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You are here: FFG Forums /  Miniatures /  Forum Archive /  Wings of War

Wings of War
Thrill to the action of WWI aerial combat!
Moderator: ffgjafferGeckoThe Spaniard Topics: 122 | Posts: 721
Time Length of a Game
Published on 03 December 2008 - 02:49:49
6
241

How long does this game take to play out? is it like Axis and Allies?

  'If the good Lord had intended us to walk, He wouldn't have invented rollerskates.'

Willy Wonka

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Reply #1 | Published on 04 December 2008 - 03:55:41
0
5

I guess it depends on how many people you have playing.  When we play 2 player the games can be quite quick, especally if someone gets the explosion/instant death card.  The most players we have had in one game has been five, and that game only took about 15 minutes max. 

It's one of the great things about this game is that it doesn't take long at all to learn, (there isn't many games were you can say  "I'll have you playing in five minutes")  And the games are really fast pace and exciting.

Something, something, something, darkside.  Something, something, something, complete.

Reply #2 | Published on 04 December 2008 - 10:09:11
Game Club
Nyhemsgatan 30
Sweden
Halland

My experience is that is takes 10-20 minutes to play.

Reply #3 | Published on 04 December 2008 - 10:54:04

my first game was about 40 mins but it was getting late and me and my dad decided to clean it up. we each had 2 planes and we got to a point where we were just chasing each other around the table lol

Reply #4 | Published on 07 December 2008 - 10:11:15

Depends on the number of planes used in a game... but about half an hour should do for 2-4 planes.

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Reply #5 | Published on 09 December 2008 - 11:13:21

We played this for the first time last week ( a friend bought a copy), and we got through three games in the evening (about 3.5 hours).

That said, it was our first run through and there was an awful lot of chatting, 'chocs away chaps' banter etc., so...

Must say it was a jolly good game too, although i still prefer Algernon Pulls it Off – The Great War in the Air by Too Fat Lardies.

'A wise man doesn't know how it feels to be thick as a brick' - Ian Anderson
'One of the advantages of being disorderly, is that one is constantly making exciting discoveries' - A.A.Milne
'Beware of the man, who's god is in the sky' - George Bernard Shaw

"The secret we should never let the gamemasters know is that they don't need any rules."   - Gary Gygax
 

http://www.durhamwargames.co.uk/   

http://luddite1811.blogspot.co.uk/

 

 

Reply #6 | Published on 13 December 2008 - 18:53:58

I played with 4-6 planes and the game last until 45-60 minutes all.

It depends most how many planes you want to use for a game.

And of course also the kind of mission you want to play.

Reply #7 | Published on 13 December 2008 - 19:05:36
5
88

Luddite said:

We played this for the first time last week ( a friend bought a copy), and we got through three games in the evening (about 3.5 hours).

That said, it was our first run through and there was an awful lot of chatting, 'chocs away chaps' banter etc., so...

Must say it was a jolly good game too.

I must admit I am seriously tempted by this, and I know the local shop has a fair few of the planes in stock.

This new forum is going to cost me a bloody fortune in buying games I was previously unaware of!

Over Land and in the Firmament doth Chaose marche, and the Beneathe is not free from it..

Reply #8 | Published on 14 December 2008 - 12:03:26

Aye, me too jadrax!

We played it again last thursday.  Very interesting.

It reminds me a little of RoboRally in the method of planning.

We found however, that you seem to spend an awful lot of time maneuvering around to get into a kill position...which is fuine until you take damage that stops you maneuvering...

Also, with your turn directions / distances set, if you get two planes 'mismatched' , it can be very difficult to actually engage.

 

But its a very neat, enjoyable little game...

'A wise man doesn't know how it feels to be thick as a brick' - Ian Anderson
'One of the advantages of being disorderly, is that one is constantly making exciting discoveries' - A.A.Milne
'Beware of the man, who's god is in the sky' - George Bernard Shaw

"The secret we should never let the gamemasters know is that they don't need any rules."   - Gary Gygax
 

http://www.durhamwargames.co.uk/   

http://luddite1811.blogspot.co.uk/

 

 

Reply #9 | Published on 14 December 2008 - 23:04:57

to stop me and my dad from getting our planes mixed up when they use the same manouver deck we tear off little pieces of paper and right numbers ( 1,2,3 ) on them and then put one little piece on the plane card and one on the console so fo example a spitfire has a piece of paper on it that says 1 and its console has a piece that says 1

Reply #10 | Published on 31 December 2008 - 22:35:57
0
0

I played my first game today and with 8 players and one person running it the game took about 1 hour. That was with 3 or 4 having never played before.

 

 

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Reply #11 | Published on 01 January 2009 - 00:06:28

My kids and I play (they are seven and eight) and we have six planes...we play in about an hour or so.  When my buddy and I play, we can get two games done in about an hour or an hour and half.  Great because it's a fun way to play and visit.

Every day is an adventure, the challenge comes in trying to determine just what type of an adventure it is going to be.

Reply #12 | Published on 03 January 2009 - 20:47:58

 

http://www.youtube.com/watch?v=mjZXrXk9KH8

This engagement took us about 1.5 hours.  That included the set up and put away.  A good battle, and great fun had by all.

Every day is an adventure, the challenge comes in trying to determine just what type of an adventure it is going to be.

Reply #13 | Published on 03 January 2009 - 20:47:58

 

http://www.youtube.com/watch?v=mjZXrXk9KH8

This engagement took us about 1.5 hours.  That included the set up and put away.  A good battle, and great fun had by all.

Every day is an adventure, the challenge comes in trying to determine just what type of an adventure it is going to be.

Reply #14 | Published on 17 January 2009 - 05:33:03

My shortest round was playing the first scenario in Watch your back, me in the Neuport and my wife in the Haberstadt. We went straight for each other. First phase fireing is close enough to warrent two drawn cards each from B-deck. She draws one left rudder damage and one right rudder damage and is more or less a sitting duck for the rest of the turn. It turns out it doesn't matter though. First card I draw is an explosion. Game over after around 2 turns :)

Next game took much longer mostly due to me drawing 7 cards with 0 damage. It ends in a tie after my wife runs out of table and I goes down in the round after that due to a fire. Probably was around 30 min playing time.

Insanity is in the mind of the beholder

Reply #15 | Published on 17 January 2009 - 08:41:28
0
19

derros87 said:

my first game was about 40 mins but it was getting late and me and my dad decided to clean it up. we each had 2 planes and we got to a point where we were just chasing each other around the table lol

I've played a few like that! LOL!

It really depends on the players too, kinda like a boxing match. Sometimes it's a real quick, knock down drag out brawl that is over in 20 minutes or so. But then again, there can be that period of time where the players maneuver in an attempt to gain an advantage, kinda like boxers dancing around each other for a round or two, looking for an opening. I'm quite sure that I've had games that were 2 planes on 2 planes that went an hour, or very close to it.

Young, Rodger W., Private, 148th Infantry, 37th Infantry Division (the Ohio Buckeyes) born Tiffin, Ohio, 28 April 1918 died 31 July 1943, on the island of New Georgia, Solomons, South Pacific, while singlehandedly attackingdestroying an enemy machine-gun pillbox. His platoon had been pinned down by intense fire from this pillbox Private Young was wounded in the first burst. He crawled toward the pillbox, was wounded a second time but continued to advance, firing his rifle as he did so. He closed on the pillbox, attackeddestroyed it with hand grenades, but in so doing he was wounded a third timekilled.
       His boldgallant action in the face of overwhelming odds enabled his teammates to escape without loss; he was awarded posthumously the Medal of Honor.

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