Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...

Cosmic Encounter
The classic returns from the Warp, with aliens aplenty.
Moderator: FFGAntonffgjafferffgjoshGeckoThe Spaniard Topics: 351 | Posts: 2222
  • Time to Party!
    Cosmic Alliance, an expansion for Cosmic Encounter, is now on sale
  • Serving Up Victory
    Cosmic Alliance, an expansion for Cosmic Encounter, is coming next week!
  • Get Ready to Party
    The rules for Cosmic Alliance, the Cosmic Encounter expansion, are online
  • Keep Your Distance
    A preview of Cosmic Alliance, the upcoming Cosmic Encounter expansion
  • Multiplicity
    A preview of Cosmic Alliance, the upcoming expansion for Cosmic Encounter
Saboteur Question
Published on 07 March 2011 - 19:15:39
0
0

Saboteur's Alien Sheet says "any time ships land on a planet with one of your tokens next to it..."

Does this only refer to instances where the ships land there as a result of an offensive win?

Or does it refer to any instance (ships returning to colonies from the warp or an encounter, etc.) where ships are added?

My friends and I played a game where the latter was in effect and the results were catastrophic, with two players losing their powers fairly early in the game.  Ironically, Sadist was also in the game (we were playing with hidden powers, so nobody knew).  Luckily, one player was using Glutton and just kept retrieving ships from the warp, preventing Sadist from winning for quite some time.

Without Signature
Page 1 of 1 (5 messages) 1
Reply #1 | Published on 07 March 2011 - 15:42:34
1
0

You played it right; stuff blows up when ships land on a planet for any reason.

Visit the Cosmic Encounter Wiki!

The Timing Table is back. It's awesome. Check it.

Reply #2 | Published on 22 March 2011 - 15:37:09

Toomai said:

You played it right; stuff blows up when ships land on a planet for any reason.

I think that's open for debate - there is no definition of landing in CE.  We've been playing that a ship lands only when it establishes a colony - that's the most intuitive to our group.

I also agree that the power level is ridiculous any other way, and it becomes way to easy for some jjerk to target a specific player.  I'll need to see it in official documentation before I play that reinforcing a colony triggers Saboteur. 

We sure could use a FAQ update.

Reply #3 | Published on 23 March 2011 - 20:35:21
15
17

 ANY time a ship is placed on a planet, it lands there, and triggers a trap.

Waiting for better Cosmic Encounter avatars (where's the warp?).

redamedia.com/warp

Reply #4 | Published on 24 March 2011 - 11:52:12

The Warp said:

 ANY time a ship is placed on a planet, it lands there,triggers a trap.

Yeah, Bill's straightened me out on this one at BGG.

The rael question, if they meant  'placed' why did they write 'lands'?  We sure could use that FAQ update :(

Reply #5 | Published on 28 March 2011 - 19:15:39
0
0

I would think that any ship that gets put on the planet would trigger the trap how else would he get to the planet magic? he would have to go by the trap if you think about it.

BlueWolf

Page 1 of 1 (5 messages) 1

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS