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Star Wars: The Card Game
Take command of a Rebel strike force in the Star Wars universe!
Moderator: FFGMark Topics: 619 | Posts: 7646
GenCon News - Update: It's now Competitive! (pic)
Published on 15 August 2012 - 08:34:38
Page 2 of 2 (29 messages) « First page... 1 2
Reply #16 | Published on 16 August 2012 - 15:43:02

I. J. Thompson said:

 Completely different designer than the first iteration. Interesting.

 

Just noticed this - the guy who brought us Warhammer: Invasion, among everything else! Interesting indeed!!

Without Signature

Reply #17 | Published on 16 August 2012 - 17:02:30

Interesting deck building mechanic. Not sure what else to make of it at the moment. 

Just roll the Dice

Reply #18 | Published on 17 August 2012 - 00:11:50

 Okay, quick rules question:

Are there separate zones for the starships, or can a spice runner defend against a star destroyer?

Please, help us out, GenCon-ites!

Reply #19 | Published on 17 August 2012 - 00:39:56

I'm disappointed. I was really looking for a Single/Co-Op game. I guess it is one more game I will live without.

Without Signature

Reply #20 | Published on 17 August 2012 - 02:57:05

battles resolved as duels in Legend of the 5 rings (hidden focus cards).

not original at all.

only made for fans.

it's sad

Ellyrik

Reply #21 | Published on 17 August 2012 - 06:03:21

Budgernaut said:

 Okay, quick rules question:

Are there separate zones for the starships, or can a spice runner defend against a star destroyer?

Please, help us out, GenCon-ites!

 

Zones are not separate.  In general though, starships seem to be better at damaging objectives than units while characters seem to be better at damaging units than objectives.

Reply #22 | Published on 17 August 2012 - 07:32:22

No solo option… This game is not an option anymore for me

Without Signature
Reply #23 | Published on 17 August 2012 - 07:40:17
0
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Is it confirmed that  there won't be any solo/co-op variant? By the way the artwork is great!

Without Signature
Reply #24 | Published on 17 August 2012 - 07:41:58

I know it's pure 2 player at the moment but I really hope they have a multiplayer option for this. That would give it something over the other Star Wars games for me but yeah. Pretty bummed about the no co-op. 

Just roll the Dice

Reply #25 | Published on 17 August 2012 - 08:05:27

Gotta say I was starting to get excited about the coop, the pvp has been done to death for star wars but cant say if i like or dont like it cuz i havent yet played it. I will definitely give it a shot and if its fun and the rules arent as cryptic as some of the LOTR rules then it should be fun (my friends are always arguing over card rules lol). The living card game part still is appealing to me, but the no solo play option is a bummer. That was one of the main things I was looking forward too with the new game.

Without Signature

Reply #26 | Published on 17 August 2012 - 08:07:13

I also hope they will give us a few factions for multi player, smugglers and gangsters would be cool.

Without Signature

Reply #27 | Published on 17 August 2012 - 08:25:53

dbmeboy said:

Budgernaut said:

 

 Okay, quick rules question:

Are there separate zones for the starships, or can a spice runner defend against a star destroyer?

Please, help us out, GenCon-ites!

 

 

 

Zones are not separate.  In general though, starships seem to be better at damaging objectives than units while characters seem to be better at damaging units than objectives.

Great! Thanks!

Another question (but don't feel obligated to answer right away; wait until it's convenient for you).

1) It looks like you could potentially run out of cards by turn 9. What happens if you have no cards left to draw?

Reply #28 | Published on 17 August 2012 - 08:27:41

yagyu said:

I also hope they will give us a few factions for multi player, smugglers and gangsters would be cool.

It looks like the game does include a Smugglers & Spies faction and a Scum & Villains faction. However, with only 4 decks in the core set, I'm assuming those factions will be built upon in a subsequent expansion similar to elves and dark elves in Warhammer Invasion.

Reply #29 | Published on 17 August 2012 - 08:34:38

Budgernaut said:

dbmeboy said:

 

Budgernaut said:

 

 Okay, quick rules question:

Are there separate zones for the starships, or can a spice runner defend against a star destroyer?

Please, help us out, GenCon-ites!

 

 

 

Zones are not separate.  In general though, starships seem to be better at damaging objectives than units while characters seem to be better at damaging units than objectives.

 

 

Great! Thanks!

Another question (but don't feel obligated to answer right away; wait until it's convenient for you).

1) It looks like you could potentially run out of cards by turn 9. What happens if you have no cards left to draw?

I actually have no idea, it didn't come up yesterday, though I was actually wondering the same thing. I'll try to stop by this afternoon and ask. (Sorry Bout the crazy embedded quotes, posting from my iPod)

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