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Black Crusade Rules Questions
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Moderator: FFGAntonffgjosh Topics: 226 | Posts: 1639
mass combat survivors question
Published on 14 February 2013 - 00:38:35

 

hello all i have this question about mass combat as stated in tome of blood. 

 

for example i have 30 mutants fighting 30 IG. we have worked out  the CS and rolled off. the IG have won 9 degrees to the mutants 3, but this is were im confused, the players want to know how many of the IG have survived……. 

how do i work this out as i honestly have no clue what so ever.

 

 

thank you 

Thou Shalt Not Turn Your Hand Upon Your Brother

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Reply #1 | Published on 25 February 2013 - 10:12:32
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That depends on the GM- what is the ratio of guardsmen to magnitude? Different GMs rule differently, and one magnitude does not necessarily mean one guardsman. Say, if there were ever a horde of space marines, you may rule that one space marine has magnitude five to reflect their toughness, and so only at the point where the total magnitude is reduced by five or more, one space marine in the horde is killed.

Personally, I myself rule that 1 magnitude = 1 guardsman as a baseline.

Without Signature
Reply #2 | Published on 21 March 2013 - 20:29:31

I run with this convention:

1 Magnitude equals

  • 3 Weedy creatures
  • 2 Average creatures (man-sized)
  • 1 Hulking creature

It's not often one will see a Horde/Combat Formation of Hulking creatures.

Without Signature
Reply #3 | Published on 14 April 2013 - 00:38:35

Our group took it in the opposite direction:

1 weedy or poorly trained creature = 1 horde magnitude

1 average or better trained creature = 2 horde magnitude

1 very large or professionally trained creature = 3 horde magnitude

In this way, a squad of 10 imperial guardsmen is 20 horde and 10 imperial stormtroopers are 30 horde. That way small hordes can represent trained squads without things getting weird, and you can use actual imperial guard formations as combat elements quite easily.

We also assume that a casualty isn't necessarily dead (though a lot of people use that as the default), but shell-shocked, badly wounded, unconscious, terrified to inacivity, or routed are also valid explanations for horde magnitude loss.

 

Look at your current numbers. If someone sprays a legion heavy bolter with metalstorm shells and storm of iron at a horde of weak creatures (like a mob of rioting civilians or hormagaunts), he's going to land 6 hits of blast 2 each for 18 magnitude, plus his BS bonus for another 6 (for example) for 24 horde magnitude or 72 casualties. I know this is 40k and things are over the top, but 72 casualties from a 6-round burst!? What happens when you turn a vulcan megabolter onto a crowd (which would be admittedly gratuitous), does it wipe out the entire population of New York City?

Without Signature

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