| Register Now | |
| My Points | |
| My Games | |
The result of a failed skill check in an Other World encounter was "lose all sanity." The character had a Whiskey card at the time. Can it be played, to preserve one sanity? Or does the character go insane before it can be played, and thus end up Lost in Time and Space?
| Page 1 of 1 (10 messages) | 1 |
You'll get answers on both sides of this question. As for me, I'd permit the use of the Whiskey to salvage 1Sanity.
Without Signature
I agree with The Professor on this one. The card says "lose all sanity", and not "you are driven insane". If you have five points of sanity, then that's how much sanity you lose. If you choose to use the whiskey in this situation, you only lose four points of sanity, and are thus still sane.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
I disagree with both of the above. If you use Whiskey and prevent a sanity loss, then you haven't lost all sanity. In other words, the encounter does enough sanity so that after reducing the loss, you still wind up at zero.
"Ashcan" Pete will take that off your hands when you're done with it.
Charlie Kane would befriend a strangled cat if given the chance.
Finn Edwards has very deep pockets.
Hank Samson does not care that you've mastered time travel.
Lily Chen can punch a hue.
Lola Hayes is the world's best Egyptologist.
Mark Harrigan is very good at hedge mazes.
Michael McGlen has never experienced an earthquake.
Minh Thi Phan makes group hugs empowering.
Patrice Hathaway plays songs you can't get out of your head.
Tommy Muldoon is most qualified to be deputy, yet for some reason nobody want him to be.
Tony Morgan sells meat out of the back of his van.
Ursula Downs can shop at an empty store.
Wendy Adams always wins at hide and seek.
William Yorick has a Bachelor's in Cryptozoology—no wonder he can't find work.
Wilson Richards will paint over anything for a dollar.
Zoey Samaras can torch a fire vampire.
Achievement Unlocked: Debate Discoverer. You have discovered, without assistance, a debate that has been unresolved since the first FAQ came out and while the second FAQ remains hidden, possibly nonexistent.
Actress – Archaeologist – Astronomer – Athlete – Author – Bootlegger – Bounty Hunter – Chef – Dilettante – Doctor – Dreamer – Drifter – Entertainer – Ex-Convict – Expedition Leader – Explorer – Farmhand – Fed – Gangster – Gravedigger – Handyman – Lawyer – Librarian – Magician – Martial Artist – Musician – Nun – Photographer – Politician – Private Eye – Professor – Psychic – Psychologist – Redeemed Cultist – Reporter – Researcher – Rookie Cop – Sailor – Salesman – Scientist – Secretary – Shaman – Soldier – Spy – Student – Urchin – Violinist – Waitress
Thanks for the replies (on both sides of the issue). For what it's worth, I decided during the actual game that Whiskey COULD NOT be used, since the card explicitly stated "lose ALL sanity" (my caps). My reasoning: For Whiskey to reduce the sanity loss by one, there has to be a specific number of potential lost points.
I agree with The Professor. I decide to interpret "all sanity -1" as "all but one sanity."
Tibs said:
I disagree with both of the above. If you use Whiskey and prevent a sanity loss, then you haven't lost all sanity. In other words, the encounter does enough sanity so that after reducing the loss, you still wind up at zero.
I say the whiskey overrules encounters. If the encounter says "lose three sanity " and you use the whiskey, you haven't lost three sanity. I say the same goes for this case. I do understand your point of view though.
Plans are what people make instead of thinking
As always, I appreciate this forum because there's dynamic and lively dialogue. This is a game about rules (especially Phases), but also about interpretations. That's what makes the game…and by extension, this forum so great.
Without Signature
I'm gonna drink some whiskey until the debate is over, and then, i'll tell you if i still have some sanity or if i lost all of it ;)
Clearly the answer is that the investigator must pass a Luck (+2) [2] check to have the rules interpreted in the manner desired. 
| Page 1 of 1 (10 messages) | 1 |