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Star Wars: Edge of the Empire Beta
Lead a band of explorers and help shape the fate of the galaxy!
Moderator: FFGMarkFFG_Sam StewartGeckoynnen Topics: 250 | Posts: 4452
Obligation
by mwodom
Published on 28 October 2012 - 12:46:53
Page 2 of 2 (19 messages) « First page... 1 2
Reply #16 | Published on 30 October 2012 - 09:46:42
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despite our group having an obligation score in the upper 70s, we have yet to roll poorly on our obligation roll.(only played 2 sessions thus far) Just to clarify, what is the penalty for it coming up, I have heard it said that XP cant be spent, However XP cant normally be spent until between sessions anyway unless there is downtime in the story which there rarley is. IS this XP spending restriction for the whole session, or just iuntil the circumstances are resolved( such as paying some of your debt or dodging the bounty hunters chasing you or just killing them outright).  To me there doesnt seem to be a real penalty other than something happens that adds the offending obligation to the current storyline as a plot point.

In the beginning the Universe was created.
This has made a lot of people very angryhas been widely regarded as a bad move

Reply #17 | Published on 30 October 2012 - 10:20:10

Sirkamina said:

despite our group having an obligation score in the upper 70s, we have yet to roll poorly on our obligation roll.(only played 2 sessions thus far) Just to clarify, what is the penalty for it coming up, I have heard it said that XP cant be spent, However XP cant normally be spent until between sessions anyway unless there is downtime in the story which there rarley is. IS this XP spending restriction for the whole session, or just iuntil the circumstances are resolved( such as paying some of your debt or dodging the bounty hunters chasing you or just killing them outright).  To me there doesnt seem to be a real penalty other than something happens that adds the offending obligation to the current storyline as a plot point.

You can't spend XP if the total party obligation rises above 100. Since your party is at 70, even if someone's obligation does come up in that week's adventure, they can still gain and spend XP normally. The negative of obligation coming up is something complicates the adventure (bounty hunters show up to get their guy, loan shark shows up to collect on the debt, family calls with some problem that needs to be dealt with, etc…).

Reply #18 | Published on 30 October 2012 - 11:30:42

awayputurwpn said:

 Yeah, the point that no player may take more extra obligation than their original starting value is often overlooked for some reason.

i will say, though, that it doesn't make much sense. Why allow a PC in a 6-player game only 5 extra obligation max, while a PC in a 3-player game can add on 15 extra obligation? Power gaming doesn't really come into play here, does it?

Well, as said, to stop total Obligation getting to silly levels, and also as there are more players the more the party will cover more roles and so probably need less extra xp and the like before hand: So a large party would be made up of a group of specialists, while a smaller party is made up of more generalist characters. The more generalist characters will need more xp to make their characters.

Without Signature
Reply #19 | Published on 30 October 2012 - 12:46:53
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Kallabecca said:

Sirkamina said:

 

despite our group having an obligation score in the upper 70s, we have yet to roll poorly on our obligation roll.(only played 2 sessions thus far) Just to clarify, what is the penalty for it coming up, I have heard it said that XP cant be spent, However XP cant normally be spent until between sessions anyway unless there is downtime in the story which there rarley is. IS this XP spending restriction for the whole session, or just iuntil the circumstances are resolved( such as paying some of your debt or dodging the bounty hunters chasing you or just killing them outright).  To me there doesnt seem to be a real penalty other than something happens that adds the offending obligation to the current storyline as a plot point.

 

You can't spend XP if the total party obligation rises above 100. Since your party is at 70, even if someone's obligation does come up in that week's adventure, they can still gain and spend XP normally. The negative of obligation coming up is something complicates the adventure (bounty hunters show up to get their guy, loan shark shows up to collect on the debt, family calls with some problem that needs to be dealt with, etc…).

 

Don't forget that if Obligation comes up, every character lowers their Strain Threshold by 1 for the encounter. The character who's obligation was rolled lowers it by 2. 

If you roll doubles, the strain threshold penalty doubles. 

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Page 2 of 2 (19 messages) « First page... 1 2

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