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Game Mechanics
Feedback on the rules for the Edge of the Empire Beta
Moderator: FFG_Sam Stewartynnen Topics: 144 | Posts: 3073
Character Creation Feedback Thread
Published on 22 August 2012 - 17:06:14
Page 16 of 16 (228 messages) « First page... 13 14 15 16
Reply #226 | Published on 08 December 2012 - 02:54:17
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Just a thought on the whole "characteristics vs skills" debate.  I understand what folks mean in thinking "raise the attributes and you're better off than putting the points in skills".  However, wouldn't having points in a given skill potentially offer the addition of Boost dice when using them?  It would make more sense in my opinion to use them this way since having specific training or experience in a given skill would create an advantage over someone with just a high attribute.  Sure, with the high attribute you're getting additional ability dice which ultimately leads to success, but the boost dice also have a couple success symbols along with 4 advantage symbols.  Judging by the description of boost dice, this seems a very appropriate use for them.  In which case, skill points not only add to your general dice pool in the normal way, but could also add to it using boost dice on top of the normal way…  

 

Just curious what others think of this.

Without Signature

Reply #227 | Published on 08 December 2012 - 09:20:29
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Never mind…I made this post at 4 in the morning after reading this entire thread in one sitting, I'm sorry.  :)

As soon as I laid down to go to sleep I thought, " Wait a minute, that just makes the dice pool excessively large for one, and for two,skills are already rep'd by the upgrading of dice.  Boost dice are just tiny bonuses from small situational things.  As you all were. Please skip over my nonsense =P

Without Signature

Reply #228 | Published on 08 December 2012 - 17:06:14

djext1 said:

Never mind…I made this post at 4 in the morning after reading this entire thread in one sitting, I'm sorry.  :)

As soon as I laid down to go to sleep I thought, " Wait a minute, that just makes the dice pool excessively large for one, and for two,skills are already rep'd by the upgrading of dice.  Boost dice are just tiny bonuses from small situational things.  As you all were. Please skip over my nonsense =P

Hey, it reminds me - the thing I liked least about WFRP3 was stance dice and swapping dice.

I'm none too fond of it in EotE, but it does keep the dice pool size down.

 

Aramis
-=-=-=-=-

Smith & Wesson: The original PointClick interface!

Page 16 of 16 (228 messages) « First page... 13 14 15 16

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