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I must have missed it cause I read the rules and now I can't seem to recall. I know its something I just can't find, so I thank you in advance for the help.
I 'm scary. Really scary.
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Typically, you'll get offered a membership when you have an encounter in the right location. Other effects, such as corruption cards, can cause investigators to become members if they're not already.
"Ashcan" Pete will take that off your hands when you're done with it.
Charlie Kane would befriend a strangled cat if given the chance.
Finn Edwards has very deep pockets.
Hank Samson does not care that you've mastered time travel.
Lily Chen can punch a hue.
Lola Hayes is the world's best Egyptologist.
Mark Harrigan is very good at hedge mazes.
Michael McGlen has never experienced an earthquake.
Minh Thi Phan makes group hugs empowering.
Patrice Hathaway plays songs you can't get out of your head.
Tommy Muldoon is most qualified to be deputy, yet for some reason nobody want him to be.
Tony Morgan sells meat out of the back of his van.
Ursula Downs can shop at an empty store.
Wendy Adams always wins at hide and seek.
William Yorick has a Bachelor's in Cryptozoology—no wonder he can't find work.
Wilson Richards will paint over anything for a dollar.
Zoey Samaras can torch a fire vampire.
Thanks! I didn't read all the encounter cards, as I still want to be surprised when I draw them during the game. Thank you for your help.
I 'm scary. Really scary.
I use a house rule that if you defeat a cultist, you can take his robe and become a member. It's silly, but fun and acelerates the game.
When I died they washed me out of the turret with a hose.
You can only join the cult through encounters. If you're willing to add custom material to your game, you may find this card useful though:

Lovecraft Country Horror: A COMPLETELY FREE "big box" expansion for Arkham Horror, exploring the minor locales of Lovecraft's fiction, including a new board, 16 Investigators plus their corresponding Personal Stories, 4 Ancient Ones plus their corresponding Sinister Plots, 10 Generic Plots, 16 Skills, 32 Common Items, 24 Unique Items, 10 Spells, 10 Cults, Guardians, Heralds & Institutions, 16 Music of Erich Zann cards, 76 Leads, 4 Allies, 32 Monsters, a selection of Miscellaneous Cards, 24 New Injuries / Madnesses, 84 Tokens, 54 Mythos Cards, 41 Outer World Encounters & 52 Location Encounters
Well, I guess the correct title for this thread should have been "Why do you have to become a member of the One of the Thousand Cult" ::laughter:: but anyway, yeah, there are no place where you can get a free membership, only encoutners, a la Silver Twilight Lodge. With the only difference that the chance of getting a membership are very thin if you play with all expansions in (those encounters become hyperdiluted)
But, as Jake said, if you don't mind playing with some custom material, you can use the card Jake suggested, or you can use my Custom Institution (here), the Church of the Black Goat.
We have dragged Reason from her throne and set in her place the Empress of Dreams [Liber Endvra]
Custom Arkham Horror material / Arkham Horror Fan Creation League Scenarios
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