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Hey all, we've been working to build a LCG community, starting with a base of a bunch of AGoT players who wanted more LCGs and less MtG at our comic shop; SW is really popular all of a sudden and A:NR has a following too but no one was playing CoC or W:I so I figured I'd try CoC tonight, and I have to say I really enjoyed it. Theres only two other guys that know how to play so far and we wont be playing it nearly as competitively as AGoT or SW, what should I buy after picking up a Core? Another Core, or a deluxe expansion or go straight to a few asylum packs that are really strong? I'm sure this has been asked and answered several dozen times, so if no one wants to write a lengthy response I'd appreciate if someone can just link a thread or an article telling me where to go next, I'd really appreciate it. Thanks everyone!
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. -Terry Pratchett
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Secrets of Arkham boxed expansion would be a wise purchase with 2X of each card it will help round out the first 7 factions.
You might find the deck builder at cardgamedb helpfull in making a decision.
Who knows the end? What has risen may sink,
and what has sunk may rise. Loathsomeness waits
and dreams in the deep, and decay spreads
over the tottering cities of men.
H.P.L. - 'The Call of Cthulhu'
As a fairly new player myself I started out with two copies of the Core Set and a copy of Secrets if Arkham. This is gave me 2 different story decks and room to construct 2-faction decks - since you get about 25-26 cards per faction this way and two copies of each card. The decks might not have been highly competative - but in the limited environment created they were perfect for me and friends to learn the game and we had a lot of fun.
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