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WittyDroog said:
Well, 1: I don't think that needs to be an enormous problem. A lot of the art features people having augetic eyes and random tubes sticking out of their heads and heavily decorated uniforms and weird techno-gubbins all over, so I don't think having the guns the same would be an enormous problem.

2: I think it is worth making any needed adjustment to the fluff in order to keep the game relevant. I feel sorta the same about incorporating things like mobile phones and the internet in to the setting. On the one hand, it is easy to say that the masses in 40k don't have access to such things. On the other, ubiquitous telecommunications are so much a modern part of life it is worth reexamining the setting in order to find a way to make them work.
...every single one of them is a Space Marine, a guy who single handedly can take on a modern infantry division with ease... -Alan Merrett, Head of IP, Games Workshop
AluminiumWolf said:
WittyDroog said:
Well, 1: I don't think that needs to be an enormous problem. A lot of the art features people having augetic eyes and random tubes sticking out of their heads and heavily decorated uniforms and weird techno-gubbins all over, so I don't think having the guns the same would be an enormous problem.
2: I think it is worth making any needed adjustment to the fluff in order to keep the game relevant. I feel sorta the same about incorporating things like mobile phones and the internet in to the setting. On the one hand, it is easy to say that the masses in 40k don't have access to such things. On the other, ubiquitous telecommunications are so much a modern part of life it is worth reexamining the setting in order to find a way to make them work.
1. That picture you posted is of an Inquisitor (who has nigh on infinite resources and can do whatever they damned well please!) and indeed most of the artwork that exists for 40k are of the special few that rise above the countless trillions of boring, mundane souls in the Imperium and beyond to some level of success and glory and survival and fame. Arguing that trooper Joe Bloggs should be able to tweak his lasgun's internal focal lense settings and add a red dot scope to it because the people that run the Imperium have bionics is a moot point.
2. Changing a setting to modernize it can be entirely catastrophic and only done by the IP holders. Look at how many classic theatre productions and pieces of literature have been updated for the 20th and 21st century and just been utter rubbish. Then ask yourself how many of those modernizations would have gotten the go ahead if the original author was still alive.
Games Workshop are the only ones who will authorize the publication of any material that includes 'modernization' as it would drastically alter the setting. And remember that absolutely anything printed with a GW and 40k logo somewhere in it is considered canon - each piece of 40k literature is written from certain characters perspectives and no character knows EVERYTHING about the setting.
"Only the insane have the strength enough to prosper. Only those who prosper may truly judge what is sane."
Lots of people in 40k dress like that though:-




And particularly:-

(For that matter Chapter House (spit) make these things, which I think could be improved but give an idea of how this could look. Needs more Gothicness though.)



...every single one of them is a Space Marine, a guy who single handedly can take on a modern infantry division with ease... -Alan Merrett, Head of IP, Games Workshop
From what people have said it sounds like its already possible for people to customise the base weapon for their group which I think solves most of the customization thing for me (I don't like the idea of snowflake guardsmen but like the idea of snowflake regiments). Though I think that marksmen/snipers and so on should be able to have a somewhat more flexible approach.
The rest of the customization for me should be rather like how soldiers customize their weapons and equipment in the field, like the hillbilly armoured humvees in Iraq, like the full auto M1 carbines that were modified during WWII and Korea, like better sights that you steal, loot, buy or bribe to get or hell like the better boots that British soldiers had to buy in field in Iraq!
For me with the guard regiments should have uniform equipment within that regiment, individual specialists, officers and so on should have some lee way but for the majority of troops customization should come with experience, the longer your around and the more fighting you've seen the more divergent your gear would get.
If you take any real world, or video game, customization have certain points of adjustments
-Triggers (internal): Lasguns have a switch which goes: 1 Safety, 2 Semi-auto, 3 Full-auto and some might have 3 round bursts
-Gas system (internal): Non-existent in lasguns
-Barrel (internal): might be able to customize this as you could probably unscrew it and screw in something shorter or something longer for their needs
Magazine types: hellgun, hotshot and standard
Optics: this works
Underbarrel: GL, grips, lights and whatever else could go here
Stock: in BL novels it does say that there are different types of stocks: wire, extended, folded, nalwood, etc.
Side rail: Lasers, lights, hearbeat sensors and whatever does seem plausible
Muzzle: on lasguns there only is one option- flash hiders as the ammo would easily burn any supressors
BUT on the other hand:
some regiments may be outfitted with autoguns which probably ARE customisable and then it is plausible.
Also:
ALL soldiers know how to field strip their weapons, especially those who make fighting their profession like Cadians or DKoK. So they know how to take the weapon apart and put it back together and therefore know slightly how it works.
Stormchasers said:
Also:
ALL soldiers know how to field strip their weapons, especially those who make fighting their profession like Cadians or DKoK. So they know how to take the weapon apart and put it back together and therefore know slightly how it works.
Actually no - guardsmen are expected to maintain their gear, but that is a far cry from knowing the intricate details of how it works. The vast majority of those imperial citizens that deal with technology only know how to keep devices operation and in their current state, not the science behind how they work as that is part of the Adeptus Mechanicus' monopoly on technology. Every organization within the Imperium will send some of its number to train on Mars or another forgeworld and that is why we see techmarines, enginseers and explorators - all tech specialists with proper training from the Ad Mech.
The vast majority of the Imperial Guard are fresh recruits and a large number of those will die off in their first campaign. Of those that are left some will begin to get a feel for their equipment, learning how to tweak its settings with minimal external changes, thus keeping the munitorium off their backs and commissars from executing them. It'd be a true veteran trooper who knows how to field strip his weapon in a matter of moments, how to swap out internal components for custom parts, or properly fit customs sights or scopes. If every trooper in the guard started modifying their gear then the supply chains would utterly fall apart and the commissars would have a field day executing constantly!
"Only the insane have the strength enough to prosper. Only those who prosper may truly judge what is sane."
Kasatka said:
Stormchasers said:
Also:
ALL soldiers know how to field strip their weapons, especially those who make fighting their profession like Cadians or DKoK. So they know how to take the weapon apart and put it back together and therefore know slightly how it works.
Actually no - guardsmen are expected to maintain their gear, but that is a far cry from knowing the intricate details of how it works. The vast majority of those imperial citizens that deal with technology only know how to keep devices operation and in their current state, not the science behind how they work as that is part of the Adeptus Mechanicus' monopoly on technology. Every organization within the Imperium will send some of its number to train on Mars or another forgeworld and that is why we see techmarines, enginseers and explorators - all tech specialists with proper training from the Ad Mech.
The vast majority of the Imperial Guard are fresh recruits and a large number of those will die off in their first campaign. Of those that are left some will begin to get a feel for their equipment, learning how to tweak its settings with minimal external changes, thus keeping the munitorium off their backs and commissars from executing them. It'd be a true veteran trooper who knows how to field strip his weapon in a matter of moments, how to swap out internal components for custom parts, or properly fit customs sights or scopes. If every trooper in the guard started modifying their gear then the supply chains would utterly fall apart and the commissars would have a field day executing constantly!
GM of a HUURRR MARINES table, wether i like it or not.
I'm not sure what people want that's not already there. If we take the standard lasgun and take a look at what you can put on it compared to modern day rifle customisation:
Longer/Shorter barrel: Long-las/Lascarbine should cover it.
Optics/sights: Already more than you can shake a stick at.
