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OK just started playing a Tech-Preist, her Rank 4 Goal is to have a set of Power Armor and to start building herself a suit of Termnator Armor bristling with Mechadendrite by the time she hits 6th and have it finished by the time she hits Acenshion.
I've missed the last few books, just woundering if their are riles for Tactical Dreadnaught Armor in DH?
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Drop Bear 2.0 said:
OK just started playing a Tech-Preist, her Rank 4 Goal is to have a set of Power Armor and to start building herself a suit of Termnator Armor bristling with Mechadendrite by the time she hits 6th and have it finished by the time she hits Acenshion.
I've missed the last few books, just woundering if their are riles for Tactical Dreadnaught Armor in DH?
The Grey knights (And Ostensibly, their Termy armor) are covered in the Daemon hunter supplement. I do not think there is a Tech priest variant of Terminator armor but you might check out "Dragonscale" powered armor from the Inquisitor's handbook.
The Emperor protects! (The GM does not!)
A Power Armor for Rank 4 is a kinda… ambitious goal. Normaly is is achieved very late in the DH power scale for the last vew ranks. Also Tech-Priest do not wear ordinary Power Armor but special Variants like the one that is described in the Inquisitors Handbook. They need some special ones to allow them to field their mechandrites. Also Terminator-Armor is normaly not fielded by the Adeptus Mechanicus because it is a suit mainly made for the astartes and later customized for normal human size. The creation of one suit takes years, for a single Tech-Priest without proper training maybe even decades, another way is to fit an already finished one to your own shape though becuause the most (if not all) are made for humans a tech-Priest might not fit, especialy with their sometimes altered spine etc. The Daemon Hunter supplement has a Terminator Armor ruleset for humans though Termi-Gear is a sign of incredible might only a very powerfull magos/inquisitor can get his hands on. Such an Item is a gift of honor from the Adeptus Mechanicus and manufactured in their most advanced factories, nothing you can build on a workbench.
Remember: The knowledge to create these suits is lost nearly if not completly in the entire imperium. To create them is mostly nothing else than combining fractals of other armors that have been destroyed or rebuild. They are limited in their numbers and therefore extremly valuable.
Not to mention that terminator armor isnt given out lightly, not even to the astartes.
You need to earn the right to wear them. Terminator Honours and all.
So you might be frowned upon quite heavily if your goal should succeed :)
I wasn't planing to go strait to Termantor on first go, I was planing to first build somthing equal to Squat Exo-Armor.
ATM she has near on 4K in cash and betwean 1K & 2K in unsold Loot (List price over 2K but I know I'm not geting New/Collectors Market Price for it, I expect down around 1K) as she has bean like a Kender with a Claw Hammer when it comes to Looting. as for spending well she's bean tighter than my relitives (Scots almost to the very last), I'm suere she welded her bum shut bacause she wasn't tight enough.
she'a still using the Las Guns, Mono Axe and Flack Cloak she started play with, though she is now using Over-Charge Packs.
I don't intend to start using her Monkey version of a Termi suit at rank 6, that's when she plans to start building it. I'm curantaly just edeged in to Rank 3, GM has bean tight with XP, this many adventuers out of the way and we should alredy be in to 4th rank, but Game Months are passing and all thease extra adventuers means more opptunities to Loot.
A single tech priest building Terminator armour by themselves? The art of building these suits is nearly lost background wise. You sound as if you are power gaming, your goal to build the 'toughest character'. Is this more important to you than RP? I would suggest looking at DW if you want to play OTT characters who potentially have access to terminator armour.
There has never been a case of any Adeptus Mechanicus charcter in the background (that I know of) ever having a suit of Terminator armour. Youd also need to find the plans to build them (not easy in the slightest, and highly unlikely anyone will have them just hanging around), then parts and a workshop/factory to build it and many many hours. Lastly if any othe AM characters got wind of what you were doing youd probably be hunted down.Are you going on any reconaissance missions? Not with terminator armour; consider your cover blown. Trying to 'blend in'? Not a chance.
"Thought begets heresy: Heresy begets retribution."
I don't plan to buy the Termie, I'm saving for Power Armor ATM and am about half way there for a suit of light or Dragonscale.
I have some favors owing from the Mechanis, in edege of darkness (more by good luck than good planing) we took the Churgans lab intact and recovered her remains more or less intact with next to no damage to her augemants turned them over to the Tech-Preists. then their where the Tech Heritics in Gunmetal that where bootleging Plasma Guns, took their workshop intact, the folks that where running Bolt shells to the Chaos Marines shut them down but er blew the abandond Manafatorim they where working out of and their was the Xenos-Tech runners. and their was the recovery of the Cyborg Assisan in rejoice for you are true (how many times did we kill him to find out it was just a body double with a low rent version of his augments)
Other Players are in light Carapace with Hellguns, so I'm felling under equiped.
I don't think the GM plans to take his campain to rank 9 and above any way and will be quite happy to have it sucking Cash out of the party when the time comes, so far my monoplising the Loot has prevented the other players from upgrading their armor and weapons sooner.
You'd be lucky to get regular power armor or Dragon scale. My GM routinely bans Terminator armor, as he feels it takes the fun out of the game. There's not much that can hurt a PC in Terminator armor; it's AP14 on all locations AND includes a force field, and that's not even getting into the offensive capabilities. It's freaking ridiculous. The things are as rare as hen's teeth, and they should be, with how powerful they are.
