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You are here: FFG Forums /  Roleplaying Games /  Dark Heresy

Dark Heresy
Serve the Emperor against the Forces of Chaos
Moderator: FFG Andy FischerFFGAntonffgjafferffgjoshGeckoMack MartinmauglirNocturneThe Spaniardynnen Topics: 2338 | Posts: 33393
The ubiquitous SPACE MARINE thread...
by Wu Ming
Published on 06 December 2008 - 01:53:56
Page 10 of 11 (165 messages) « First page... 8 9 10 11 ...Last page »
Reply #136 | Published on 17 December 2008 - 02:25:29
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Dude. This has got to be a Marine weapon.

-Erik

I WANT MAI SPESS MEHREENS!!!!

Reply #137 | Published on 17 December 2008 - 02:59:49

Solardream said:

Just wanted to hit on Docill's comments up above.

He's spot on (to me) as to what's going on with rule sets and durations in different types of games. Most of the table-top Warhammer 40K is short-duration, static stats and rules for a single shot battle. Given that that is where most of us saw Space Marines being used and then transfered to some RTS computer game with a campaign in mind, but with the same static skills/rules... (Dawn fo War for instance) Well, you can compare that to simpky say that's how Space Marines are...but they really aren't. We're all just shown them doing one singular task: Fighting off the mass battles. of which in the computer game we can see how they think some anyways.

It's atypical of how things work in an RPG pencil and paper game however. The Space Marines in this genre aren't static skilled, and can do more then simply go to the front lines...however you're still talking about a mostly brainwashed-indoctrinated attitude with the Emperor and his teachings. True they can bend such teachings (as we've all seen with working with Eldar for a spell, or having to make a hard choice of duty vs what might be better for the Imperium in the greater good of things) Still though...I have yet to read about them (save for Alpha legion and look where such thinking got them eh..choas marines!) doing the stuff you see an Acolyte team doing on a daily basis. Can we count the Deathwatch as just an acolyte team? Maybe...but they are up in the forefront, again doing stuff Acolytes would soil thier trousers at.

What's my point? Oh I forgot about that ^_^. Space marines aren't the infalluable drones you may think from just seeing a war game with them in it. On the other  hand they do tend to do the massive jobs that others just couldn't handle. And to reference Dawn of War again (let alone some novels), Space Marines fall prey and even meddle in things they might have been taught not to do otherwise. (Libraians falling into a chaos priests lure for exmaple, jusut because they had good intentions, like any Human) 

So all this Space Marines 'do not' do things...is it really true? They tend to strecth the truth if it's the honourable thing to do, they tend to work temporarily with the less hostile of xenos on occaision, and chapters have been brought down to the lure of chaos many times. (As people have cited here). That also reinforces the things they do deal with...they are just beyond mere acolyte duties. Same stuff, different level. Most acolytes barely pass beyond that stage (and the player group is that small exception, casualties and all). And you'd want to put an Astartes below an Inquisitor in usefulness? Kind of insulting to the Space Marine in the end, but maybe that's my cheap sense of pride talking.

In the end though, I reckon because Dark Hersey deals with the Inquisition, that I'd probably say different if it dealt with all aspects of Imperial life inside it...and not just having the PC's (player characters) as Acolyte team members. So again, look at the game's focus...you wouldn't put a football (soccer) player in a cricket game? For me it has nothign to do with a Space Marine character itself. They are playable and quite fun to roleplay...with other Astates (and sometimes regular Humans) in Astartes driven missions. So until you can show me an Inquisitor who' allowed to use non Ordo Maelleus or Xenos Astartes, and puts them on a backwater world (and attempts to hide it lol), then  I'd happily back down and agree. So, could someone show me a prime example, of say a squad of a lone chapter space marines being paired with acolytes for one of the acolytes mission?  IUn fact, can you show me Space Marines doing Adeptus Arbite duties or Imperial Guard Garrisoning? Or bette ryet, show me an Astartes chapter running an Imperial governors post (and not not the Chapters homeworld lol), for some agri world, or a Temple world?

