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X-Wing
Take control of powerful Rebel X-wings and nimble Imperial TIE fighters!
Moderator: FFGStuartFFG_IanGecko Topics: 1529 | Posts: 17975
Okay then… how about the NEXT expansion?
by IG-58
Published on 19 August 2012 - 19:45:11
Page 2 of 9 (121 messages) « First page... 1 2 3 4 5 ...Last page »
Reply #16 | Published on 20 August 2012 - 00:05:04

No offense taken.

It does raise an interesting point, though--there aren't THAT many canon star fighters, especially within the OT. If they do branch out in whatever direction, odds are pretty good that very few people will want EVERY expansion. Even now, I'm not planning to buy the TIE Fighter.

Sidebar: why am I seeing TIE/In in reference to the Fighter?

Back to my point: maybe it'd be best for them to go diverse and hope each individual expansion will appeal to SOMEONE. That's the benefit of doing them individually rather than big-box packs where folks go home unhappy.

Without Signature

Reply #17 | Published on 20 August 2012 - 01:27:37
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shmitty said:

 Apparently, the YT-1300 and the Firespray are both starting options for character groups in the new RPG.  So, I wouldn't be surprised if there will end up being more crossover there.  Maybe we will see inspiration for the next wave in the RPG book. 

I would guess:

  • TIE Bomber
  • B-Wing
  • Lambda Shuttle
  • Z-95

There is definitely room for the Lambda and Z-95 in scenario play.  I also think the Rebel Transport would be awesome and make for some great scenario possibilities.

The TIE Bomber will be interesting I think.  I figure it will have 1 firepower, 1 agility, and 5 hull, to go with being slower than the Y-Wing.  Which should have it costing less than 10 points.  But, it should be able to load 3x missiles/torpedoes, giving it potentially huge firepower for less than an X-Wing.  

Schmitty, that is EXACTLY what I'd like to see in the 3d expansion. Since the Reps already said "every movie ship will be represented" then we can reasonably expect the B-Wing, TIE Bomber and Lambda. it's that #4 that's a problem… but for ME, I'd like it to be the ol' Headhunter.

For those hoping for a Corellian Corvette: Not gonna happen.  Even the 1/350 resin model kit is like a 15" monster; at this scale (1/200? That right?), it'd be completely impractical as a game piece and totally nonviable as a price point. Set the Fanboy dreams aside, and be practical.

EU is indeed… spotty. But there are a few perennial faves: Z-95 is one. The sexy TIE Defender is another. But expect balance in the game; f'rinstance, if they release the Defender, it'd take something like the E-Wing to counteract it. FFG is pretty clearly trying to maintain game balance - so you won't see a bunch of Dark side ships without commensurate Light Siders to balance them.

All that in mind, I think Expansion 3 will wrap up the OT. Expansion 4 will be Prequel/Clone Wars ships, possibly with a new Starter. I personally don't care if you don't like them, that's what the franchise is all about now and you're just plain a fool if you think they won't come (assuming the success of the game, of course). There's money in them thar hills, and a LOT of it. They'll come, believe me. You don't have to buy them, but other folks will waiting in your stead. Aaannnd… I'll be one of 'em.

Thus do I undo all Gordian Knots!

Reply #18 | Published on 20 August 2012 - 02:47:39

Maybe the Corvette is wishlisting….but we've already had a  hint about large ships and the Falcon and Slave 1 are classed as medium…..so what are the large ships to be?

 

Cheers

Mark

Without Signature

Reply #19 | Published on 20 August 2012 - 04:22:26

2BitGeek said:

Sidebar: why am I seeing TIE/In in reference to the Fighter?

*Star Wars nerd hat on*

That is supposed to be L not i 

The 2nd generation TIE fighter - the one we all love is the TIE/ln starfighter (the original T.I.E is never seen) 

The TIE Interceptor is TIE/in starfighter

*Hmm this hat is warm, I might keep it on a bit longer* 

 

I am Commander Thale Hypotenusethis vessel is now mine

Check out my Star Wars LCG Blog

Reply #20 | Published on 20 August 2012 - 07:59:40
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i am a bit worried about them putting the firespray and YT-1300 as mediums
for a game thats has a very dog fighting feel to the rules it semms wrong to go with anything bigger then the ships they have said as mediums.

anything larger has 360 firing arcs which makes the guess which way the other sides ships are going pointless

also which pilot is in a larger ship is pointless when they have a crew of 10+

 

but would love for someone to find away to have the bigger ships in the game it would be cool but it would be not the same game.

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Reply #21 | Published on 20 August 2012 - 10:06:24

 There is a place for larger ships in this game.  It really draws a lot from the old X-Wing computer games.  Those were primarily dogfighting games as well, but there were scenarios that involved either destroying, capturing, or escorting larger ships.  They made for fun scenarios.  Very similar to the balloons in Wings of War.  A Lambda Shuttle or Rebel Transport won't be in the game for dogfighting, but rather as a challenge to protect/destroy.

I for one cant wait for some less combat centered ships for my snub fighters to dogfight around  I

This Space For Rent

Reply #22 | Published on 20 August 2012 - 11:47:05

 Yeah, I'm starting to see reason: the Corellian Corvette is probably not going to happen. If it were a 15" ship in the middle of a 3'x3' battle mat you would have to do a lot of maneuvering to avoid colliding with it. And this is why it would do better as a cardboard cutout like the shuttle in the core set: your fighter could just fly over it to simulate flying over or under it.

But I just keep coming back to the question, "Why would they call Millennium Falcon and Slave I medium-sized ships?"

