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This game has ZERO local organized play support. If I cannot find a diverse group of players to play with, I cannot play. Heck, even this own message board is being used more for a player locator than an actual discussion form.
And the championship support being offered for this game is good- if only it was *clear* where it was being held. (http://www.fantasyflightgames.com/edge_news.asp?eidn=3546)
I do not have doubts that the game is good. On the other hand, it does not matter how good a game is if you cannot convince players to get together and play it.
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the game hasn't even been out for a week. My flgs sold out of its initial order so they'll start demos once they have it fully in stock. I think you're bring silly with a week old game.
Without Signature
If you want to get players together then do it. FFGs organized play is not like magic or WoW if that is what you are looking for.
Also it clearly says those events are in Roseville, MN. At the FFG center. Says it right there in the third paragraph of the linked page you posted.
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Truth be told MS, no game aside from Magic, Yugioh, Pokemon are likely ever to really have a consistent play group unless you have people passionate about the game and its company there to support it.
Hence, you will only ever be playing those three, or other games that haverk passionate players behind them in your area, reaping the benefits of another committed player's strong efforts of supporting it. Nothing wrong with that at all! I've been in the same situation with many games in the past, but, sometimes, I have stepped in and tried to get balls rolling for various games. It's kind of fun (but exhausting).
And do not discount the idea of just picking it up to play it with close friends, school mates, or set up a table at the game's store and say "hey. YOU! Sit down and play this with me. Its fun!".
Fight On
Also regarding championship. Roseville Minnesota. I'm trying to go. (and that information was at the bottom of that article in ittalics)
Fight On
Toqtamish said:
True. However, the who/where/when/what/hows of any event listing should be front and center. I am not going to read that far if I don't have a reason to.
Yeah I know, I thought it was kind of silly how hidden it was…
Wait… wha… you're not going to read that far if you have no reason to? But…. you had a reason, the reason being because you cared enough to know and bothered asking us?!? … You're just upset that it was in a weird place and there's no local player base and just lashing out now, aren't you?
Fight On
msdttt said:
Toqtamish said:
True. However, the who/where/when/what/hows of any event listing should be front and center. I am not going to read that far if I don't have a reason to.
Without Signature
If your FLGS carries the game, and it is selling well at all, go to the management of the store and express your wishes to begin a weekly tournament scene. If they are smart, I'm sure they will be more than happy to work with you, and if enough of a showing comes in, I'm sure they will even offer prize support in some form. Good luck.
"A wizard is never late, Frodo Baggins. Nor is he early. He arrives precisely when he means to."
msdttt said:
This game has ZERO local organized play support. If I cannot find a diverse group of players to play with, I cannot play. Heck, even this own message board is being used more for a player locator than an actual discussion form.
And the championship support being offered for this game is good- if only it was *clear* where it was being held. (http://www.fantasyflightgames.com/edge_news.asp?eidn=3546)
I do not have doubts that the game is good. On the other hand, it does not matter how good a game is if you cannot convince players to get together and play it.
You have no friends?
This isn't a CCG where you need a thousand people with their own decks and enthusiasm to play. You can rock this like a board game -- the core supports two decks, with several options (12 distinct match-ups) .
Without Signature
Oh, Combinatorics!
I just grabbed a dude that played magic a few times and brought my starter and we walked outselves through a game. He made a run on my HQ and hit a snare and died. That was sad. Future reference: Never make a run on anything with less than 3 cards?
Fight On
i don't know about NEVER. Better safe than sorry, but Netrunner is full of risks. its at best 3 out of 45 cards, only a 1 in 15 chance of accessing it overall. You want to feel your way around. It is kind of sad for a new player to get such a bad beat. Hopefully it hasn't turned him off completely.
That happened to me, got flatlined with a superior board position. In a way that is what made me want to come back for more. The game stretched my thought and reason beyond convention. I fracked those a-holes at Jenteki the second time I ran with Anarch, so the fight is still alive!
I have harnessed the shadows that stride from world to world to sow death and madness...
So if I'm reading the OP right…
"Someone organize my playgroup, I don't want to. Oh, and someone else read for me."
Please be sure to check out my extensive trade lists for Game of Thrones (and other games) at www.tradecardsonline.com/user/the1gwiz
the1gwiz said:
So if I'm reading the OP right…
"Someone organize my playgroup, I don't want to. Oh, and someone else read for me."
yup…that pretty much sums it up.
Without Signature
the1gwiz said:
So if I'm reading the OP right…
"Someone organize my playgroup, I don't want to. Oh, and someone else read for me."
While this is certainly a snarky and derisive way to react to the original post, there *is* a worthwhile point to make along similar lines to the OP.
And that is that strong local tournament scenes drive sales like nothing else. And if the publisher wants, it can encourage said scenes.
FFG seems to be pushing its new products (and a few of its more popular older ones) at the convention level, and that's good. But it's not as good as trying to build local support for their product.
Magic didn't become a tournament staple that has endured for nearly two decades now by accident. It didn't spontaneously develop that tournament scene. It was deliberately and craftily planned to incentivize local stores to run tournaments, and leverage that exposure to boost sales and popularity. And it wasn't the FLGSes that came up with that plan.
I'd love to see FFG take some notes and work with stores on a regional and then a local level to establish a strong organized play scene. They've got some properties that could most likely support it, even if it ends up starting small. But sponsoring tournaments at two or three conventions a year isn't enough if that's the goal. It's a great way to drive sales at the convention, but it does nothing for high-level exposure at the local level -- it's preaching to the convention-going choir, and any buzz generated when they go home would have been generated anyways provided you got the sales at the convention in the first place. Putting the games on the tables of the FLGSes during the three hundred fifty other days of the year is what's important. And you don't do that by sponsoring 4 tournaments a year.
Without signature
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