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Star Wars: The Card Game
Take command of a Rebel strike force in the Star Wars universe!
Moderator: FFGStuart Topics: 643 | Posts: 7956
FFG PLEASE stop the endless speculation & give us something concrete
by spirit
Published on 03 March 2012 - 13:24:14
Page 2 of 8 (110 messages) « First page... 1 2 3 4 5 ...Last page »
Reply #16 | Published on 24 April 2012 - 17:58:33

 I am feeling right now just like this thread topic. After writing my most recent post I''m starting to feel like this forum is a broken record. We keep reading and writing the same things over and over again. I''m looking forward to getting an update. Maybe we can hope for an anniversary update on August 4 . . .

Reply #17 | Published on 25 April 2012 - 05:45:50

Yep. But what else can we do► 

Just roll the Dice

Reply #18 | Published on 25 April 2012 - 21:58:52

spirit said:

Yep. But what else can we do► 

Play X-Wing….soon.

 

SW:CCG Repackaged. Gross.  Especially in LCG format. More like Silver Bullet: The Game! I refuse to play a SW:CCG jawa deck with a paltry 3 jawas.

He who thinks only about himself will destroy himself.

Reply #19 | Published on 26 April 2012 - 12:48:28

Budgernaut said:

 I am feeling right now just like this thread topic. After writing my most recent post I''m starting to feel like this forum is a broken record. We keep reading and writing the same things over and over again. I''m looking forward to getting an update. Maybe we can hope for an anniversary update on August 4 . . .

Ha! Something to hope for!

Without Signature

Reply #20 | Published on 02 May 2012 - 09:54:48
0
0

One thing I have learned from playing Star Wars games over the years is that LFL is a very fickle and very difficult entity to work with. I have little doubt that the overhaul of the design came from them as opposed to some internal desire on the part of the company to try to make something better. LFL really put a chokehold on the last company that had the game license to the point that that company decided to subtly sabotage its success so that they could justify its cancellation. From what I have seen of the game concepts for SW from this company, I have little faith in the final product.

Luckily, LotR LCG and Dust Tactics are fantastic games that can hold my attention for quite a while.

"Then the steel was at her throat,its bite was redcold." George RR Martin

Reply #21 | Published on 02 May 2012 - 22:35:29

 I am hoping for a either a non co-op game or one likeRune Age where there are multiple ways to play not because I dislike co-op but because LotR really satisfies my co-op jonesing. 

What I would like to see is are skin of a Decipher game: LotR

I loved Decipher's LotR for a) hand fill mechanism meant you could see your whole deck with few to no card draw cards b) having a Free People and Shadow side meant your deck could win multiple ways and c) having a path instead of a life counter really upped in ge strategy. 

I think SW would be perfect to try that out again. Every deck would get a Alliance half to race to some end goal and an Empire half to try and thwart the opponent's heroes. I'd love that to death. 

The Road goes ever on and on

Down from the door where it began.

Reply #22 | Published on 03 May 2012 - 08:09:45

Boris_the_Dwarf said:

One thing I have learned from playing Star Wars games over the years is that LFL is a very fickle and very difficult entity to work with.

BO SHUDA!

"Truth has power. And if we all gravitate toward similar ideas, maybe we do so because those ideas are true…written deep within us. And when we hear the truth, even if we don't understand it, we feel that truth resonate within us…vibrating with our unconscious wisdom. Perhaps the truth is not learned by us, but rather, the truth is re-called…re-membered…re-cognized…as that which is already inside us."   Peter Solomon, The Lost Symbol

Reply #23 | Published on 11 May 2012 - 04:39:15

 Baaah I come here to know what will be from this game..And there is only a big question mark and no answer. Hmm only time knows what waiting in the dark. But some new info will be good.

Black

Reply #24 | Published on 15 May 2012 - 03:40:22

Hey fellas…

 

We all read about Netrunner, right?!

So… is it me or Star Wars LCG will be collecting dust for quite a while?!

And is it me or SW:LCG will really be the reprint of the old SW CCG game, just like FFG did with GoT CCG and now Netrunner?

 

Share your thoughts! ;)

YO!