I'm reckoning no one can....but I'd loved to be proved wrong, as it would clarify what Space Marines are really for in the Imperium and why one can justify putting them into say, a common labourers job. (And I admit I'm laughing at that last statement.) But ti's roleplay you may say? yeah and it's also against the grain of the reason for thier being genetically modified soldiers and why everyone isn't just given the enhancements and set about any taks. And if that doesn't make you question it, I don't know what will.

hmm yes and no - again as you mention it depends on the "level" of the game you are running - if you are dealing with a couple of dodgy cultists at the bottom of a hive then yeah the Space marine is massive overkill - I guess I have just run larger scale games usually with one player as aInterogator or Inquisitor.

Sending a team of Marines to a backwater world for a specific task/ elimiation/recon is very different to turning them into "common labourers" - I not sure where you go that from?  On that subject the Salamanders do interact with their homeworld and have forges etc - so are craftsmen - presume thats beneath them?  Ultramarines and others I guess run whole areas of space not just their homeworld. 

The Inquisiton uses whatever and whoever it can to get the job done - at leasts thats how I see it, so you can have pretty much anyone - Space Marines, Xenos, mutants, whatever..............many of whom are as single mineded, dedicated, difficult to disguise or whatever as Marines.

I guess we see different things in the game - to me its just more background, fluff and mechanisms to let me play in the 40k Universe - I am certainly not restricted to having all players as very very minor people - although that can be fun. 

"Of course its the illustrations which are the real charm of this little book, particularly those of its narrator, Pyrus the flame.  Even now I can't help smiling at the expressions on the faces of the heretics he's burning on page 28, just as I did as a child all those years ago"  Amberley Vail, Ordo Xenos

"Its Warhammer 40.000! Numbers mean nothing to the Emperor, only the intention." Ashen Victor

 

 

Reply #138 | Published on 17 December 2008 - 06:32:35
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By the by, this thread represents an excellent demonstration of how to roleplay Marines -

Everyone chooses a different Warrior Ideal for their Marine - Viking Beserker, US Marine (Ooh-Rah), Greek Hero, Knight in Shining Armour, Anime Sword-Saint, whatever, and proceeds to attempt to live up to it and convince everyone else that their way of doing things is best.

Hilarity (and epic carnage) Ensues.

-Erik

I WANT MAI SPESS MEHREENS!!!!

Reply #139 | Published on 17 December 2008 - 08:14:13

sounds about right :)

"Of course its the illustrations which are the real charm of this little book, particularly those of its narrator, Pyrus the flame.  Even now I can't help smiling at the expressions on the faces of the heretics he's burning on page 28, just as I did as a child all those years ago"  Amberley Vail, Ordo Xenos

"Its Warhammer 40.000! Numbers mean nothing to the Emperor, only the intention." Ashen Victor

 

 

Reply #140 | Published on 17 December 2008 - 23:58:03

strict code of condut a raison to banish SM?  certainly not or you need to put out allmost all class

cleric need to follow the imperial creed and pray the god emperor whit fervor they consider heretic xenos and mutant whit more hate that everyone else

assassins have there how code one elite advancecement say failling a mission grant you a death mark by yoour peer and your a KOS vs your assassins order

gardmans have to follow theimperial creed and commissar are there to be sure they obey order AND to the emperor religion

arbitrator beleived in emperial law like the cleric follow the god emperor so they code is very strong too (they beived in the imperial creed too) in the book they says some inquisitor dont take member of the arbitres in fear to be juge and kill by them (and is certainly a possibility if the guys go on  the radical way)

psyker have a good freedow but they have Survival Rules ( stay alert ....never loose control...stay strong) or they can put there life in danger ( 2 of my spyker player finish with an ammo in the head shot by others player after they have  a catastrofphic roll on psychic phenomena followed by a very bad roll on peril of the warp) ( this is the prive for power)

tech-priest workship the god machine like the cleric beleive in the god emperor.......and each machine a part of the god machine they certainly not act again there god and destroy machine ....they can betrayed there fellow acolyte in favor of a tech piece or a tech knowledge

the sororitas follow both a mmilitary code and the god emperor religion ( like palidin in D&D)

