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Dark Heresy
Serve the Emperor against the Forces of Chaos
Moderator: FFG Andy FischerFFGAntonffgjafferffgjoshGeckoMack MartinmauglirNocturneThe Spaniardynnen Topics: 2339 | Posts: 33408
The Lathe Worlds
Published on 11 September 2012 - 19:46:44
Page 2 of 2 (23 messages) « First page... 1 2
Reply #16 | Published on 21 November 2012 - 21:35:18

I'd seriously doubt if 'filling pages' has ever been a concern for the teams working on each book. Just look at The Lost Dataslate - we had so much stuff it wouldn't all fit in the book. There's no shortage of ideas. Plus I think 'balance' in a game like this is quite different to a game like 40K, Warmahordes, or any other GM-less game. In those sorts of games you play against one another using rules. No one ‘controls’ the game. In a game like Dark Heresy there’s one person controlling it whilst the other people play with that person (and with one another). It’s not a competition, and there is no ‘winner’ or ‘loser’ in the traditional sense. That’s not to say that balance isn’t important, but some of the onus for that balance falls on the GM’s shoulders.

LC1984 said:

Good to see you HBMC.

I have several questions regarding "The Lathe Worlds". Maybe you can answer some.
1. The new skill "Logis Prophesying", when would you enable the +20 rank, and what should the xp cost be for +10 and +20?
2. Nearly the same question concering "Diplomacy" and its +20 rank.
3. Integrated weapons, what appearance can these weapons have? Could they be fully integrated into a cybernetic? Can every weapon be integrated (like heavy)? And if yes, wouldn't the heavy Las-Weapons be a little bit ridiculous ;) ? My GM is a littttttttttle bit worried about it (we came to the solution to just double the clip size)
4. NSC Stats for the Myrmidons. What use has the skill "Parry"? I know the skill from the newer systems (like BC), but it was never implemented into DH? Further "Drive "Surface", is it a skill or the talent "Talented"? And for what vehicles is it used, as the core only mentions Ground, Hover, Walker? The same for Navigate "Surface", skill or talent?

And can you give furhter information regarding the "Cataphract Armour", that the Myrmidons use, another kind of terminator suit? Same question goes for Nuada Pattern Aurora Cannon and Tatanis Siege Battery. Are these just heavy weapons or weapon plattforms or something else? And regarding the Aurora Cannon, is it a weapon based on laser technology?

5. What is your advise for Luminen Surge and Luminen Flare, if Luminen Blast and Luminen Shock are already updated into the newer versions from OW?

Thanks in advance for your patience and answers.

I will answer what I can, but please keep in mind that I cannot give official answers to rules questions. I can only give my opinion of what I’d do personally.

1. & 2. Oddly enough of the things in the New Skills/Talents section, those two were not written by me (I did all the new Luminem abilities). Generally speaking though I’d make the +10 and +20’s available every other rank. So if you can get one at Rank 3, then I’d have +10 at Rank 5 and +20 at Rank 7. If there aren’t enough ranks to do that, then I’d put the +20 in the last rank. As for cost? Depends on the initial cost. If the first is 100xp, then I’d make the +10 200xp and the +20 300xp. If the first was 200xp, then I’d make the +10 the same cost, and the +20 300xp. If the first was 300xp, I’d make ‘em all 300xp.

3. You’re right. A Lascannon would be a little crazy. As a GM I’d make you take a Toughness Test every time you fire as the enormous power usage drains your Potentia Coil.

My thoughts on their appearance is that they were essentially standard fire-arms, but connected directly to the user via bundles of cables and maybe the odd bracing here and there. Imagine an M16 that’s hard-wired into your arm. You can move it around and hold it by various grips, but it’s connected to you. You could drop it, but it’d drag behind you. The only way to remove it is to disconnect it from its power source (usually a Potentia Coil). The exception to this is of course the Lathe-Las Blaster. That replaces your forearm (from the elbow up, including your hand).

4. I’m not sure about those ones. They do appear to be holdovers from a BC-style profile. That’d be one for an errata I’d say. If it were me I’d just convert them across where appropriate, or ignore them where it didn’t work properly (like with Parry).

I’m not sure what those weapons are based on, but I imagine the Myrmidons to be immense Terminator-esque figures armed with massive heavy weapons that they alone can carry due to their own bulk. The Aurora cannon does sound like an energy weapon, IMO.

5. I wouldn’t say anything. Only War is a different product line to Dark Heresy, and if you want to port abilities between the two games that’s up to you and your players. OW and The Lathe Worlds were written at different times, and I did not write the Talents section of OW (Combat and Vehicles/Vehicle Profiles were my sections). I don’t think there’s any ‘right’ or ‘wrong’ way to move the abilities between games, just as long as you and the rest of your group agrees.

