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Talisman
Enter a mythic world of dragons and sorcery!
Moderator: ffgjafferFFGMarkGeckoThe Spaniard Topics: 1264 | Posts: 16297
Sooo.... Any Ideas on the next Small Box Expansion?
Published on 29 September 2011 - 10:55:40
Page 2 of 3 (36 messages) « First page... 1 2 3 ...Last page »
Reply #16 | Published on 19 December 2011 - 14:06:05

 

Now that we have dragon Rage tokens, maybe it's time for......

You have change into a slimy toad

Reply #17 | Published on 06 January 2012 - 17:43:52
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Actually, a Curse Deck would be quite nifty.

 

Not sure how it would work, but some event makes you draw a card from the Curse Deck, with negative results.

Could offset some of the good stuff that's collected

 

Some quick ideas, but could have a lot of variety:

- must discard any armor

- limit number of followers

- can't have any spells

- reduce movement ability

- reduce number of items that can be carried

 

To remove the curse, you must visit some place or complete some task (similar to Warlock's quests).

 

 

 

Without Signature
Reply #18 | Published on 29 January 2012 - 09:12:19

Triple "A" said:

 

I'm still at a complete loss as to why people seem to find the City Expansion so appealing.  As I remember from the 2nd Edition, it was a boring location that completely skewed the game.  I'd be quite happy if that corner was used for something completely different (maybe Talisman Island!) rather than simply rehashing the past.  

 

 

 

Because we need  a location to spend our gold.

I have never collect so many gold as in our previous game. (20 gold pieces!

I have never like that city board from 2th edition.

But third edition city keeps the same L shaped board as the other corners.

 

Release the city!

But we will get first a small expansion mmm what would it be..

Reply #19 | Published on 30 January 2012 - 07:13:39
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 Is there anyone that can spoil us something? Spy boy? ...

Without Signature
Reply #20 | Published on 31 January 2012 - 04:59:36
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I hope they will add more content for interaction between the player characters.

Talsiman is basically a randomized single-game except for those times a character land on another character, have spells or finde some rare trade/duel cards.

I thought the Chivalic knight was a fresh addition with his ability to actually aid other players. So cards and characters that directly change the path for other characters would be nice.

This could include:

Curses, working abit like the Hag and Poltergeist. When you cast it on another character, he/she can't carry certain things, can't visit certain places etc until he/she has removed the curse by visiting some place.

Walls, hexes, monsters and other obstacles that can block another characters path if the player so desire.

More spells or objects that will swap places between characters, or force a character to change direction they're going.

Ability to aid monsters against another player

More abilty to challenge other players when they get more famous (higher stats). Losing fate or something if they decline.

Option to deploy flag/camp/guards on spaces and claim them for the character. Might cost a lot of gold. Making enemies easier to defeat on this space, but other characters might have harder to defeat monsters, or might not take/use objects and places/strangers unless paying a boon to the owner.

Spending fate to pray for/curse another player - thus increasing/decreasing their die roll.

 

Well, this is just brainstorming and some ideas are probably more far out than others. But you get the general idea.

Without Signature

Reply #21 | Published on 31 January 2012 - 06:28:17

Draii said:

This could include:

Curses, working abit like the Hag and Poltergeist. When you cast it on another character, he/she can't carry certain things, can't visit certain places etc until he/she has removed the curse by visiting some place.

There is a witchdoctor character from 2th edition who can place a curse on a character.

Maybe he could be made for the City expansion.

Reply #22 | Published on 31 January 2012 - 13:52:20

lost.prophet said:

 Is there anyone that can spoil us something? Spy boy? ...

The only thing we know is that there is a rumor that we get a goblin theme expansion.

And the second rumor is that we get more different tokens in the future.

Reply #23 | Published on 15 February 2012 - 11:50:32
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I really liked the Timescape expansion from previous editions. The new characters such as the archeologist and chainsaw warrior, along with nifty new items, made the game interesting. Perhaps they could add the "Black Void" alternative ending as well.

Perhaps another expansion that might work would be the "Tomb of Horrors" which could be entered via the Graveyard. The Tomb would include various undead horrors, encounters, events, and relevant magic items. At the end of the Tomb, would be an encounter with the Grim Reaper. Success could mean being transported to the Reaper's space in the inner region to receiving a treasure of some sort. Failure could mean loss of a life, or perhaps outright death of the character. To make things interesting, perhaps a character that is killed in the Tomb by the Reaper could become an autonomous zombie with no other purpose than finding and killing the other characters... (Brainssss!!!!!)

