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There are no orcs, fortunately. They're orks :P
Yeah, I think some other sci-fi is a better idea. Too much Warhammer in one category of games already.
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Darksbane said:
Perhaps it is because I just never cared about the Warhammer universe enough to get attached to it but if they were going to do a sci-fi LCG I'd prefer it to not be a Orcs in Space type.
Not to everyone's tastes but the 40K universe is a rich tapestry and would make (and has made) an ideal CCG. It's popular and so I can easily see it drawing in a lot of players.
Looking for Call of Cthulhu and Arkham Horror players in Cambridgeshire, UK.
The_Big_Show said:
Darksbane said:
Perhaps it is because I just never cared about the Warhammer universe enough to get attached to it but if they were going to do a sci-fi LCG I'd prefer it to not be a Orcs in Space type.
Not to everyone's tastes but the 40K universe is a rich tapestry and would make (and has made) an ideal CCG. It's popular and so I can easily see it drawing in a lot of players.
Don't get me wrong I used to play the old ccg and I thought it was a great game, but I with WH:I already out there I'd just prefer a theme which was more traditional sci-fi
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Absolutely want to see a 40K LCG. I hope they make several of the races as well instead of going 6 core races and then making other races buried in the neutrals like the fantasy version.
Would have loved to see capitol boards for the lizardmen, undead, Skaven, etc.
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I'll bet you they won't. There is only so much you can put out in a 20 card pack. I would extremely surprised if they put more than eight in the game as playable races.
"Crumbs, DM!"
Penfold said:
I'll bet you they won't. There is only so much you can put out in a 20 card pack. I would extremely surprised if they put more than eight in the game as playable races.
There is only 8 factions: Imperial, Chaos, Eldar, Dark Eldar, Ork, Necron, Tau, and Tyranid. Would work fine IMO.
Looking for Call of Cthulhu and Arkham Horror players in Cambridgeshire, UK.
If those were the ones Time 2 Roll was talking about then I agree... though he did say SKaven and Lizardmen which would mean Slaan and Abhumans. There are also the Squat, though they should be with the Imperium, these days.
Should be some interesting decisions they will be making. Of course who knows when this is coming out (assuming it is). I mean do we really expect them to design more than 1 LCG a year? We have LotR coming out in 2011. so it is at least 2012 before we see an un-announced LCG I would imagine.
"Crumbs, DM!"
I would love to see a 40k LCG as well, though I hope it does not mean the ending of the WH:I fantasy LCG (or the LOTR LCG as that one looks to be a blast as well).
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Penfold said:
If those were the ones Time 2 Roll was talking about then I agree... though he did say SKaven and Lizardmen which would mean Slaan and Abhumans. There are also the Squat, though they should be with the Imperium, these days..
Slann you won't see in 40K because they are extinct now, though abhumans can appear among the Imperial Guard. As for Squats, the survivours of that race (now called the demiurg) are a apart of the Tau Empire.
Looking for Call of Cthulhu and Arkham Horror players in Cambridgeshire, UK.
Warhammer 40k is far more popular than its fantasy counterpart (at least if their marketing is to be believed), so a card game based on the universe makes a lot of sense, financially.
As far as FFG doing an LCG based on the property? I also think that that makes a lot of sense. As others have mentioned, FFG and GW have an excellent working relationship right now, so securing the rights to make a product that works to the mutual advantage of both parties shouldn't be too difficult (from what little I know about rights acquisition). In fact, I wouldn't be surprised if FFG didn't already have the rights to produce a card game, but simply hasn't done so yet.
As far as 40k being an "appropriate" sci-fi setting... well, it doesn't really matter to FFG now, does it? I know people don't like hearing this, but they're a company. They're going to make games that they think will sell. Yes, they're also fans of genre fiction (clearly) and have a respect for the properties they work with and (so far as I can tell) for their fans. I'm sure they'd like to do a more "traditional" sci-fi setting at some point, but look at the rest of their LCG lineup:
Warhammer. Call of Cthulu. Game of Thrones. Lord of the Rings.
They are all pre-existing properties. Card games tend to live and die on their fanbase, which makes a pre-existing one a huge boon for manufacturers. Sure, there is that rare game that has been able to develop their own rabid fanbase (Magic, L5R, etc.) but it is SO MUCH EASIER to market a collectible game to people who are already interested in the material. Thus, a 40k, Star Wars, BSG, or Star Trek LCG is much more likely to see the light of day than a Cosmic Encounters or Twilight Imperium game (even though those have existing fanbases from the board game, it's nowhere near the kind of market that FFG would be tapping into with one of the above properties.)
It may not be fair, but it seems to be how the market works.
Also, I whole-heartedly agree that the 40k game will need to play completely differently from the Invasion game. Their aesthetics are just too wildly different for you to do it any other way. (Also, while the massive battles of 40k are fun, I was always really interested in the tactical elements brought on by squad-based combat. Maybe if certain factions played in a more swarm style, while others [Space Marines] gained tactical advantages based on how few resources they were using. *shrug* Could be interesting.)
I think in order for it to sell nearly as well as other, more popular, LCGs it might have to be based on the Horus Heresy. Im not saying it Has to but all my friends in GW management say that the HH novels are selling better than most of their actual gaming products.
I think while its a long shot a card line based on an already popular book series Might just sell great.
Oh wait, Thrones...Lord of the Rings... xD
"Hodor" said Hodor - A Storm of Swords
The original CCG was phenominal, until STG made their "announcement that would knock everyone's socks off"
That announcement was Horus Heresy and it killed the CCG stone cold.
The dynamics of the original, 2 turn assaults, shooting, redeploying were great. Things like Fleet Cards and Planet/Region cards REALLY lend themselves towards the LCG format. Will we ever see something like the original CCG? I dont think so but it is nice to dream.
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The_Big_Show said:
Penfold said:
I'll bet you they won't. There is only so much you can put out in a 20 card pack. I would extremely surprised if they put more than eight in the game as playable races.
There is only 8 factions: Imperial, Chaos, Eldar, Dark Eldar, Ork, Necron, Tau, and Tyranid. Would work fine IMO.
I'm good with those eight.
The other factions: Sisters, all the marines etc. Can be thrown under Imperial. Put Chaos marines under Chaos, Kroot under Tau and off you go.
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