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Tide of Iron
A Game of World War II Tactical Battles
Moderator: ffgjafferGeckoThe SpaniardYourBestFriend Topics: 906 | Posts: 6333
New Scenario at Brummbar44.com - Bridgehead Bretteville
Published on 06 June 2012 - 11:30:22
Page 2 of 2 (24 messages) « First page... 1 2
Reply #16 | Published on 20 July 2012 - 14:23:39
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dutchy124 said:

A good scenario Brummbar. I have played this with Ray T Guns and we have found it to be very enjoyable. Maybe a few tweaks with the strategy cards are called for, but in the main good fun. Concentration needed, because you take your eye off the ball and you have lost.

 

As for a campaign, I look forward to it if you get the time to publish one. If you are looking for playtesters I am more than willing to have a go. I have not done this with any other game, but I think I know the mechanics of TOI well enough to do this.

 

With regard to a scenario book, Ray and I are also very dissapoointed that FFG seem to have shevled the idea. Perhaps you two could publish more scenarios here and one BGG. I am trying to get one together myself, but needs a lot of work yet.lol

 

Thanks, glad you enjoyed it.  I probably could revisit it and tweak some of the cards as suggested but it seemed to play out well for us too so I guess I just left it as is.  Hard to stay motivated when the company isn't.

I'll likely put out another scenario in August around the date when the action occurred…for the sake of the community (which seems to be dwindling)…but it was a good situation to make a scenario for and although I tacked it onto the campaign, it wasn't really a part of it (though it did involve the 12th SS).

Thanks too for the playtest offer…at this stage, I'm not sure how best to proceed.  Putting together a proper package takes time and I know the community appreciates that and would likely put up $10 to get a proper package…I'm just not sure it is worth the legal hassle though.  Just wish companies would get together more with the community….so many games would grow so well as a result…and they could still get their cut.  Shame.

Reply #17 | Published on 21 July 2012 - 03:32:26
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I would love to parisipate in making a 'Fan Series I' og play tested, fan approved scenarios made by the fans. But last time I suggested something like that they closed their scenario page down :(  But it would be fun to take your scenarios, and a few other peoples scenario and bundlethem together. 

 

I dont think I can help creating scenarios, but proofreading (not spelling and grammer errors which cuzes confusion etc.) and maybe playtest a few.

I love the game, but I would much appriciate more ballance good fun scenarios.

 
Reply #18 | Published on 11 August 2012 - 02:57:17
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Me and some frinds are going to try this scenario on thursday. Yeay. Finaly antoher game of ToI.

 

But I've got a quick question.

Panthers move at half speed, rounded up. But do you take the half before or after subtrations?

So

Full movement, healty panther: 4 movement

Full movement, lightly damaged: 3 movement

Fire & movement, healthy panther: 3 or 2 (??) movement

Fire & movement, lightly damaged: 1 or 2 in movement (?)

 
Reply #19 | Published on 11 August 2012 - 08:59:05
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 On page 35 of the rule book it states that any addition or subtraction should be done before any division or multiplication (Calculating Modifiers).

 

Enjoy!

 

 

Reply #20 | Published on 11 August 2012 - 10:05:29
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Thanks.

 

:)

 
Reply #21 | Published on 17 August 2012 - 05:45:17
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Tried this scenario yesterday. Very fun and balanced scenario. The germans found out that a hit & run flamethrower was a deadly unit :)Canada won, but it could easily have been different.

 
Reply #22 | Published on 17 August 2012 - 09:24:50
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Hit and run flamethrower…sounds dangerous!  

 

Thanks for playing, glad you enjoyed it.

Reply #23 | Published on 21 August 2012 - 08:36:33
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Last action of first round: run, run, run, flame!  First action of round two: flame, run, run, run

Killed a great portion of the enemies infanteri. And the +1 command gained was indeed usefull.  To allow the british to do that move was one of the mistake germans did I guess, which in the end tipt the balance.

 
Reply #24 | Published on 21 August 2012 - 11:30:21
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Grand Stone said:

Last action of first round: run, run, run, flame!  First action of round two: flame, run, run, run

Killed a great portion of the enemies infanteri. And the +1 command gained was indeed usefull.  To allow the british to do that move was one of the mistake germans did I guess, which in the end tipt the balance.

 

Great description of the Mad Flamethrower!  LOL!

Glad you enjoyed and thanks for sharing.

 

Cheers!

Page 2 of 2 (24 messages) « First page... 1 2

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