Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...

Game Mechanics
Feedback on the rules for the Edge of the Empire Beta
Moderator: FFG_Sam Stewartynnen Topics: 144 | Posts: 3073
How Does Someone Speak Another Lauguage?
Published on 28 August 2012 - 00:28:01
Page 3 of 3 (32 messages) « First page... 2 3
Reply #31 | Published on 08 November 2012 - 23:56:56

Donovan Morningfire said:

aramis said:

I'd rather see a "Knowledge (Languages)" than wrap it in xenology. I know several polylingual types who are completely  clueless about cultures… and a couple cultural anthropologists who are essentially monolingual.

 

And, given the lack of an unskilled penalty, it's perfectly reasonable to use a single skill with task to know a given language.

 

 

Agreed, which was why my suggestions were either to use Education, or just straight Intellect.

I suppose if you really are concerned with tracking what languages a character can speak, a separate Knowledge skill would work, but there's then the question of which careers and specializations get it as a career skill.  Or should it just be a "universal skill" that anyone can purchase as though it were a career skill?

I could see Education working, but I went with Xenology as a gut feeling after reading the descriptions.  In particular, the first bullet-point and final paragraph speak directly toward communicating with a species and/or culture.

Of course, the game does explicitly 'leave space' for new skills to be added, so creating a Knowledge (Languages) skill is a perfectly reasonable route if it fits your game.  (Just be aware of how much extra XP it will cost for your players to buy into a skill that doesn't exist in *any* class or specialization's lists.)

Lightsaber: Is it an elegant weapon from a more civilized age, dangerous Jedi paraphernalia,the galaxy's best utility knife?

Reply #32 | Published on 07 February 2013 - 00:28:01
0
0

I went into this in detail in the other forum…but basically use Lore: Xenos to determine if a character speaks a newly encountered language…then just record it for future referance.

 

C3PO is back in business since he would rarely fail this but everyone would know some here and there…

 

Works like a charm

Without Signature
Page 3 of 3 (32 messages) « First page... 2 3

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS