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Game Mechanics
Feedback on the rules for the Edge of the Empire Beta
Moderator: FFG_Sam Stewartynnen Topics: 144 | Posts: 3073
The order of specializations purchased should not effect your point-total!
Published on 25 September 2012 - 04:51:13
Page 3 of 3 (35 messages) « First page... 2 3
Reply #31 | Published on 01 October 2012 - 08:53:23

Doc, the Weasel said:

A cleaner way would be to have non-career specs cost just 10 xp more than an in-career one (5*num of specs +10). 

 

 idea - being a player in a current EotE campaign its frustrating to feel like I have to jump to an out-of-career specialisation first …unless I want to shorthand myself on xp …

Our WFRP campaing (on hold): 'Edge of the Storm' javascript:void(0);/*1329413582683*/

 

Our EotE SW campaign (just starting): 'Smuglers Delight' www.obsidianportal.com/campaigns/57238
 

Reply #32 | Published on 07 February 2013 - 00:57:55
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Your mistake…let you characters progress the way they want to make the character they envision…

 

Its your job to empower their ability to play the game they want within reason.  It is completely reasonable that if my smuggler wants to become a medic, then you as the GM should allow that possibility to happen…

Without Signature
Reply #33 | Published on 07 February 2013 - 00:59:00
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Argh…a reply to a specific post still goes at the end? 

Grrr…that last post was in response to the guy who said he wouldn't let any player take an out of class specialty without a darn good reason…

Without Signature
Reply #34 | Published on 07 February 2013 - 01:00:15
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As for the problem at hand…it isn;t that big a deal…assuming the devs don't fix this…which they probably will…it isn;t hard to house rule it out.

 

A fixed addition for out of class after the multiplier is easy and balanced.

Without Signature
Reply #35 | Published on 07 February 2013 - 04:51:13

mjprogue1 said:

Argh…a reply to a specific post still goes at the end? 

 

That's pretty typical BBS mode of operation. And has been for decades, except for a few odd ones (the old CIS and Delphi Forums come to mind)

mjprogue1 said:

Grrr…that last post was in response to the guy who said he wouldn't let any player take an out of class specialty without a darn good reason…

I agree, that's unreasonable as a GM. Archetypes, however, are part of Star Wars, and meshing them is always something to consider carefuly. Ask "Why?" 

Aramis
-=-=-=-=-

Smith & Wesson: The original PointClick interface!

Page 3 of 3 (35 messages) « First page... 2 3

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