Underbarrel attachments: Grenade launchers, exterminators, bayonets, bipods… heck, throw in combi-weapons from Dark Heresy for good measure. If you want specialised front grips, the upgrade "custom grip" does just this.
Folding stock: While this is nice to have when lugging a weapon around or trying to conceal it, you'd be a fool to go into combat with the stock folded. No rules are needed here except possibly a negative modifier for firing with the stock folded, If you want a fixed customised stock… there's an upgrade for that too.
Custom Trigger: "Trigger adjustment"
Tuned action/gas system: "Fluid Action"
and so on…
I'm not sure what kind of tacticool option you'd want that isn't already covered.
Without Sanity
MILLANDSON said:
Yes, the Iran-Iraq war was exactly just that and not very long ago. Iraq had better miliary equipment mostly from the USA, USSR and French (and Iran had the same suppliers, but less of them) but Iran had a much larger population. So, the Iranian's basically recruited a ton of young men between the ages of 12 and 60 into the Basij Militias and sent them in with mere weeks of military training, religious indoctrination, an AK47 and a couple of grendes. Often without air, artillery or armour support and yes, they died in statistics as bad or worse than some of the battles of WW1 going up against dug in tanks, missiles, chemical weapon attacks and other fortifications.
That was their job, to fight and die for god and country. To the point of being human land mine removers for more specialist mainline units or kids strapping on a bomb vest and attacking armoured vehicles. Now politics aside and not to trivialise the actual bravery or horrendous bloodshed, that same level of 'heart' is what the Imperial Guard is and in many contemporary armies.
Yes- seconded, we need rails as an option :)
If in doubt, shoot it
the biggest issue i see with the weapon modifications/accessories is that the downsides do not make sense. Why is adding a vertical grip on my weapon, halving my range, and making it harder to aim? when in real life that is the exact point of a vertical grip?
MKX said:
MILLANDSON said:
Yes, the Iran-Iraq war was exactly just that and not very long ago. Iraq had better miliary equipment mostly from the USA, USSR and French (and Iran had the same suppliers, but less of them) but Iran had a much larger population. So, the Iranian's basically recruited a ton of young men between the ages of 12 and 60 into the Basij Militias and sent them in with mere weeks of military training, religious indoctrination, an AK47 and a couple of grendes. Often without air, artillery or armour support and yes, they died in statistics as bad or worse than some of the battles of WW1 going up against dug in tanks, missiles, chemical weapon attacks and other fortifications.
That was their job, to fight and die for god and country. To the point of being human land mine removers for more specialist mainline units or kids strapping on a bomb vest and attacking armoured vehicles. Now politics aside and not to trivialise the actual bravery or horrendous bloodshed, that same level of 'heart' is what the Imperial Guard is and in many contemporary armies.
Yes- seconded, we need rails as an option :)
MKX said:
MILLANDSON said:
Yes, the Iran-Iraq war was exactly just that and not very long ago. Iraq had better miliary equipment mostly from the USA, USSR and French (and Iran had the same suppliers, but less of them) but Iran had a much larger population. So, the Iranian's basically recruited a ton of young men between the ages of 12 and 60 into the Basij Militias and sent them in with mere weeks of military training, religious indoctrination, an AK47 and a couple of grendes. Often without air, artillery or armour support and yes, they died in statistics as bad or worse than some of the battles of WW1 going up against dug in tanks, missiles, chemical weapon attacks and other fortifications.
That was their job, to fight and die for god and country. To the point of being human land mine removers for more specialist mainline units or kids strapping on a bomb vest and attacking armoured vehicles. Now politics aside and not to trivialise the actual bravery or horrendous bloodshed, that same level of 'heart' is what the Imperial Guard is and in many contemporary armies.
Yes- seconded, we need rails as an option :)
Great summary there. And basically what I've said before, there isn't a lot to do internally unless you want to try to turn your lasgun into a makeshift bomb by messing with the cicuitry. The only real thing we need is rails and I think any sensible and flexible GM could add those as I'm about to do with my party.
P.S. love your signature
I agree with this guy. Work hard on this. Its worth it because you want it in your game. And it makes a lot of sence any way. Its only natural for any soldier to want to improve thier survivability on the battle feild. If I could find a way to poly gum a bolter under my flash light or give it a bit more kick I know I would.
Go to war? With a lasgun? What the f@ck am I guna kill with a flash light?!
Unknown said:


Accessories have really only become a thing in, what, the last ten years?
I think if you were designing a setting now, customisation would be a big part of it. So I think we should work hard to ensure that it can be incorporated in to Warhammer 40k.
Go to war? With a lasgun? What the f@ck am I guna kill with a flash light?!
lostguardguy said:
Unknown said:


Accessories have really only become a thing in, what, the last ten years?
I think if you were designing a setting now, customisation would be a big part of it. So I think we should work hard to ensure that it can be incorporated in to Warhammer 40k.
I agree with this guy. Work hard on this. Its worth it because you want it in your game. And it makes a lot of sence any way. Its only natural for any soldier to want to improve thier survivability on the battle feild. If I could find a way to poly gum a bolter under my flash light or give it a bit more kick I know I would.
This is how I was refering too. Sorry a million apoligies brand new here
Go to war? With a lasgun? What the f@ck am I guna kill with a flash light?!
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