Without Signature
Reply #24 | Published on 15 February 2012 - 13:26:32

Cursing and Zombie talk!

dl.dropbox.com/u/9409455/Mephisto%20Character%20Cards%20Revised%20Edition.pdf

Ell.

Elliott Eastoe

www.ukgamesexpo.co.uk/bookevents.php

Talisman at UK Games Expo 25th-27th May

dl.dropbox.com/u/9409455/Mephisto%20Character%20Cards%20Revised%20Edition.pdf

Mephisto Character Cards (English Revised Edition)

 

Reply #25 | Published on 15 February 2012 - 21:30:09

I kind of liked the idea of entering a tomb or dungeon through the graveyard.  What if it was something like a dream realm or valley of bones type idea?  I have also thought that, to please all of the folks asking for something to spend gold on, they could make an island expansion that you could reach through the city - following the river out the an archipelago or something like that.  There could be all kinds of different creatures and inhabitants intent on eating you or trading their exotic wares.  Not sure exactly how movement would work, but perhaps you would need to pay gold to visit some of the further islands or even a gold per turn or return to the City space.  This would give some options for those seeking to use their gold, and it would provide for lots of options and cards that wouldn't fit in the game like tsunamis or monsoon rains or a leviathan.  Anyway, just some thought for whoever is listening.

Without signature

Reply #26 | Published on 17 February 2012 - 07:09:45

Stretchycheese said:

I really liked the Timescape expansion from previous editions. The new characters such as the archeologist and chainsaw warrior, along with nifty new items, made the game interesting.

DITTO!!

Timescape was the best expansion to Talisman 2nd Ed. ever. Short, one way only and with powerful cards and enemies. I really would love to see it in Talisman 4th RE.

===

From the other side I would like to see more Cultist, Construct and Elemental Enemies in the Adventure deck, perhaps with a small storyline what they are doing there. Cultists may be worshipping an ancient - before the mighty Wizard conquered the worlds of Talisman - God; they are protected by a steam Constructs they made. And the Elementals are the manifestations of that ancient God.

Reply #27 | Published on 17 February 2012 - 10:52:25

Nemomon said:

Stretchycheese said:

 

I really liked the Timescape expansion from previous editions. The new characters such as the archeologist and chainsaw warrior, along with nifty new items, made the game interesting.

 

 

DITTO!!

Timescape was the best expansion to Talisman 2nd Ed. ever. Short, one way only and with powerful cards and enemies. I really would love to see it in Talisman 4th RE.

===

From the other side I would like to see more Cultist, Construct and Elemental Enemies in the Adventure deck, perhaps with a small storyline what they are doing there. Cultists may be worshipping an ancient - before the mighty Wizard conquered the worlds of Talisman - God; they are protected by a steam Constructs they made. And the Elementals are the manifestations of that ancient God.

An Elemental Character with 1 Strength & 6 Craft would be excellent. I'm working on that now as well as the Black Knight NPC!

Ell.

Elliott Eastoe

www.ukgamesexpo.co.uk/bookevents.php

Talisman at UK Games Expo 25th-27th May

dl.dropbox.com/u/9409455/Mephisto%20Character%20Cards%20Revised%20Edition.pdf

Mephisto Character Cards (English Revised Edition)

 

Reply #28 | Published on 17 February 2012 - 18:28:14

It seems we are looking forward to a undead expansion

Something that has to do with the graveyard, curses etc

Adding the dark and light fate token rule too.

The idea to become a zombie is funny. Nice for players who can't win the game anymore haha

How about some special reaper cards that you can encounter in the graveyard . You need to complete every card to become a undead character yourself, so you can hunt other characters.  Ooh the horror begins haha

A zombie character could work the same way as the reaper but maybe with other abilties.

If you land on a character, then that character must roll a die what will happen to him.

1: He becomes a zombie too, and the game is a draw.

2: You bite him in the neck. He lose 1 life

3: You bite one random follower. That follower is discarded.

Etc etc

 

Just some idea's...

Reply #29 | Published on 22 February 2012 - 19:49:13

I want a goblin expansion. Give me that and I'll be a happy chappy.

Adam - Come visit my poetry blog

http://poetrybyadamwhite.blogspot.com

 

Reply #30 | Published on 23 February 2012 - 11:20:17
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I see some people asking for the Timescape.

I don't like it, but have two suggestions:

1) Release it as the last expanison (when all corners and potential other maps are released, and make the Timescape more as a warp-hub, than timescape. Thus removing Space marines and robots, but akt as a shortcut between the different regions in the land of Talisman.

 

2) Relsease it closer to the original, but make it very easy to remove all parts of it that don't fit in a fantasy-setting for those that don't want hi-tech. But include it for those who want.

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