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Please build me a deck with these guys. I'm partial to Spirit, Lore & Tactics, but really that's up to you. Assume I've got 3 cores (proxies).
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Bullroarer Took said:
I'm mostly playing Heirs right now. I should have said that.
Hmmh, for HoN I'd prefer the new Boromir over the old one, but ok, I will see what I can do.
Without Signature
If you think Leadership Boromir is better for HoN than Tactics build it that way. I was on the fence there.
Here is suggestion No 1:
Heroes:
Glorfindel (Spirit)
Aragorn (Lore)
Boromir (Tactics)
Neutral (6 cards)
3x Gandalf (Hobbit)
3x Song of Travel
Spirit (17 cards)
3x Escort from Edoras
3x Light of Valinor
3x Ancient Mathom
3x Light the Beacons
2x A Test of Will
3x Elrond's Counsel
Lore (21 cards)
2x Haldir of Lórien
2x Warden of Healing
1x Henamarth Riversong
3x Ranger Spikes
2x Protector of Lórien
2x Radagast's Cunning
3x Word of Command
3x Daeron's Runes
3x Rumour from the Earth
Tactics (6 cards)
2x Bofur
2x Defender of Rammas
2x Feint
How to play:
This deck is a one-trick-pony which I usually dislike, but this pony has left the stable 4 times in a row. The trick is to play Gandalf ASAP and to get Light the Beacons before entering stage 4B. Daeron's Runes and Ancient Mathom increase the chance of getting the old wizard while Word of Command is giving you easy access to Light the Beacons or, alternatively, to Light of Valinor. Song of Travel should be played on Boromir, as you want to have as many spirit resouces as possible.
If you get Henamarth early in the game I suggest to play him at the end of the quest phase. If he discovers Mûmakil you should consider to engage the Southron Company or another enemy to get rid of him as a shadow card. Better suffering some damage than having Mûmakil sitting in the staging area.
During my first turn I always send all my heroes questing. This might lead to desaster when you draw Watcher in the Woods and Southern Support (which happened during my very first game with this deck). The chances of that are slim though.
The rest of the deck is self-explaining. You could add a third copy of A Test of Will. I usually reset my threat once I enter stage 3B when I think I can move to 4B in 2 or 3 turns. If that's not the case you can wait a bit longer.
It's also possible to start 4B with a threat of 28 if you have enough WP.
Another nice trick when facing some Southron Companies is to quest with a threat of 37-39 which is triggering the siege keyword. Let the Soutern Companies engange you afterwards and lower your threat with Elrond's Counsel which reduces their ATT to 3. Use Gandalf and Boromir as defenders.
You probably hoped for more Tactics action, but IMO Tactics still works best when you have two heroes of that sphere.
Without Signature
Just had a couple of games against PiP. Seems like the deck can handle the first scenario very well. My win/loss-ratio against Into Ithilien is slightly over 50 percent which is ok, I guess.
Without Signature
Nice hero selection.
I put this deck together after seeing your post and got 2 out of 3 wins on each of the secnarios.
I think Boromir Tactics is a great choice for these scenarions.
Best scores were: PiP: 77, II: 91, and TSoCA 93
Allies: (18)
Warden of healing x3
Arwen Undomiel X3
Vassal of the Windlord x3
Winged Guardian x3
Defender Of Rammas x3
Gandalf (OHaUH)
Attachments: (13)
Ranger Spikes x3
Healing Herbs x3
Protector of Lorien x 2
Unexpected Courange x2
Light of Valinor x3
Events: (19)
A test of Will x3
Stand and Fight x3
Elrond's Counsel x3
Feint x3
Blade Mastery x3
Radagahst's Cunning x3
Word of Command x1
Total:50
Strategy:
For PiP. Attach scroll to Boromir. First round I don't quest with anyone. Boromir will defend and attack multiple times this round if I'm engaged with one or more enemy. He gets rid of the scroll from being damaged, and hopefully takes out two enemies wih Aragorn on one and Glorfindel on the other. Three enimies would be a challenge. Going to need some healing for Boromir at some point during this scenario
For II: Quest with everyone to clear Ithillien Road. Then I lay back on questing to get rid of Caledor, since I would rather quest with Def on stage 2 with gandalf, winged guardian, and/or defender of Rammas. Then just hope for the best, and pray you don't get Blocking wargs twice in the same turn.
For TSoCA: Mulliigan for an ally that has 4 def that you can get in play 2nd round. My last game I had Gandalf and Winged Guardian in the game by the 3rd round. It was the first time I was able to clear all 3 battleground locations. I might have even had Defender of Rammas by round 5. Usually I'll try to clear the Banks first, then I'll move the citidel to the active location if the Approach is still around then i'll try to clear it, but usually it's been taken out. I'm usually able to clear the 3rd quest card on one turn.
I've only given strategy notes on the first few rounds, because there pretty crucial to these scenarios. It's not to say things get easy after making it out of round two, but by then I'll have a pretty good idea if I'll be overrun by enemies.
Anyway, I think it's a pretty good deck. If you try it, I hope you have some success. I'd like the feedback.
Without Signature
I've got both decks ready to go and will be trying them out in Gondor this week. I'll post my results by the weekend. At first glance, tracker's deck looks to be more "my style". By this I mean it's more direct instead of using "tricks". But that's one of the reasons I made this post, I like it when I'm asked to play outside my style as I learn more that way.
Thanks to both of you.
Again, thanks to both of you. I tried out both decks and to be honest, I struggled with leptokurt's deck. I did coax some wins out of it, but they were a struggle. The deck does rely heavily on gandalf. On the other hand, tracker's deck ruled. Now, some of that is play style. I have a feeling there are some combos in leptokurt's deck that I'm not seeing. For example, I struggled to see the value of Escort from Edoras.
I did make two small changes to tracker's deck: -1 Arwen --> +1 Ancient Mathom, -1 Radagast's Cunning --> +1 Asfaloth
If anyone is interested in a more simple approach to beating the Heirs quests, try tracker's deck. It doesn't have quite the synergy of a good dwarf deck, such as Glaurung's, but it's pretty good.
Beat Cair Andros with tracker's deck last night. Getting Asfaloth out on turn two to clear The Banks while I concentrated on questing to remove The Citadel was key. I doubt I would have lasted another turn though, certainly not two. I think I might try swapping in a couple of Burning Brands for a Protector of Lorien and a Word of Command. I'm struggling to use these as I never seem to have disposable cards or a window where I don't want to use Gandalf for something else.
Great deck.
I played through all the quests with this deck again. HoN is not as difficult as it once was. The only change I made to the deck was removing 3 blade mastery and replaced them with spare hood and cloak. The cloak works really well if played on Boromir, if you don't mind increasing your threat to ready him again after he passes the cloak off to ready another character. It got me out of a few jams, when he was the only defender during the seige of cair andros, I was able to pass off the cloak to ready another defender, and not risk the shadow card damage and possible loss of a hero. It also works pretty well during battle quests, to ready one of the other heroes after the quest for the combat phase. You could also get Gandalf to defend and attack in the same round. Pretty happy with the utility of this card.
Without Signature
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