Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...
You are here: FFG Forums /  Board and Card Games /  Runebound

Runebound
The perfect fantasy adventuring board game, infinitely expandable and replayable.
Moderator: ffgjafferFFGMarkGeckoThe Spaniard Topics: 537 | Posts: 2707
One concern about Frozen Wastes
Published on 21 January 2009 - 16:22:37

The description on the catalog page says "110 new cards." But through the previews we've discovered that there are terrain cards for the princess search and legendary item cards. There have to be decent numbers of both, which would mean that we may be looking at a total of perhaps 15 or 20 new encounters for each color level, presuming that the quest cards are included in the 110 count? That will mean running into the same encounters at least a couple times/game, which would be pretty lame for our group.

Without signature

Page 1 of 1 (10 messages) 1
Reply #1 | Published on 21 January 2009 - 17:58:42

Now that FW is for sale, hopefully someone can report soon on the card count! I've just entered the whining/negotiating phase with my better half over the need to add this to my ample game collection, so it will be a while yet before I get my paws on this one.

v

Founder, Ronan of the Mild Fan Club. Join today!

Reply #2 | Published on 21 January 2009 - 18:34:14

The Manual is up, and from a read it looks awesome.

The card breakdown:

6 Heroes

57 adventures (including Arsham)

18 Legends (Items and Allies to be discovered and not bought. They can be added to market decks and bought in other Runebound Games.)

29 Princess Clues (needed to locate the Princess.)

Without signature

Reply #3 | Published on 21 January 2009 - 23:06:15

56 adventure cards. 17 Green cards and 19 Yellow among them and those definitely include event cards and might include encounter cards. There's no way that's enough challenges to keep the game interesting. We'll be cycling the green deck 3 or 4 times, even with the added burden of travel. That's very disappointing.

Without signature

Reply #4 | Published on 22 January 2009 - 00:23:19

There aren't any encounter cards in the decks.

Reply #5 | Published on 22 January 2009 - 18:20:40

Should I be concerned that so little Runebound forum traffic translates to decrased interest in the game?  I expected a flurry of responses to the Frozen Wastes release/rules posting news...pretty much no visible excitement here.  Are we near the end of this game as far as new releases go?  I hope not!

Without Signature

Reply #6 | Published on 23 January 2009 - 09:34:44

The number of challenges is very similar and certainly no less overall compared to Sands and Sands has a lot of replayability.  Perhaps if you play with 4+ players you could burn through the decks and repeat encounters, but it seems to do well with 2-3 in my hands.   I haven't checked IoD or Midnight, but I suspect it is similar.  I would not be disappointed as we aren't being short-changed in comparison to other expansions. 

Without signature

Reply #7 | Published on 23 January 2009 - 23:20:16

I would have liked more challenge cards too, not only to stave off deck cycling per game, but also for more variation from one play to the next. Plus, this setting being one of my favorite types, I would have liked more.

But seems about fair as-is given what we get from other sets.

Ignorance is futile

Resistance is bliss

Reply #8 | Published on 24 January 2009 - 01:45:28

Jackwraith said:

56 adventure cards. 17 Green cards and 19 Yellow among them and those definitely include event cards and might include encounter cards. There's no way that's enough challenges to keep the game interesting. We'll be cycling the green deck 3 or 4 times, even with the added burden of travel. That's very disappointing.

It's a very similar mix to the Sands expansion.

Night is Falling... The Mists are Rising... Embrace the Darkness...

Reply #9 | Published on 24 January 2009 - 12:43:18

As noted, the card quantity won't affect solo players, or likely 2-players. The card count isn't much different from the base game, actually. I don't think 3 players should be cycling the deck either, unless they take a while to level up from green and yellow.

Founder, Ronan of the Mild Fan Club. Join today!

Reply #10 | Published on 24 January 2009 - 16:22:37

Well, I'll certainly admit to a bit of hyperbole. We probably wouldn't cycle the Green deck 3 or 4 times, but my concern was not so much the cycling per se but what bitva mentioned: variety from one play to the next. If that is a similar amount to the Sands and Isle expansions, then maybe it will be OK. It just seems lower at first glance.

Without signature

Page 1 of 1 (10 messages) 1
You are here: FFG Forums /  Board and Card Games /  Runebound

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS