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Arkham Horror League
This is the place for all things involving the Arkham Horror League
Moderator: FFGAntonffgjafferffgjoshGeckoThe Spaniard Topics: 136 | Posts: 1052
Sc 5 Trauma - So not posted in a while!
by tamsyn
Published on 20 April 2009 - 16:57:11
Page 2 of 2 (22 messages) « First page... 1 2
Reply #16 | Published on 26 April 2009 - 11:39:11

We've tried this one 3 times with out 8 investigator team. Lost every time. We don't even try to fight the AOs unless we ave enough Magic Weapons (which means never). The last time we got  together we played 2 games back to back. The first game we had investigators delayed in the OW, LiT&S and failing a close gate check. It lasted four turns/5th Mythos card. Took less than 30 minutes. The replay was almost going better --we had sealed two gates, had 7 trophies between us, but the Terror Level hit 10, we got a Rumor that auto-failed (involved the loss of an Ally each turn), and monsters had overrun the town. I took the initiative to tackle the 5 toughness Dark Druid, but we were getting beat down left and right, again failed a close gate check, and suddenly BAM 5 open gates and battle with the Dark Duo (we fed ourselves to the things). Ugly. The only bright spot was when Marie Lambeau sacrificed herself to a card to remove a doom token from a track and we brought in Bob Jenkins -- sadly much to late in the game for it to truly matter, though.

Valar Dohickey: All Men Must Have Gadgets.

In the East Central Minnesota area?  www.gamersden.net

 

Reply #17 | Published on 27 April 2009 - 16:40:10

Somehow, all the magic weapons were with one guy, who had a blessing. He lost all of them when Ithaqua awoke.

I've played it 6 times now. The Great Ritual keeps screwing with me. I passed it just by the skin of my teeth, getting enough clues to lay down a ton of seals.

But we didn't. The 12th doom token was placed with seal 5 and 6 on the way, close to a victory by closed gates. Too many turns where the monsters were equal and the doom tokens were doubled.

I hate that my principal strategy is "be lucky." I'm still doing the thing where I maximize my Elder Sign chances with the starting players. No luck last two times.

Ugh.

"Ashcan" Pete will take that off your hands when you're done with it.
Charlie Kane would befriend a strangled cat if given the chance.
Finn Edwards has very deep pockets.
Hank Samson does not care that you've mastered time travel.
Lily Chen can punch a hue.
Lola Hayes is the world's best Egyptologist.
Mark Harrigan is very good at hedge mazes.
Michael McGlen has never experienced an earthquake.
Minh Thi Phan makes group hugs empowering.
Patrice Hathaway plays songs you can't get out of your head.
Tommy Muldoon is most qualified to be deputy, yet for some reason nobody want him to be.
Tony Morgan sells meat out of the back of his van.
Ursula Downs can shop at an empty store.
Wendy Adams always wins at hide and seek.
William Yorick has a Bachelor's in Cryptozoology—no wonder he can't find work.
Wilson Richards will paint over anything for a dollar.
Zoey Samaras can torch a fire vampire.

Reply #18 | Published on 28 April 2009 - 12:44:27
1
0

Won on out thrid attempt yesterday,  through we almost didn't realize, because we didn;t count on winning with fighting a GOO.

We sealed Unamble and the Witchhouse (one with tokens the other with an Elder Sign), and 9 Doom Tokens, we had one only one gate open thanks to the fact that gates tried to open in those two location for three-four turns. So we manmaged to close al the gate and win without fighting.   

If a Coyote falls in to a canyon and there no ther to hear it, does it make a sound?

Reply #19 | Published on 28 April 2009 - 16:41:33
1
4

Fourth attempt today, but still at zero points. We'd have got over 30 with just a little more luck in the final round: Three gates sealed, two gates open with two investigators each attempting to close at the same time. That's when our luck ran out...

We'll probably skip Sc5 for now and go on with Sc6 and try it again in a few weeks time.

