**And I went and deleted the quote box by accident, dang. Editing posts on these forums is tricky business. I'm starting to despise their quoting system….
Welcome to FFG Forum.. WORST FORUM SOFTWARE EVER!!!
The trick is that when you edit a post, you can not put in new quotes… so be carful with your submit button. If you want to use multi quotes you can… you need to quote a post, then copy all the text b4 submitting, then quote the next one…. and paste it into the new posting box…. when you do a submit it should work.. but if you ever edit.. you can not add new quotes and editing them is a real pain as well..
The site badly needs a way to switch to code mode at least it is the formatted posting boxes that screw everything up!
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Sick of FFG terrible forum software? Why not try chatting at CardGameDB a site dedicated to Living Card Games and at the moment criminally under populated. Lets all move to that forum!!
Brad Harrington said:
Err, well, kinda… it's more of a priority system than a clear flow like that.
Constant Abilities are always in effect so before any Conditional or Paid Triggered Ability can be triggered you have to check to make sure there isn't any Constant Ability effects to resolve.
Each scenario is unique since a Conditional or Paid Triggered Ability may result in a game state where a Constant Ability effect now "matters" or a Conditional Trigger may now have its conditional met.
And we haven't taken into account Prevent or Avoid abilities :)
Haha, I'm just going to file this under "You say potato…" for now and call it a day. There are probably very, very few scenarios where the distinction would make a difference.
Watch this. It'll be funny.
Official answer from Lukas (I wasnt expecting a reply so quick…)
The Tollbooth would be trashed before its conditional ability triggered. You have two different constant effects (Ice Carver and Parasite) which combine to knock it off before the Tollbooth can force the Runner to pay credits.
Datasucker counters could not be used until after Tollbooth's ability. "When encountered" conditional abilities are resolved before there is an opportunity to trigger paid abilities. Hope that helps,
All that we have to decide is what to do with the time that is given to us.