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Update and discuss
http://www.fantasyflightgames.com/edge_news.asp?eidn=3308
Having read through the update, I'm super excited for the game even more then I was already and that was already at 200%, lol.
FFG! Shut up and take my money already!
Vae Victis! ~ Kain
Legacy of Kain Series
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This preview made me drool like that time with my first girlfriend when she finally said "I'm ready" when we were camping in the backyard…
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Its is nice to see my home made Descent: Cataclysm campaign be outdated by this great idea for a campaign in 2nd Edition.
I Like even more the idea of being able to create your own campaign sheet, print it out, and play with your own maps and scenarios for infinite possibilities.
Because I am sure there will be a blanket template of campaign sheets, a scenario creator, and possibly a character creator available by someone very soon if FFG hasn't already have it planned for sharing!
www.facebook.com/derrekmcnab
After rereading this weeks preview I have two questions:
So much to try and understand and so much information to still be revealed.
Vae Victis! ~ Kain
Legacy of Kain Series
Coldmoonrising said:
After rereading this weeks preview I have two questions:
So much to try and understand and so much information to still be revealed.
Actually, the preview doesn't explain in detail how it is determined which Act II quests are available to each side.
Want to use more expansion monsters in a RtL campaign? Download my dungeon level loadout sheet. Want more varied and interesting abilities for the heroes? Have a look at my Craft cards! After a more thematic Android experience? Check out Android: The Directors Cut. Tired of the same old plots? Try The Directors Cut - Alternate Plots. Want a different way to play BSG: Pegasus? Look at Pegasus: Razor Cut.
20 quests is not my idea of epic content.
With that said however, perhaps Print on Demand will have new content coming out more frequently than 1st edition expansions did.
The good old Red, White, and Blue......X's everytime!!!!
Coldmoonrising: As Bleached Lizard said, the process is not entirely clear, but I believe this is how it works: each Act I scenario is tied to two Act II scenarios. Based on who wins the Act I scenario, only one of these two is available. However, as far as I can tell, both players are free to pick whichever scenario they want, as long as it's available. It's not the case that the Overlord winning shuts down both related scenarios, just one of them. I would assume that the scenario made available by the heroes winning is more beneficial to them, whereas the scenario made available by the Overlord winning is more beneficial to him/her. It's unclear how this would interact with the fact that scenarios are supposed to be available to be played by themselves and be balanced; presumably, your performance in an Act I scenario translates into advantages in the corresponding Act II scenario. This might be fairly complex, like the Splig/crops mechanic shown in A Fat Goblin, or it must just be "If you're playing this scenario as part of a campaign, [the winner of the Act I scenario] gains X bonus".
What remains, it would seem, has no artistic significance.
Bleached Lizard said:
Coldmoonrising said:
After rereading this weeks preview I have two questions:
So much to try and understand and so much information to still be revealed.
Actually, the preview doesn't explain in detail how it is determined which Act II quests are available to each side.
Bleached Lizard said:
Coldmoonrising said:
After rereading this weeks preview I have two questions:
So much to try and understand and so much information to still be revealed.
Actually, the preview doesn't explain in detail how it is determined which Act II quests are available to each side.
Ignore me. There were a couple of images I couldn't view before that I can see now, and they make it clear how the quest unlocking works.
Want to use more expansion monsters in a RtL campaign? Download my dungeon level loadout sheet. Want more varied and interesting abilities for the heroes? Have a look at my Craft cards! After a more thematic Android experience? Check out Android: The Directors Cut. Tired of the same old plots? Try The Directors Cut - Alternate Plots. Want a different way to play BSG: Pegasus? Look at Pegasus: Razor Cut.
20 different quests is quite a lot of combinations. If my calculations for combinations is right (which it probably isn't since I'm sure I didn't come up with the right set up of numbers) I came out with ≈134 different ways the first campaign could be played.
I'm also positive someone can correct my math of combinations without replacement, lol.
Vae Victis! ~ Kain
Legacy of Kain Series
Ah yes, those png's that were missing explain a great deal now. That clears up quite a bit thankfully.
Vae Victis! ~ Kain
Legacy of Kain Series
Did i understand correct?
On act 2 you have 7 possible choice (4 act2 quest that are under thous act1 quest that havent played and 3 quest that are on side which won)
Lupin89 said:
Did i understand correct?
On act 2 you have 7 possible choice (4 act2 quest that are under thous act1 quest that havent played and 3 quest that are on side which won)
No, still 5. Unplayed Act I quests are considered to be won by the overlord for the purposes on determining available quests in Act II.
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I like the art of the map, but I'm not sure about the feeling to travel around on this map. Because everything the map is good for, is to determine how many travel-Event-Cards has to be drawn, if you start a specific quest.
Sevej said:
Lupin89 said:
Did i understand correct?
On act 2 you have 7 possible choice (4 act2 quest that are under thous act1 quest that havent played and 3 quest that are on side which won)
No, still 5. Unplayed Act I quests are considered to be won by the overlord for the purposes on determining available quests in Act II.
So we have 3 quest on act 2 that we can choose from 3 avaliable quest to be chosen
(10 Act2 quest total minus 4 act2 quest that cant be choose cause of you thous have been won by the overlord(as you said before) minus 3 act 2 quest that cant be choose cause both side cant win at same time i presume (''For example, if the overlord won Masquerade ball in act 1 Blood of Heroes is blocked from the game'') = 3 quest and you choose 3 from them = all of avaliable quest)
Now i understand if correctly
sry my bad you right 5 is right number cause didn't get ''his options will be limited'' part working thought that it was all of thos act 2 quest that wasn't choose to play were automaticly blocked
Damn, which designer came up with this campaign system? Very clever. Talk about thinking outside the box! Also, I love how the quests are themed scenarios with goals like an RPG. It looks like the OL and heros both will have more interesting jobs in terms of trying to work toward/against something. This game is shaping up to be awesome.
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