I hope that answers some of your questions, but again remember that this is simply how I’d do it. If you want official answers to these questions from the fine folks at FFG, you’ll need to E-mail them directly. |

BYE

The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.

Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned. 


There are no female Space Marines. Don't believe me?

Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male.
- Deathwatch, Core Rulebook, Page 28.

So enough with the Female Marine threads…

Reply #17 | Published on 22 November 2012 - 06:33:38

Mainly looking for another opinion and partially a guideline for my GM :) But thanks for the answers. Do you know who I can ask for more background information concerning the Myrmidons?

For the Luminen Talents I'll will have to take a look then, because we are already using a combination from the different rulebooks.

And meh for the appearance of integrated weapons, I was hopeful to get my Dlakhu Lasgun (and the Melta, the Steelburner, the Powerfist,…) integrated, so that it doesn't stand out too much (not that it makes much of a difference with a beefed up Mechanicus Secutor :))

 

 

Without Signature

Reply #18 | Published on 22 November 2012 - 07:12:33

Integrated =/= Hidden.

It just means that it is integrated with you. It's still a rifle.

BYE

The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.

Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned. 


There are no female Space Marines. Don't believe me?

Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male.
- Deathwatch, Core Rulebook, Page 28.

So enough with the Female Marine threads…

Reply #19 | Published on 22 November 2012 - 13:16:13

LC1984 said:

Mainly looking for another opinion and partially a guideline for my GM :) But thanks for the answers. Do you know who I can ask for more background information concerning the Myrmidons?

For the Luminen Talents I'll will have to take a look then, because we are already using a combination from the different rulebooks.

And meh for the appearance of integrated weapons, I was hopeful to get my Dlakhu Lasgun (and the Melta, the Steelburner, the Powerfist,…) integrated, so that it doesn't stand out too much (not that it makes much of a difference with a beefed up Mechanicus Secutor :))

I'd argue that an Integrated weapon would stand out MORE, considering that anyone can wield a gun, but not everyone runs around with a gun instead of a hand, or with tubes and wires running everywhere.

"It's never too late to panic."
~ Popular Valhallan folk saying

Since so many seem to have trouble understanding Technology, Machine SpiritsMechanicus: Link.

Reply #20 | Published on 22 November 2012 - 13:51:09

And that's why I asked. It certainly was an idea, that such a weapon could look like the weapons of Iron Man/Robocop (Blaster/pistol integrated into armour/cybernetics), I mean, that is the meaning of integrated. One thing which I cannot understand then, why is there a need for the Lasblaster to replace your arm?

My first guess was, that the weapon was too big to be discretely integrated. But now, after the information, that the weapons are only getting a direct connection to the potentia coil, it seems wrong. The connection is used so that the weapon can replenish its consumed energy directly out of the coil, so that only the connection must be capable of delivering the energy needed.

Surely the connections needs to be as thick as a forearm, but it's difficult for me to fathom why a cable connection cannot be used (like Devastator Marines with Lascannons)?

@Fgdsfg as my character is already a Magos Militant I kinda lost the battle to look harmless or friendly. But my hands/arms/mechadendrites are so full of weapons, that the "integrated" part seemed to be a nice solution to repack my armament ;)

 

Without Signature

Reply #21 | Published on 23 November 2012 - 03:00:36

 My interpretation is that to a degree, integrated weaponry is more to do with the underlying religious/spiritual ethos of the Adeptus Mechanicus than practical concerns. Yes, there are benefits to integrated weaponry, but replacing one's arm with a weapon is more about expressing a statement of devotion to the Omnissiah. You are saying that you are a living weapon, a loyal servant of the Adeptus Mechanicus. It's a roleplay thing more than just a game mechanic thing.

The mind is its own place, and in itself, can make a Heaven of Hell, a Hell of Heaven.

www.smallstepsforsophie.org.uk

Reply #22 | Published on 27 November 2012 - 13:53:40

Lightbringer said:

 

 My interpretation is that to a degree, integrated weaponry is more to do with the underlying religious/spiritual ethos of the Adeptus Mechanicus than practical concerns. Yes, there are benefits to integrated weaponry, but replacing one's arm with a weapon is more about expressing a statement of devotion to the Omnissiah. You are saying that you are a living weapon, a loyal servant of the Adeptus Mechanicus. It's a roleplay thing more than just a game mechanic thing.

 

 

 

A nice thougt, never looked at it that way. Now I need more arms for more armament. What a coincidence that our next destination will be a forge world.

 

Edit: Is it only me, or are the PM at the moment not working? It seems that I cannot write any?

Without Signature

Reply #23 | Published on 27 November 2012 - 19:46:44

I've only been able to send PM's to people I've added to the friend's list. It's a weird way of doing things, but this board software is very strange.

BYE

The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.

Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned. 


There are no female Space Marines. Don't believe me?

Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male.
- Deathwatch, Core Rulebook, Page 28.

So enough with the Female Marine threads…

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