Orkses never lose. If we win, we win, if we die, we die fightin' so it don't count. If we runs fer it, it don't count neither 'cus we can come back fer anuvver go, see?
GM's using some very old Fluff (Book of the Astronomocon, Titan Leigon, RT: Companion and such) for extra clour, if I want to progress from the Ranks of the Tech-Preists & Engeiners to the Magos & Logis I've got to produce a "Masterpice", I don't have the time to adventuere and supirvise a major undertaking (Titan or Void Ship) and I don't want to do somthing like build a Dreadnaught, knock one of the other PC's over the back of the head and stick them in it so I can prove it works then lobotomise them pulling them out so I can pack it of to the Antaries.
So I choise building a extreamily Rare pice of tech for personal use. I figuere Orcs have Mega-Armor, Squats had Exo-Armor (I miss Squats, got 3K points worth of them at my Rents house somewhere), so I figuered if I was going to sink my playwes time and money in to somthing that I was likily never going to get around to using a Termie would have bean the thing, and if it ever did work out it would be compleatily Kick Ass and serve the GM right for making me do it in the first place.
Titans etc. can only be build on the MAJOR Forge-Worlds like Mars and Lucius, the same goes for Terminator Armor. Only these Worlds are gifted with the Secrets to Build these Miracles of War and a Tech-Priest with that kind of knowledge is extremly unlikey to be allowed to leave the planet or to be an acolythe of an inquisitor. In the rest of the universe the knowledge to Build these Machines is ultimatly lost just as the knowledge to build the machines that are needed to manufacutre such a tool of devastation. And now think of how there can be Magi on lesser Forge-Worlds then, without the possibility to manufacture such a thing that requires dozens if not hundreds of artisans to be manufactured and then still takes years or centuries if we talk about the birth of a titan. A Masterpiece is a Masterpiece, not a Wonder. A Combi-Weapon whose both parts are mastercrafted, that is custimized and bears several attachements also qualifies for a Masterpiece. A Terminator-Armor manufactured by a single Tech-Priest in less then a few years from nothing than scrap is a miricale and wonder, a gift of the ommnissiah that qualifies your Tech-Priest to have an audience in front of the high Fabricator-General of Mars himself.
If a single Tech-Priest could craft such a thing, why do you think the Astartes suffer from supplies of Terminator Armor? Why do you think the Dark Angels can only maintain their huge Terminator-Force because they found a Space-Hulk full of this suits? Why do you think there are entire Chapters without even this kind of Armor whose first company is fielded in regular Power Armor? The resourced to manufacture this suits is bound the the most powerfull Forge-Worlds but even those can not supply a thousand chapters. Every Termiantor-Armor requires the Sanction of several high-ranking Magi to be allowed to be worn by someone else because every Terminator-Suit that is not given to the Astartes is a major loss in effectivity for only the Astartes can field this tools of war with its full effeciency and therefore honor the machine spirits as he deserves, unless there is another indiviudal as honored and blessed like them, and remember, they are seen ans divine warriors. And this kind of Armor is not just "extremly rare" it is unique and much more advanced than Mega-Armor or Exo-Armor though the old rulebooks might not display this fact and of course not the Tabletop where armor has to be rated for a D6 that simpliies the fluff into 6 categories for every army.
Drop Bear 2.0 said:
…and if it ever did work out it would be compleatily Kick Ass and serve the GM right for making me do it in the first place.
This line caught my attention. The GM put this requirement to you, and you consider it to be onerous, right? So are you attempting to craft power armor as retribution, or do you have some kind of vision of what you want your character to be like?
I wouldn't use the stats and restrictions for Tactical Dreadnaught Armor if I were you. According to fluff your character really wouldn't be able to do it, and having the knowledge to create TDA is a guarded secret. However, I heartily advocate you set to designing a power armor inspired by the Tactical Dreadnaught Armor, but suited for the purpose of people who have not been severely augmented. It probably wouldn't be to the quality of TDA, but it can carry over improvements over the standard Power Armor.
What motivation does your character have for constructing Power Armor? Why Power Armor, and not Melta Technology? Why Power Armor, and not an improved Potentia Coil design?
IdOfEntity said:
Drop Bear 2.0 said:
…and if it ever did work out it would be compleatily Kick Ass and serve the GM right for making me do it in the first place.
This line caught my attention. The GM put this requirement to you, and you consider it to be onerous, right? So are you attempting to craft power armor as retribution, or do you have some kind of vision of what you want your character to be like?
I wouldn't use the stats and restrictions for Tactical Dreadnaught Armor if I were you. According to fluff your character really wouldn't be able to do it, and having the knowledge to create TDA is a guarded secret. However, I heartily advocate you set to designing a power armor inspired by the Tactical Dreadnaught Armor, but suited for the purpose of people who have not been genetically modified and outfitted with implants. It probably wouldn't be to the quality of TDA, but it can carry over improvements over the standard Power Armor.
What motivation does your character have for constructing Power Armor? Why Power Armor, and not Melta Technology? Why Power Armor, and not an improved Potentia Coil design?
EDIT: For clarity
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