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@LazerTracer
Theres almost completely no point in taking 'well provisioned' as a doctrine if it doesnt help with later requisitions. Perhapse +5. I would also be nice if we could chose the type of grenade, considering some regemental types will already have allot of some grenade types.
You are aware that you can always refill your standard kit? Meaning you'll start every mission with more clips, more grenades and more rations….
Ceterum Censeo Dezmond Ignorandum Esse.
Hardened Fighters (page 32)
[…]
Standard Regimental Kit: The regiment may replace its
standard melee weapon with either a Primary Weapon of
Common Availability or better, or it may apply the monoedged
upgrade to its standard melee weapon.
Primary Weapons are called Low-Tech Weapons by now.
Ceterum Censeo Dezmond Ignorandum Esse.
The Regimental Training Doctrine "Fieldcraft" (p. 31-32) should be renamed. Confusing since it is also the name of an Aptitude.
"Eradico Pravus!" Vindikator Warcry
Eradico Pravus said:
The Regimental Training Doctrine "Fieldcraft" (p. 31-32) should be renamed. Confusing since it is also the name of an Aptitude.
Or they should give it the Aptitude Fieldcraft or Perception (since it is tied to Fieldcraft). Which I think would be better, since both Survival and Navigation have nothing to do with Agility.
Without Signature
TCBC Freak said:
>
>Or they should give it the Aptitude Fieldcraft or Perception (since it is tied to Fieldcraft). Which I think would be better,
>since both Survival and Navigation have nothing to do with Agility.
.
Not a bad idea. One of my players assumed he was "doubled up" on Fieldcraft since he received it as an aptitude AND the group chose Fieldcraft as a Training Doctrine.
As for the other benefits of Fieldcraft Training Doctrine: They are a "jungle regiment" so getting to re-roll the Survival and Navigate Tests does make sense.
"Eradico Pravus!" Vindikator Warcry
Well, in terms of an actual *proofreading* feedback…
Page 16:
"regiments are raised either as part of the tithe that all worlds contribute to the Imperium, or as necessary from worlds within a particular distance of a newly-opened warzone."
First letter needs to be capitalized.
You gonna get PURGED!
Page 28, Regimental Homeworlds, Penal Colony
Under the Honour Amongst Thieves entry: one of the talent options is Pity the Weak. Pity the Weak does not exist in the Only War rulebook, it can be found (if I recall correctly) in Black Crusade.
Check out the Wiley Report at wileyreport.com
In schola progenium regiment homeworld it says:
expectation, one their lives have been
directed towards for the years of their tutelage
Shouldnt that be "once"?
Without Signature
This may be an artifact of language, but in several places I see the expression
"One *item type* of common availibility or better."
Now I assume that means common availability or more eaily available? Because simply everyone I've shown it to have instantly gone "Oh, great, I'll have a melta then!" with various degrees of mirth. The "better" part appears to refer to the item, not the availability.
Would a change of words be possible, please?
Tenebrae said:
This may be an artifact of language, but in several places I see the expression
"One *item type* of common availibility or better."
Now I assume that means common availability or more eaily available? Because simply everyone I've shown it to have instantly gone "Oh, great, I'll have a melta then!" with various degrees of mirth. The "better" part appears to refer to the item, not the availability.
Would a change of words be possible, please?
This a pure failure of basic reading comprehension on the part of those you have shown apparently.
"Common availability or better" has one meaning: things commonly available or those things that are more easily/readily available. Something that is more rare than common does not have better availability.
ItsUncertainWho said:
Tenebrae said:
This may be an artifact of language, but in several places I see the expression
"One *item type* of common availibility or better."
Now I assume that means common availability or more eaily available? Because simply everyone I've shown it to have instantly gone "Oh, great, I'll have a melta then!" with various degrees of mirth. The "better" part appears to refer to the item, not the availability.
Would a change of words be possible, please?
This a pure failure of basic reading comprehension on the part of those you have shown apparently.
"Common availability or better" has one meaning: things commonly available or those things that are more easily/readily available. Something that is more rare than common does not have better availability.
No, it's ambiguous and therefore a poor word choice. Better carries a clear connotation of superior quality, and it therefore confusing when used to mean "more readily available." The phrasing used in the favored weapon entry of the update is better, "mat not have an Availability higher than Very Rare."
