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Twilight Imperium 3rd Edition
Pax Magnifica Bellum Gloriosum!
Moderator: dante9ffgjafferGeckoThe SpaniardYourBestFriend Topics: 877 | Posts: 5763
Fleet supply
Published on 16 May 2012 - 08:45:04

Example: my fleet supply is 3, I have in 2 sistems 3 destroyers

Q: can I move 3 destroyers true other system that has max fleet supply limit to another system? 

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Reply #1 | Published on 16 May 2012 - 06:18:23

As far as I'm aware, ships "in transit" don't count towards the fleet supply limit as it only affects the active sector ie, the destination of the ships. This is only going from memory though, so call me out if this is wrong.
 

In Memoriam: Lest we Forget their Brave Sacrifice, Citizens of Arkham!

Diane Stanley:  irretrievably lost in both time and space

Wilson Richards: swallowed by a moonbeast

Agnes Baker: suicide, induced by a feverish paranoia

Roland Banks: Missing, presumed dead.  Last seen in Innsmouth.

Charlie Kane: Stumbled into the maw of a moonbeast in the Black Caves

Heroes One and All

 

Reply #2 | Published on 16 May 2012 - 07:51:54

Just to make sure I understand the question…

Your fleet supply is 3. You have 2 systems EACH with 3 Destroyers in them. You want to move all three Destroyers from one system, through the other, to the other side?

There's nothing wrong with that, your own ships can pass through systems you control freely. The fleet supply is only affected by ships that finish movement in the same system. Otherwise players would effectively blockade their own ships and movement would become a complicated pinball game of bumping ships around to avoid your own fleets.

The Virus Runs Rampant

Reply #3 | Published on 16 May 2012 - 08:45:03

VirusSixZero said:

Just to make sure I understand the question…

Your fleet supply is 3. You have 2 systems EACH with 3 Destroyers in them. You want to move all three Destroyers from one system, through the other, to the other side?

There's nothing wrong with that, your own ships can pass through systems you control freely. The fleet supply is only affected by ships that finish movement in the same system. Otherwise players would effectively blockade their own ships and movement would become a complicated pinball game of bumping ships around to avoid your own fleets.

Yup, you understan it correctly, thx for the info

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