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Feedback on proofreading for Only War
Moderator: FFG Andy FischerFFG_Sam Stewartynnen Topics: 23 | Posts: 318
Chapter V: Talents and Traits
by ffgMark
Published on 22 June 2012 - 02:06:03
Page 2 of 2 (25 messages) « First page... 1 2
Reply #16 | Published on 11 July 2012 - 13:26:03

There is a Prosanguine talent that has Autosanguine as a prerequisite.  It's a lovely talent, I'm sure, but there appears to be no Autosanguine anywhere, either in Talents, Traits, or Cybernetics.  Am I missing something, or did something get let out?

Make a plan.  Screw it up.  Shoot everything with shotguns.

Reply #17 | Published on 11 July 2012 - 13:28:52

On page 104, under the Precise Blow talent, "category" should probably read as "prerequisites."

Make a plan.  Screw it up.  Shoot everything with shotguns.

Reply #18 | Published on 11 July 2012 - 13:32:31

On page 93, under Ambidextrous, "to make the distinction mute" should read "to make the distinction moot."

Make a plan.  Screw it up.  Shoot everything with shotguns.

Reply #19 | Published on 11 July 2012 - 13:39:55

Under Medals and Honors on page 217, the Medallion Crimson gives a benefit that grants a bonus Wound that's refreshed at the beginning of each engagement.  What, specifically, is an engagement?  Is it an individual battle, a series of battles in one place, a campaign?  A bit of clarification would be good.  If you're stealth assaulting an enemy stronghold, and get into three or four separate fire-fights in the process, does the bonus wound refresh at the start of each fire-fight, or just at the start of the first one?  It's a minor point, sure, but best to spell things out.

Make a plan.  Screw it up.  Shoot everything with shotguns.

Reply #20 | Published on 16 July 2012 - 07:16:58

More of a nitpick, but the Never Die Talent used to be called Duty Unto Death in Deathwatch, then got the name changed in Black Crusade because Heretics don't care much about Duty. I believe it's name should be changed back to Duty Unto Death in Only War.

Iron within, Iron without!

"it wouldn't be 40k if no skulls were involved"

-Cifer

Reply #21 | Published on 25 July 2012 - 15:52:20
0
0

 

Table 5-6 is inconsistent with the vehicle sizes used elsewhere in the game.

 

Massive (7) (Battle Tank) : +30 To hit modifier

Immense (8) (Land raider): +40

Monumental (9) (Baneblade): +50


while in chapter 6:
Sentinal: Size Hulking
Leman Russ: Size Enormous
Baneblade: Size Massive

 

Without Signature
Reply #22 | Published on 28 July 2012 - 01:30:18
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0

JCV said:

 

 

Table 5-6 is inconsistent with the vehicle sizes used elsewhere in the game.

 

Massive (7) (Battle Tank) : +30 To hit modifier

Immense (8) (Land raider): +40

Monumental (9) (Baneblade): +50


while in chapter 6:
Sentinal: Size Hulking
Leman Russ: Size Enormous
Baneblade: Size Massive

 

 

 

It is the opposite. Table 5-6 is correct. Vechicles size in chapter 6 are wrong [too small]. It makes no sense that Leman Russ is enormous exactly as Ravener. Simple solution = make all vechicles one size bigger.

Your honour is your life. Let none dispute it.

Reply #23 | Published on 11 August 2012 - 07:19:21

Page 92

Specialist Talents

Valhalan should be Valhallan

Death awaits the unwary

Reply #24 | Published on 13 August 2012 - 00:25:22

Page 100

Hammer Blow

The last sentence needs a full stop.

Death awaits the unwary

Reply #25 | Published on 13 August 2012 - 02:06:03

Like Precise Blow

Page 107

Two-Weapon Wielder

Category should be Prerequisite

Death awaits the unwary

Page 2 of 2 (25 messages) « First page... 1 2

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