Sadly the immediately preceding entry still uses the ambiguous word "better." Also "mat" should clearly be "may."
They should come up with a still stock phrase with no confusing connotations and apply it universally. I suggest "must have an availability rating no less common than xxxxx."
The trouble is that the availability rating is an ordinal system with a more difficult rating indicating a better quality item. Heck they are even listed from the easist to the hardest from top to bottom on the chart so even higher/lower is potentially confusing.
At the very least they should change from saying "better" to your own phrase of "better availability" but I promise you will still see rules lawyers try to persuade the GM that it means better quality.
From p. 17, under the bullet "Starting Aptitudes":
"It is possible for a character to gain an Aptitude twice—once
from his regiment, and once from his Speciality—if this
happens, he may select any one additional Aptitude that
shares its name with a Characteristic."
I found this hard to get my head wrapped around until I realized there are different types (Characteristic and Skill) of Aptitudes. The paragraph in question does say "see page 64" for information on Aptitudes. But I think some confusion might be easily cleared up by delineating between the two. To better understand what I'm trying to say, look at Characteristic Aptitudes (Table 3-15) and Skill Aptitudes (Table 3-17) found on pp. 66-67.
Suggested clarification added in brackets (although I'm not sure it covers every possibility through CharGen):
It is possible for a character to gain [a Characteristic] Aptitude twice—once
from his regiment, and once from his Speciality—if this
happens, he may select any one additional [Skill] Aptitude that
shares its name with a Characteristic.
"Eradico Pravus!" Vindikator Warcry
Read page 65. There is only one set of aptitudes, which come in two flavors. There are 9 aptitudes that share a name with a characteristic: Weapon Skill,
Ballistic Skill, Strength, Toughness, Agility, Intelligence, Perception, Willpower, and Fellowship, and there are 9 other aptitudes that are general topics: Offense, Defense, Finesse, Psyker, Tech, Knowledge, Leadership, Social, and Fieldcraft.
There is also a General aptitude that everyone has, for 19 in total.
Every Skill, Talent, and Characteristic advance has it's cost determined by which of these 19 aptitudes the character posseses, there are not seperate lists of aptitudes for skills vs talents vs characteristics.
Andor said:
There is also a General aptitude that everyone has, for 19 in total.
Every Skill, Talent, and Characteristic advance has it's cost determined by which of these 19 aptitudes the character posseses, there are not seperate lists of aptitudes for skills vs talents vs characteristics.
OK, Thanks Andor. Actually your little description quoted above would go a long way towards an improved conceptual understanding of Aptitudes. The way the Aptitude section is written right now one must do some inferring to figure things out, I feel.
But does the paragraph I quoted from p. 17 use the term Aptitude correctly? For example at CharGen a PC chooses Weapons Specialist which grants Agility as an Aptitude. The party chooses Combat Doctrine of Survivalist** which also grants Agility. The player does not choose one of the 19 Aptitudes listed up above, right? Wouldn't he actually add one of the SKILLS (like the ones listed on Table 3-17) that shares the Aptitude agility (like Acrobatics or Dodge)?
So I guess I'm saying the p. 17 paragraph should be tweaked slightly or the Table 3-17 should be renamed or something.
Sorry if this is the wrong forum page or if I'm totally oblivious and wasting people's time. Andor or anyone else who can further clarify, please do so. Thanks!!
**Survivalist is new name of the Doctrine per errata. Old name was Fieldcraft (p. 31-32)
"Eradico Pravus!" Vindikator Warcry
Oh I see your point of confusion.
No, if you double up on aptitudes, in the way you describe you get to select another aptitude of your choice from the set of 9 aptitudes that share the name of a characteristic.
So your Specialist doubles up on the Agility aptitude, you can't have the same aptitude twice so he selects another. He could choose Toughness (for example) but not Offense, because Offense is does not share a name with a characteristic. It could be put a little better, but I think most groups will figure it out.
It's possible to have up to two bonus aptitudes, but each character only gets two of the non-characteristic aptitudes. Except for Ratlings for some reason. Those little bastards are OP. 
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