Reply #25 | Published on 15 May 2012 - 09:46:24

oDESGOSTO said:

 

Hey fellas…

 

We all read about Netrunner, right?!

So… is it me or Star Wars LCG will be collecting dust for quite a while?!

And is it me or SW:LCG will really be the reprint of the old SW CCG game, just like FFG did with GoT CCG and now Netrunner?

 

Share your thoughts! ;)

 

 

I'm surprised it's taken this long for someone to suggest this. But while yes, it's possible, what I don't want to see is people start expecting that SWCCG will soon be in FFG's hands, and then be all up in arms with them when they find out this is not the case. 

What I would love to see, though, is something very similar to what they seem to be doing with Android: Netrunner. Rather than copying SWCCG verbatim, with all its complications and flaws, they should take the same basic engine, but update the gameplay to reflect the advancement of the CCG industry. Kind of what Decipher themselves tried to do with WARS before that whole embezzlement thing destroyed them, except that this time, it's Star Wars again. Note that I am one of the four or five people who actually enjoyed Wizards' take on the franchise, but that being said, I recognize that Decipher's game was several times more popular, and FFG would be wise to secure that game's engine rather than build a new one wholesale.

Just give me a multiplayer option and I'll be happy.

"Truth has power. And if we all gravitate toward similar ideas, maybe we do so because those ideas are true…written deep within us. And when we hear the truth, even if we don't understand it, we feel that truth resonate within us…vibrating with our unconscious wisdom. Perhaps the truth is not learned by us, but rather, the truth is re-called…re-membered…re-cognized…as that which is already inside us."   Peter Solomon, The Lost Symbol

Reply #26 | Published on 15 May 2012 - 10:34:12

MarthWMaster said:

 

I'm surprised it's taken this long for someone to suggest this. But while yes, it's possible, what I don't want to see is people start expecting that SWCCG will soon be in FFG's hands, and then be all up in arms with them when they find out this is not the case. 

What I would love to see, though, is something very similar to what they seem to be doing with Android: Netrunner. Rather than copying SWCCG verbatim, with all its complications and flaws, they should take the same basic engine, but update the gameplay to reflect the advancement of the CCG industry. Kind of what Decipher themselves tried to do with WARS before that whole embezzlement thing destroyed them, except that this time, it's Star Wars again. Note that I am one of the four or five people who actually enjoyed Wizards' take on the franchise, but that being said, I recognize that Decipher's game was several times more popular, and FFG would be wise to secure that game's engine rather than build a new one wholesale.

Just give me a multiplayer option and I'll be happy.

 

I dunno what storm is coming but FFGs' decision to take back the SW:LCG after the playtest in GenCon…

You say you don't want another bit-by-bit take of SW:CCG as FFG done with GoT:CCG (and Netrunner) and I understand that. I guess the GoT: LCG was tuned to work a little better than GoT:CCG, as so it will be with Netrunner:Android. Assuming this FFG could do the same thing with SW:CCG into SW:LCG.

What turned me very disappointed was the fact that SW:LCG as presented in GenCon was LOTR:LCG "in spaaaace".

 

There are many opinions about it; PvP vs CoOp; CCG reboot vs new game; Original trilogy vs whole saga…

Right now I'm like Episode IV, just waiting for A New Hope! :P

YO!

Reply #27 | Published on 15 May 2012 - 12:03:02

oDESGOSTO said:

 

MarthWMaster said:

 

 

I'm surprised it's taken this long for someone to suggest this. But while yes, it's possible, what I don't want to see is people start expecting that SWCCG will soon be in FFG's hands, and then be all up in arms with them when they find out this is not the case. 

What I would love to see, though, is something very similar to what they seem to be doing with Android: Netrunner. Rather than copying SWCCG verbatim, with all its complications and flaws, they should take the same basic engine, but update the gameplay to reflect the advancement of the CCG industry. Kind of what Decipher themselves tried to do with WARS before that whole embezzlement thing destroyed them, except that this time, it's Star Wars again. Note that I am one of the four or five people who actually enjoyed Wizards' take on the franchise, but that being said, I recognize that Decipher's game was several times more popular, and FFG would be wise to secure that game's engine rather than build a new one wholesale.

