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Star Wars: Edge of the Empire Beginner Game
Gather your friends and begin your adventures!
Moderator: FFGMarkFFG_Sam Stewart Topics: 210 | Posts: 1266
New Character Sheet based on Beginner's Box Sheets?
Published on 17 December 2012 - 11:14:29
Page 2 of 2 (22 messages) « First page... 1 2
Reply #16 | Published on 22 December 2012 - 22:04:03

Little update. I've built a custom sheet repurposing the design elements into a new format. I've included the autofill function for species selection as well as adding an area in the skills section that has fillable ranks and a dice pool area. Dice pools are not coded yet. Still trying to figure out how to output a shape from both characteristics and skills in the code. 

https://dl.dropbox.com/u/45811452/EotE%20Character%20Sheet%20Project%20v1.pdf

Reply #17 | Published on 22 December 2012 - 22:12:23
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Darian Ocana said:

Little update. I've built a custom sheet repurposing the design elements into a new format. I've included the autofill function for species selection as well as adding an area in the skills section that has fillable ranks and a dice pool area. Dice pools are not coded yet. Still trying to figure out how to output a shape from both characteristics and skills in the code. 

https://dl.dropbox.com/u/45811452/EotE%20Character%20Sheet%20Project%20v1.pdf

 

Excuse me while geek out for a bit.

This is cool!

Without Signature

Reply #18 | Published on 22 December 2012 - 22:22:08

First of THIS IS GREAT! Thanks so much!

 

I did notice that I am unable to click on the second rank of the skills. It just seems to do 1 or 3. 

The probability of a successful dice roll is inversely proportional to the relative amount of negative impact its failure will have on your character.

-Murphy's RPG corollary-

Reply #19 | Published on 22 December 2012 - 22:27:21

I did find that I could get to the second rank by tabbing to it.

The probability of a successful dice roll is inversely proportional to the relative amount of negative impact its failure will have on your character.

-Murphy's RPG corollary-

Reply #20 | Published on 22 December 2012 - 22:32:18

Thanks :)

I'll take a look at the rank fields. I might have formatted them incorrectly.

Reply #21 | Published on 22 December 2012 - 23:30:00
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I think you have the wrong Wound Threshold for Twi'leks. Should be 11 + Brawn by default, yeah? Which would give a starting Wound Threshold (before XP) of 12. You have it listed as 13.

I actually haven't looked at the character folios much … are there plans to incorporate space for miscellaneous gear onto the character sheet? For comlinks, datapads, and what not?

Looks great though, good work so far.

Without Signature

Reply #22 | Published on 23 December 2012 - 11:14:29

Dylan - I'm using Gribble's reference sheets for the numbers as I don't have my book with me. Everything matches in the code with what he's got listed. If you're having issues with the numbers, try selecting the a blank entry for the species to clear everything and try twi'lek again. I've got some work to do to make the wound and strain blocks more customizable. I also plan on making a second page to cover misc gear, obligations, motivations, etc.

TacB - I made the dots in the career and rank fields a little too big. There is some overlap occuring with the different fields which is causing your error. When I get some spare time (on vacation right now) I'll reformat the sheet with smaller dots and hopefully that will fix the problem. In the meantime, try zooming in a bit on the rank areas. That may help.

BTW, I consider this a community project, so if you have any suggestions please let me know. Also, If any of you are acrobat or javascript gurus, you are more than welcome to tinker with the code to make it work better.

Page 2 of 2 (22 messages) « First page... 1 2

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