and Fight lets you up that count sometimes, but not every game.
Mapmaker is resource-intensive. If you are paying the cost to up his willpower, that means you're not playing other lore cards with him. They're just dead cards in your hand, and sometimes you are going to want to have those on the table more than you are going to want to have a higher willpower from Mapmaker (even when you desperately need it).
In a multi-player game, I would agree that Eowyn is a "training wheels" card, but in solo play she is a requirement if you want to overcome the quest area. She minimizes the number of characters you need to send on the quest each round. Sometimes, it's nice to know I only have to send her so that I can engage and fight off more enemies with my other characters. I have tried running other spirit heroes in her place, and every time I have compared my results from round to round to what they would have been if she had been on the team instead. In every instance, without exception. I have wished I had run her instead. I had many rounds where my threat increased 2-4 points but wouldn't have had she been questing instead. A 4-5 willpower on a single character is nothing to scoff at.
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