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Talking it over with a few of my players the other night and we thought Monster Squad would be a good inspirational film, especially as we went over some general talents. "Wolfman's got nards!"
"I rather tell you what is to be feared Than what I fear, for always I am Caesar." Julius Caesar Act I, scene ii
How many people knew that this forum has private messages now? How did I miss that!!!??
Mirrormask, Silent Hill, Forbidden Kingdom, Spiderwick Chronicles, Flushed Away.
I've just recently discovered Grimm and have been watching these to get some ideas as well as many of the previously mentioned ones.
Fairy tales do not tell children that dragons exist. Children already know that dragons exist. Fairy tales tell children that dragons can be killed.
-G.K. Chesterton
Blade with whom I have lived, blade with whom I now die, serve right and justice one last time, seek one last heart of evil, still one last heart of pain, cut well old friend, and then farewell.
-Sir Orrin Neville-Smythe
I think MirrorMask gives me the most inspiration. Granted, I only just started devoloping my own ideas, but I think MirrorMask really fits into the same theme as Grimm.
The closer you are to the light, the bigger your shadow becomes.
It's just plain weird and off it's rocker.
Fairy tales do not tell children that dragons exist. Children already know that dragons exist. Fairy tales tell children that dragons can be killed.
-G.K. Chesterton
Blade with whom I have lived, blade with whom I now die, serve right and justice one last time, seek one last heart of evil, still one last heart of pain, cut well old friend, and then farewell.
-Sir Orrin Neville-Smythe
True. But I think the Queen of Shadow would be an awesome villian in Grimm. And it would be cool to have a Valentine NPC that helps your party. Well, until he gets bribed by someone. Oh, and what if the kids that you are playing as in the Grimm Lands were replaced in the reral world by their anti-selves? I think that would make a cool subplot in Grimm.
The closer you are to the light, the bigger your shadow becomes.
And let's not forget The Wizard of Oz and The Forbidden Kingdom. Both fall into the same theme as Grimm and the afore mention MirrorMask. A child(ren) trying to return home from a crazy world.
The closer you are to the light, the bigger your shadow becomes.
Okay, call me crazy, but...
perhaps every single Walt Disney fairy tale themed animated movie. I know... there is singing, there are happy ends, there are cute talking animals... but there are also scenes that scared the crap out of me, when I was a child, like the Beast when he met Belle for the first time, Dschafar, when he turned into a Djeenie and the whole "boys changing to donkeys" thing in Pinocchio. There are some things that can be used in Grimm campaings.
Without Signature
You're right about that, Jiba. A few Disney films were adapted from the Grimm fairy tales. Sleeping Beauty, Beauty and the Beast, Cinderella, and, I think, Snow White and the Seven Dwarves. There could be others, but I can't think of any right now. Also, there are a few video games that give me inspiration.
The Kingdom Hearts series(granted, Disney does have something to do with those games), Legend of Dragoon, Legend of Legaia, and Wild ARMs just to name a few.
The closer you are to the light, the bigger your shadow becomes.
Yeah, Kingdom Hearts is definitily an inspiration for Grimm - it has children who use the purity of their hearts to defeat the villains, it has crazy fairy tale worlds... and it's just plain COOL...
Some video games I highly recommend:
- "Odin Sphere": While it has nothing to do with children or fairy tales, check it out - I think it's style is pretty grimmish...
- "American McGee's Alice" and "American McGee's Grimm": It should be obvious why...
Without Signature
Another awesome game is Freedom Fighters. The overall tone of the game doesn't fit Grimm, but I am planning on adopting one of the major game mechanics of Freedom Fighters into a Grimm campaign.
The closer you are to the light, the bigger your shadow becomes.
(Accidently hit 'Post'. Continued from previous post)
Basically, each player would be able to take control of a number of NPCs. But they could only be ordered to do basic things. Attack, Defend, and Follow. These NPCs would most likely be puppets made by Gipetto or other things that have been brought to life. The number of followers each character could have would be equal to half(rounded down) of their Cool grade.
The closer you are to the light, the bigger your shadow becomes.
Video games, huh?
FolkLore. If you have access to a PlayStation 3 machine, FolkLore is very good.
"'Twas briling and the slithie toves
Did gyre and gimble in the wabe
All mimsy were the borogoves
And the mome raths outgrabe"
The Alchemist said:
Video games, huh?
FolkLore. If you have access to a PlayStation 3 machine, FolkLore is very good.
Oh, yeah. I forgot that one.
The closer you are to the light, the bigger your shadow becomes.
About Mirrormask: I Highly recommend watching it with the sound turned off. The story is told well enough through imagery and action that you miss, literally, nothing ... and even pick up a few things you probably missed the first time. This is a great example of how to use metaphor to convey ideas and tell a story with pictures.
They call me the crying man, you think that just happens?
"Look at your comment, now back to mine. Now back at your comment, now back to mine. Sadly it isn't mine, but if you stopped trolling and started posting legitimate comments it could look like mine. Look down, back up, where are you? You're scrolling through comments, writing the comment your comment could look like. What did you post? Back at mine, it's a reply saying something you want to hear. Look again, the reply is now diamonds. Anything is possible when you think before you post." - Gale
Hi !
I'm new to this forum and to this game, but Pan's Labyrinth, Mirrormask and Return to Oz really embody the atmosphere i want to create with Grimm.
I think we can add Sleepy Hollow (along with all the other Tim Burton's films already mentioned).
PS : Please excuse my syntaxical errors, i'm french
Without Signature
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