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I'm new to the game (core only) and I mostly have been learning with Shaper/HBR. Any suggestions for core Criminal/Anarch decks beyond the starters? All suggestions welcome.
Thanks!
"…it's impossible to move, to live, to operate at
any level without leaving traces, bits, seemingly
meaningless fragments of personal information.
Fragments that can be retrieved, amplified…"
William Gibson
| Page 1 of 1 (3 messages) | 1 |
For Anarchs and Criminal, usually another Core is needed to capitalize on their strengths. I've also found that Anarchs need "Trace Amounts" since the Liberated Funds is a huge asset to their resources. Beyond that, I suppose if you're using one core, focus on the Criminals. Switch out Ninja or Femme Fatale for a decoder like Yog.0. Though both ice breakers are good, the ability to bypass with Femme Fatale makes it slightly more useful. Next to that, run aggressively with Criminal and use events like "Inside Job" wisely. Beyond that, good luck.
X
personv01 said:
Switch out Ninja or Femme Fatale for a decoder like Yog.0. Though both ice breakers are good, the ability to bypass with Femme Fatale makes it slightly more useful.
You call it 'thievery'. I call it 'social justice'.
- Vandalism found in compromised server
Thanks! I have an order of Trace and Exodus on the way. But good to know that those are as good as I thought they were.
"…it's impossible to move, to live, to operate at
any level without leaving traces, bits, seemingly
meaningless fragments of personal information.
Fragments that can be retrieved, amplified…"
William Gibson
| Page 1 of 1 (3 messages) | 1 |