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I do have that one and whilst it summarises the rules for the action quite well, it doesn't easily explain what the special maneuvres or actions do, so it left to the GM to explain it each time. My players would like a simple reference so that they can have a look at the menu of maneuvres and actions and get ready for thier next slot.
I think the following are the ones that need to go on a quick reference sheet.
Evasive Maneuvers (Silhouette 1-4, Speed 3+), Stay On Target (Silhouette 1-4, Speed 3+), Punch It (Silhouette 1-4).Gain the Advantage (Pilot Only, Size 1-4, Speed 4+),
And now that I have seen that this only includes 4 specific options, I might take a stab at putting something together.
So, the pilot can use the same maneuvers twice on a turn? Can you also use evasive maneuvers and gain the advantage at the same time?
Also, with "Staying on Target" do you upgrade all the ability dice or just upgrade one ability die? It does not specifiy in the rulebook
Dustin said:
Also, with "Staying on Target" do you upgrade all the ability dice or just upgrade one ability die? It does not specifiy in the rulebook
Aramis
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Smith & Wesson: The original PointClick interface!
| Page 3 of 3 (34 messages) | « First page... 2 3 |