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Proofreading Changes
Feedback on the proofreading for the Edge of the Empire Beta
Moderator: FFG_Sam Stewartynnen Topics: 22 | Posts: 174
The Character Sheet
Published on 10 October 2012 - 22:47:00

Hi:

 

I believe that it would be swell if the Character Sheet had some space for Armor stats.

 

L

Without signature

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Reply #1 | Published on 10 October 2012 - 12:02:50

 Do you have an example of what you're thinking about? 

EDIT: my apologies…my computer was being weird and I didn't realize which post of yours I was questioning. But I suppose an example here might be of help as well. What other stats should they provide for (besides Soak and Defense)?

Reply #2 | Published on 10 October 2012 - 15:54:22

LETE said:

Hi:

I believe that it would be swell if the Character Sheet had some space for Armor stats.

L

You mean other than the "Weapons & Armor" box found on the second page?

Most of what armor does for a character is going to calculated as part of their Soak value or their Defense scores, both of which are covered on the first page.  Since a PC's weapons are already covered on the first page as well, they could use that Weapons & Armor box to note any special details about their armor, namely what modifications or upgrades (if any) have been installed to it.

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Reply #3 | Published on 10 October 2012 - 22:48:53

hi:

 

Still… the sheet needs it!  & what about a place to write down the armor's special qualities, if any?

 

 

L

Without signature

Reply #4 | Published on 15 October 2012 - 17:39:29
0
1

It would be interesting to have a place to mark the severity of each critical injury received [for Medicine/MecHanics skill use purposes] and a space to tally the total penalty for Critical Injury rolls.

Also, a space for a characters Force Rating would be appreciated.

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Reply #5 | Published on 31 October 2012 - 14:10:58
2
0

Total Encumberance and encumberance used is missing from the sheet entierly

In the beginning the Universe was created.
This has made a lot of people very angryhas been widely regarded as a bad move

Reply #6 | Published on 07 November 2012 - 14:39:11

 I found the character sheet generally substandard - I often do for games, but this one was exceptionally problematic on its face.

  • Attributes neither alphabetical nor in the same order as the book shows them.
  • excessive white space in skills section
  • lack of armor stats on front of sheet
  • combat data spread between front and back - most importantly, traits

The sheet design, as laid out, is only practical if it's the inside two pages of a folio design, rather than a single page double-sided.

A large chunk of whitespace can be freed up to be filled with the talents by a different layout, like…

Header data
Atts ___ Skills
Talents
Weapons
Wounds ___ Stress

For comparison, the current layout would be:

Header data
Wounds ___ Stress
Atts
Skills
Weapons
Experience


I don't dislike the general look, but the sheet means I'm going to be flipping the sheet in combat to use my talents effectively. For my own use, I've already done up a much different looking character sheet.

I would prefer squares or circles to the sidewise chevrons in the skill level column.

Traits could use a "tree" column, or having a group of boxes for tracking which boxes of one's opened trees have been taking.

 

 

Aramis
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Reply #7 | Published on 07 November 2012 - 22:47:00

Personally, I'd like to suggest a landscape version of the character sheet, even if it's just a PDF download.

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