Some people play to win. I play because it's one of the few ways to fly an X-wing here on Earth!

Reply #23 | Published on 20 August 2012 - 11:55:16

Yep, it's a puzzler. I can't think of a ship that's larger than the Falcon but smaller than a Corellian Corvette. I'll have to pour over my old West End Games material and Decipher card game….

 

Cheers

Mark

Without Signature

Reply #24 | Published on 20 August 2012 - 12:52:50

 The only ship I can think of that is actually in the movies is the rebel transport. It's featured quite a few times and at 90 meters it's a lot more managable than a corvette. I think it could work well as the object of scenarios.

Looking at the EU there are the Imperial and Rebel gunships that first(?) appeared in the old Star Wars Galaxies MMO. They're supposedly the next step up from an YT-1300. 

Either way it'll be interesting to see what FFG will come up with!

All kinds of gaming on my blog. From Infinity to WFRP to Diaspora. Have a look at Fire Broadside!

Reply #25 | Published on 20 August 2012 - 16:00:24

Some of this depends on which era's and storylines they are allowed to pull from.  There are a lot of variations of the standard X wing as well.TBH, there is not a huge cast of star fighters to pull from unless you start digging.  I also doubt they would be allowed to create any new ships.

card expansions will probably come more frequently than ships.

 

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Reply #26 | Published on 20 August 2012 - 17:26:53

Poe said:

 The only ship I can think of that is actually in the movies is the rebel transport. It's featured quite a few times and at 90 meters it's a lot more managable than a corvette. I think it could work well as the object of scenarios.

Looking at the EU there are the Imperial and Rebel gunships that first(?) appeared in the old Star Wars Galaxies MMO. They're supposedly the next step up from an YT-1300. 

Either way it'll be interesting to see what FFG will come up with!

 

Imperial Shuttles would probably be the same size as the Mil Falc roughly but that would be it for the OT that I can think of.  For the prequels, you've got a few more.  The red Republic cruiser from ep1 and the 3 chrome naboo ships come to mind. 

Reply #27 | Published on 23 August 2012 - 13:21:02

sneth said:

Some of this depends on which era's and storylines they are allowed to pull from. 

The guy running the demo for the Card Game @GenCon told me that the license they acquired is for the entire SW universe.  This could refer to only the card game, but I doubt it.

I was a huge X-wing/Tie Fighter Video Game junkie so pulling from those video games would be awesome (TIE defender, Gun/missile boats, etc.).

It'll be interesting to see where they go.  If they go back in time I'd rather see them make a side game of it.  X-wings fighting trade federation ships has no appeal to me.

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Reply #28 | Published on 23 August 2012 - 14:57:15
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If they keep the game to the OT then the only way they can really go after the 3rd or 4th expansion would be to upscale.  The smaller scale capitals like the corvette could join in, but would also force and increase in the overall scale of the games.  No more 3' x 3', and right into 4' x 6' and larger.

Old WEG "Fighter scale" ships that would fit the X-Wing Scale like various tramp freighters, patrol craft and shuttles sounds reasonable, but would play better as objectives than members of your combat squads.  A lot of what they do next will depend a lot on the scenarios they come up with.  The larger capitals would be better as a element of the play surface with independent cannons like they did with the death star table at Gencon.

Assault boats like back in the X-wing/TIE fighter Vids would be a great objectives, but would hardly warrant a model.  Either protecting a capital from the A-Boats or trying to keep them alive long enough to board it was a standard mission type in those games and could work for this one too.

-DavicusPrime

VIR PRUDENS NON CONTRA VENTUM MIGIT

Reply #29 | Published on 23 August 2012 - 16:00:14

We've been batting around the idea of large ships in the other thread for the past couple of days.  Yes, the larger ships would make interesting "terrain" options -- that is, they could function as centerpieces in mission-based gameplay.  X-Wing, however, is not just about scenario play but also competitive play.  Therefore, I think it's important that every model FFG makes be at least as competitive as every other model and that includes bigger ships, too.  So here's what I've come up with so far:Manchu said:


So a GR-75 for example would trade basically all maneuverability for all or some combination of strong shields, hull armor, and multiple attacks, firing arcs, and/or more powerful weapons. The questions this raises is how much should it cost to field and in what kind of games would it be appropriate to field? The obvious answers are (a) lots of points and (b) high point value games. The immediate problem I see with those answers, looking at a model of the GR-75 as a product, is that they presume heavy investment in the game. So is this a product that would only be purchased by people who had already spent several hundred dollars on other products in the line?

 

Probably BUT not necessarily: in that light, it might make sense to give the model a very high point cost but at the same time make it very competitive. Let's say a 300-point game would only give you enough to field a single GR-75 and three X-Wings. In that case, you wouldn't have to spend a fortune on X-Wings and Y-Wings and A-Wings to play in a 300-point game. At 70 - 80 USD for the GR-75, that 300-point list would actually be less expensive than buying eleven or so starfighters. Of course, it's only worth it if the GR-75 is a really good addition to your list because at that point value you're talking about facing a dozen or more TIE Fighters. And at the same time it can't be too good or the Imperial players will feel cheated (unless FFG can think of a similar sized, stat'ed, and priced model to sell them).

 

 

 

"You can't win.  But there are alternatives to fighting."   Obi-Wan Kenobi on internet arguments

Reply #30 | Published on 23 August 2012 - 18:01:25

Learning more about the costs from videos,etc, I'd revise the above to describe a 200- rather than 300-point game.

"You can't win.  But there are alternatives to fighting."   Obi-Wan Kenobi on internet arguments

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