 

all of them have roleplaying restriction and a stric code player must follow ( lot of the talents list in the class are fonction of those code of conduits so if you dont lay it you can be penalise by loosing the apropriate talent) ----- my point of view here------

 

vs the other class SM code is not very different and not more restrictive in  term of code of conduit ( whit some differennce in fonction of the chapter.....grey knight code IS REALY RESTRICTIVE but they are special even for the astartes )

adept and scum have the most freedoms in term of code

In final what is realy matters is you the gm ( and your players  ) can you play or not with a SM player. all of the class can be roleplayed every class have is restriction in term of attitute and possibility and all of them can be fun ( all conditions is fonction of the group )

i played in 2 groups one where i have lot of fun ( whit lot of roleplay ...sometime we stand up to play the scene....) (always remember the chain sword duel of the friend using empty 2l pepsi bottle as weapons ) and one where player dont form a very cooperative group ( every ones debate constanly and where i have lot less fun) i realy dont see a SM in the second group but in the 1st? well presently we dont have one but i m pretty sure we can manage it in the group

 

 

 

Without signature

Reply #141 | Published on 21 December 2008 - 22:18:51
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-Erik

I WANT MAI SPESS MEHREENS!!!!

Reply #142 | Published on 21 December 2008 - 23:18:20

You're seriously posting a picture as your only reply?  Seriously?

Darn these word things as a means of making ones point... 

Kage

Reply #143 | Published on 22 December 2008 - 02:07:27
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1000 words of total awsome right there buddy.

-Erik

I WANT MAI SPESS MEHREENS!!!!

Reply #144 | Published on 22 December 2008 - 07:53:55

It is threads like this where it really hurts my feelings there is no Private Messaging on these forums.  There are a couple people in this thread who I would so dearly like to send my respects and sympathies to...

Reply #145 | Published on 28 December 2008 - 21:15:14
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Is everyone aware of the various attempts to produce true-scale (As Big As What They Should Be) Space Marines?

God In Heaven what I would give to be able to buy boxes of those guys in plastic!

-Erik

I WANT MAI SPESS MEHREENS!!!!

Reply #146 | Published on 29 December 2008 - 03:32:46

very cool minis :)

"Of course its the illustrations which are the real charm of this little book, particularly those of its narrator, Pyrus the flame.  Even now I can't help smiling at the expressions on the faces of the heretics he's burning on page 28, just as I did as a child all those years ago"  Amberley Vail, Ordo Xenos

"Its Warhammer 40.000! Numbers mean nothing to the Emperor, only the intention." Ashen Victor

 

 

Reply #147 | Published on 29 December 2008 - 07:51:24

Dezmond said:

Is everyone aware of the various attempts to produce true-scale (As Big As What They Should Be) Space Marines?

 

While we're at it, could we get Orks to scale, too?

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Reply #148 | Published on 29 December 2008 - 08:06:19
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cappadocius said:

While we're at it, could we get Orks to scale, too?

Only when they sell as well as marines.

-Erik

I WANT MAI SPESS MEHREENS!!!!

Reply #149 | Published on 29 December 2008 - 09:18:46

Dezmond said:

cappadocius said:

While we're at it, could we get Orks to scale, too?

 

Only when they sell as well as marines.

 

This is GW logic! MAYBE they'd sell as well as Marines if they got cool sculpts!  Forgeworld does their Orks to scale, and if the weak dollar weren't killing the thought of me buying anything from Europe or the UK, I'd totally use their stuff.

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Reply #150 | Published on 29 December 2008 - 10:31:17
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If the Awesome Marines do really, really well, Maybe there will be enough money to look at orks.

If not, we lay off half the staff and do some more Marines.

-Erik

I WANT MAI SPESS MEHREENS!!!!

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