Just give me a multiplayer option and I'll be happy.

 

 

 

I dunno what storm is coming but FFGs' decision to take back the SW:LCG after the playtest in GenCon…

You say you don't want another bit-by-bit take of SW:CCG as FFG done with GoT:CCG (and Netrunner) and I understand that. I guess the GoT: LCG was tuned to work a little better than GoT:CCG, as so it will be with Netrunner:Android. Assuming this FFG could do the same thing with SW:CCG into SW:LCG.

What turned me very disappointed was the fact that SW:LCG as presented in GenCon was LOTR:LCG "in spaaaace".

 

There are many opinions about it; PvP vs CoOp; CCG reboot vs new game; Original trilogy vs whole saga…

Right now I'm like Episode IV, just waiting for A New Hope! :P

 

 

I don't think it's fair to say SW:LCG was just a reskin of LotR:LCG. When you really look at how the game was set up, you have to admit that there was quite a bit of Warhammer Invasion involved as well, what with the three zones, including a support zone that draws cards and an attack zone and a mission zone.

EDIT: I think it's more fair to say it's a solo version of WI:LCG, only with the mission zone expanded to cover the questing involved in LotR.

Reply #28 | Published on 15 May 2012 - 13:57:28

Ah now, it looked a Lot like LotR. Atleast, it looked less distinct from LotR than CoC does from W:I and as either of those do from LotR or AGoT. Maybe its just because if the co-op mechanic but it felt very similar, with the zones added for a little bit of extra flavour. Mixing two games doesn't necissarilly make it a new game >.>

I think FFG should buy the rights for Horus Heresy TCG and Stargate CCG and rework them as updated, streamlined LCGs. Then they will take all my money and I will have to work in a coal mine to pay off my huge LCG debts.

Seriously though, you guys are fun, this is basically what the discussion on the Thrones boards has been over the last month about reprints "FFG, Y U NO NEWS UPDATE?!" I think its just how the company works, they get really excited about a new product or development, blow their load before they're entirely sure of when they'll have more news and then we have to sit here in mixed anticipation and impatience. Its kind of cute in a way, like Designers Overeagerness or something? I say give them time, they'll tell us when the product is closer to completion. Even if they announced what the game was exactly Right Now would it make a difference if the product was another 6 months from release?

that said…. FFG! Y U NO UPDATE?!?!

"Hodor" said Hodor - A Storm of Swords

Reply #29 | Published on 15 May 2012 - 15:12:28
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DerBarchen said:

 

I think FFG should buy the rights for Horus Heresy TCG and Stargate CCG and rework them as updated, streamlined LCGs. Then they will take all my money and I will have to work in a coal mine to pay off my huge LCG debts.

 

 

AFAIK, FFG already have the rights to the Horus Heresy CCG. They got all of Sabertooth's CCGs when they bought the company from GW.

Reply #30 | Published on 15 May 2012 - 21:36:39

oDESGOSTO said:

 

You say you don't want another bit-by-bit take of SW:CCG as FFG done with GoT:CCG (and Netrunner) and I understand that.

 

 

Is that really what I said? Actually, my intent was to convey the opposite desire. I do want them to bring back SWCCG's gameplay, as they have done with AGoT, CoC, and now Netrunner. But, as anyone who knows the game has to admit, SWCCG is not without its flaws. I speak mostly to the excess of rules complexity that came to be added over time, and as someone who played WARS during the brief period in which it was popular, I do think it would be possible for FFG to preserve the deepest "essence" of what makes SWCCG a lovable game to this day, and streamline it into something that offers a fluid, easy-to-understand bit of gameplay. It would need to be something that new players can enjoy, while also keeping enough of the original system in place to not alienate those who still play SWCCG.

If this is indeed the reason for the delay, I think it ought to be well worth the wait.

"Truth has power. And if we all gravitate toward similar ideas, maybe we do so because those ideas are true…written deep within us. And when we hear the truth, even if we don't understand it, we feel that truth resonate within us…vibrating with our unconscious wisdom. Perhaps the truth is not learned by us, but rather, the truth is re-called…re-membered…re-cognized…as that which is already inside us."   Peter Solomon, The Lost Symbol

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