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Dust is greatly under appreciated. It has a much more strategy that more popular Global Domination games such as Risk. It adds the complexity of production managment without the time lines of Axis and Allies. It has a simple resource management without the tediusness of such games like Command and Conquer.
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We should add that to our quazi-weekly game night so I can give it a whirl.
Gin Makes a Man Mean...
I def. need to check this one out... love the theme. :)
If you want the best, Bauhaus! -Old Bauhaus proverb.
I concur. If Dust is added to Semi-Weekly Game Night, I might attend again. Wife, or no wife... ^_^
Now, sir. We'll talk, if you like. I'll tell you right out, I am a man who likes talking to a man who likes to talk. - The Maltese Falcon
Yakuza said:
I concur. If Dust is added to Semi-Weekly Game Night, I might attend again. Wife, or no wife... ^_^
Haha.
BTW dude. I see you like Cold War. Me too man! It's one of those games that I play regularly with a friend of mine. One of the best silver line games at least.
If you want the best, Bauhaus! -Old Bauhaus proverb.
Yeah, I've been wanting to check Dust out for ages. It's just so darned expensive though...
My problem with DUST (besides the struggle to get the box open
)it that is has this
interesting theme,which the game totally ignores.You get no sense of the Weird WWII
setting its just a generic world conquest game.
If you like RISK on steroids type games go for it,but if your looking for
a game that is about the DUST world you'll be disapointed
OD
The way of iron and the ax,
this Dwarf's tale nears told.
Now extract their cruel tax,
the stone grows cold..cold...cold
Old Dwarf said:
My problem with DUST (besides the struggle to get the box open
)it that is has this
interesting theme,which the game totally ignores.You get no sense of the Weird WWII
setting its just a generic world conquest game.
OD
That was my problem. I was expecting a huge amount of theme in the game, since I am a big fan of games FFG games such as Arkham Horror, A Game of Thrones and Tannhäuser. Unfortunately, the game mechanics don't give you a real sense of being in the world they've crafted. For my money, the superiour alternate-history game is definitely Tannhäuser.
Vae victus
I was happy about near no theme ingame. Just plain war. Great.
Have one of you every played with phases for all players? So all do production, all movement and then all fight? We had problems with the downtime and I think that could solve it, but I didnot tried it yet.
As long as it's three player, and not the original RISK, I'm interested. I'm going to pick this up at my lfgs next time. Fo sho :p
If you want the best, Bauhaus! -Old Bauhaus proverb.
I love it as well and agree it is greatly under appreciated. Scratches the Axis and Allies itch without having to take forever to set up and play.
"Spartan spawn, sworn, raised for warring."
This is definately one of my favorite games. It does great as a small strategy war game and light enough to get a group together of players who are not used to large scale miniature war games.
Variant TI3 Files any can download on Mediafire:
tiny.cc/KqtGn
What are the main difference between Dust/ Axis & Allies/ and Risk? I mean i get that they're difference games but what puts Dust over the top cause I play Risk with my friends and I may think about getting this if it seems to be something we may enjoy.
People usually trade real freedom for security, because it is the natural order of man-kind"
-John Locke
"My heart belongs to me"
-Roxas
This offers more tactical choices than Risk but still within a framework of fairly easy rules, fast playing time, global conquest, the fun of armies sweeping across vast territories. It also adds a resource production mechanic that is well integrated and not at all cumbersome but gives more depth to the game than Risk has--again still staying within a Risk-like playing environment. It's Risk+.
On the other hand, I have to concur with earlier statements that the theme is dropped. I felt no immersion in the game world at all and felt that the Dust storyline was underused. More theme and color in the game to give a sense of actually playing in the Dust world would have been appreciated.
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I was really suprised by how much I enjoy this game. It really seems like a lot of people passed it by without giving it a second look. I'm glad my girl was dead set of picking it up because it has easily become one of my favorite wargames.
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