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Norsehound said:
Yeah, like they replicated the original TIE Defender design when they made it into titanium and the action fleet.
C'mon, really? Of course you'd improve on the design when rendering it in another medium.
A garbage barge with more detail is still a garbage barge.
magadizer said:
Or it could be because the design looks like an garbage barge designed by the guy who made that beginner Star Wars origami book.
It looks like the underside of an Origami Serenity. To each their own, but that design doesn't even look like the developers of the game cared to put much thought into, either. I don't even remember it for some reason, and I played that game religiously.
"I am Captain Soontir Fel. I will teach you how to fly & how to survive. If you think you know better than me, all I can teach you is how to die."
CaptainRook said:
magadizer said:
Or it could be because the design looks like an garbage barge designed by the guy who made that beginner Star Wars origami book.
It looks like the underside of an Origami Serenity.
It's like a Star Trek shuttle with the nacelles on top. Didn't these things exist for the purpose of either being blown to bits, or as craft to be defended in cruel escort missions?
He who thinks only about himself will destroy himself.
Norsehound said:
Yeah, like they replicated the original TIE Defender design when they made it into titanium and the action fleet.
C'mon, really? Of course you'd improve on the design when rendering it in another medium.
No offense friend. That one just doesn't cut it for me. I suspect that good feelings about the game experience are being transferred to this ship. The ship just looks dumb to me. But don't let that spoil your enjoyment. I just hope they don't make something official for the game that looks like that.
Be Seeing You.
qwertyuiop said:
It's like a Star Trek shuttle with the nacelles on top. Didn't these things exist for the purpose of either being blown to bits, or as craft to be defended in cruel escort missions?
You just referred to it as a Star Trek thing. This makes me want to petition FFG to make them now so that I can blow them up in every game. Of course, if they're coming from the Starship Voyager, it just means they somehow have an endless supply of them, anyways.
"I am Captain Soontir Fel. I will teach you how to fly & how to survive. If you think you know better than me, all I can teach you is how to die."
Why so much hate?
It's a utilitarian vehicle used for nearly everything. Sometimes you had to defend them, sometimes they'd trundle on to the map and attack your mothership with warheads. Sometimes they'd be escaping rebel ships and you had to gun them down. Sometimes they'd hyperspace on to the map to re-load your fighter, or when you disabled a ship/station they would trundle out with stormtroopers to capture it.
It was used nearly everywhere for many kinds of support duties, and I think it would be a perfect support craft and/or target for scenarios just like it was in X-Wing. Y'know, the game that some people remember when they hear "X-Wing" and "Game" in the same sentence?
I can say the Corporate Action IV Transport is an unimaginative crap design by calling it a flying rusty toolbox in space, but people don't bitch about the Wild Karrde much do they? The DX-9 looks utilitarian… which it was in every role it was used in the computer games. It was never designed to be pretty but that's not the point.
In a thread where people are wishing TIE Fighter and X-Wing would make more of an impact on the miniatures game, I am perfectly in line with wishing the stormtrooper transport could be something we can shoot at or protect for a scenario, because it was in nearly every other mission in both games, where you would be shooting, protecting, or getting reloads from it.
I also forgot to mention that Stormtrooper transports also lay mines. THAT would be another thing to see in X-Wing and an interesting challenge for solitare scenarios… do X, while a minefield is involved. No dodge roll when fired at but they attack at initiative 0, one attack die at range 2.
Mine type Cs, when they die, would automatically attack with concussion missiles.
Norsehound said:
I also forgot to mention that Stormtrooper transports also lay mines. THAT would be another thing to see in X-Wing and an interesting challenge for solitare scenarios… do X, while a minefield is involved. No dodge roll when fired at but they attack at initiative 0, one attack die at range 2.
Mine type Cs, when they die, would automatically attack with concussion missiles.
This is an assumption, but close inspection of the Firespray's array in the teaser picture implies it may have some sort of mine-laying function.
"I am Captain Soontir Fel. I will teach you how to fly & how to survive. If you think you know better than me, all I can teach you is how to die."
The only time we've seen it in combat is during the prequel trillogy where it dropped mines and used the auto-blasters. Maybe being a minelayer and shooting in two different directions is the trick to the unit, like turrets are for the Falcon.
I wonder what rules they'll write to represent the mines. I thought the computer game mines were pretty straightforward… if I had more time in my day I'd complete the mockup I was setting out to do to make a few for scenario purposes. Of course, if I also had more time I'd be making paper model DX-9s and cargo containers for objectives. *shrug*
I was hoping they would do variations of the Pilots for each of the ships they flew in their career. But that can be a can of worms there as well.
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