Member of the Reverent Order of Moonshine

AH League Season 1: Finished #12 in the 3-4 Investigator Division (Best Austrian Team)

AH League Season 2: Final Score - 276 points

Reply #20 | Published on 30 April 2009 - 22:59:52

Finally got it. Four seals down and a win-by-close with one more doom token left. I withheld on paying 5 when closing the winning gate so that we can carry the clues over next scenario (if they appear anywhere that is).

At one point Wilson was offered a Unique Item of his choice in exchange for 3 sanity and a curse. Elder Sign, hands down. And we wouldn't have won without it.

21 points and 8 clues in posession of the investigators, by the way.

"Ashcan" Pete will take that off your hands when you're done with it.
Charlie Kane would befriend a strangled cat if given the chance.
Finn Edwards has very deep pockets.
Hank Samson does not care that you've mastered time travel.
Lily Chen can punch a hue.
Lola Hayes is the world's best Egyptologist.
Mark Harrigan is very good at hedge mazes.
Michael McGlen has never experienced an earthquake.
Minh Thi Phan makes group hugs empowering.
Patrice Hathaway plays songs you can't get out of your head.
Tommy Muldoon is most qualified to be deputy, yet for some reason nobody want him to be.
Tony Morgan sells meat out of the back of his van.
Ursula Downs can shop at an empty store.
Wendy Adams always wins at hide and seek.
William Yorick has a Bachelor's in Cryptozoology—no wonder he can't find work.
Wilson Richards will paint over anything for a dollar.
Zoey Samaras can torch a fire vampire.

Reply #21 | Published on 03 May 2009 - 04:14:54

I have played this Chapter twice now with the same 3 characters: Wilson Richards, Dexter Drake and Vincent Lee.

In Both game Ithaqua has awoken. In the first all Investigators defeated without so much as the roll of a die - no magical weopons amongst them and highest fight value was a 4.

In second game managed to remove 5 tokens from Ithaqua's doom track before falling victim.  Used 'Enchant weapon' to enchant the shotgun. even though I only had 2 die to roll I managed to roll a few  6's.  The blessing also helped.

In game 2 I managed to get 6 gates closed but only one sealed. I may have managed to close all the gates if it weren't for a few bad trips to the OW.

The worst part was having to place 2 doom tokens when there were only 2 monsters on the board equal numbers.

This one is certainly a challenge. May need to look at the investigator mix again. 

 

Without Signature

Reply #22 | Published on 07 May 2009 - 16:57:10
1
4

Finally!

In attempt number eight (in total) and three (for today) and after crueling hours, we've finally done number five. In the end it was a case of having unbelievable luck almost throughout the game. Through a combination of just the right mythos cards, ancient journals, the rumour that gives everyone clues when passed, even a Yellow Sign tome and an Elder Sign (bought in the Uptown auction - thumbs up to the rich people for holding a big street sale while icy winds are blowing!) we managed to win a sealing victory.

Highlights of the game (apart from the ones already mentioned):

  • One character holding eight corruption cards, while the "Endless Breeding" rumour is in effect. That's what I call a situation rapidly spinning out of control! It's just one little corruption at first, but then...
  • Using the Milk to draw three cultists, two Dark Young, a Dhole and a Flying Polyp into the Train Station. I'd love to see the face of the station manager...
  • Cultists having toughness 6 due to the Great Ritual. I wonder what the cultists look like at that time? They can take twice as much pain as a regular Dhole or Star Spawn. If they are still human, you could probably roll over them in a tank a few times and they'd come out unscratched. Another idea: if your fight is zero, you cannot kill them with a rilfe, no matter how good you aim. That's what I call resilient (for a human, anyway!)...

Still can't quite believe it but so glad we've finally put that absolute torture behind us and can move on to Dunwich!

Member of the Reverent Order of Moonshine

AH League Season 1: Finished #12 in the 3-4 Investigator Division (Best Austrian Team)

AH League Season 2: Final Score - 276 points

Page 2 of 2 (22 messages) « First page... 1 2

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