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You are here: FFG Forums /  Board and Card Games /  Elder Sign

Elder Sign
A fast-paced game of dice and dementia
Moderator: FFGAnton Topics: 185 | Posts: 1113
Elder Sign: FAQ Questions
Published on 14 October 2011 - 13:25:39
Page 2 of 4 (51 messages) « First page... 1 2 3 4 ...Last page »
Reply #16 | Published on 17 October 2011 - 04:23:51

Clue Token usage: the manual (in the "Using Clues" paragraph - p10) it states: "After any roll to complete a task, a player may spend one of his Clue Tokens to re-roll ANY or all of the dice in his dice pool..."

What does ANY means here?

The player choose only one die and re-rolls only that.

OR

The player chooses some of the dice in the roll (no matter the number) and re-roll them (while keeping the results from the other dice).

Example: for one task I need a skull, and two scrolls: Rolling the 6 greens I have this results: 1 Skull, 1 Scroll, 1 Terror and 3 dice with Investigations results.

I use a clue token: I keep the skull and the scroll and I re-roll the other 4 dice looking for a scroll. Is it this correct?

Joe Diamond's Skill:the skill description states "After Joe spends a Clue Token, he may re-roll THE DIE a second time without spending an additional Clue Token": In the case I use the Clue to re-roll more then one die (like in the example above) how the skill works?

After I've re-rolled the dice spending a clue (if not satisfied with the results) I can re-roll again ONLY one die for free

OR

I can re-roll again ANY NUMBER/ALL of them for free.

Game Start: the game starts with the clock at 12. Is it this considered to be Midnight? More precisely if any of the starting 6 adventure cards has an "At Midnight" effect, does it is applied before the 1st player starts his turn?

Mythos Cards: about the two following mythos cards:

1) A Warning (there is no immediate effect) of a Curse (All Sanity and Stamina costs and losses are increased by 1).

2) A Warning (there is no immediate effect) of a Conspiracy (All tasks that require at least 1 investigation result require an additional investigation result.)

Once they enter in play the effects of those two cards are permanent? In effect those are the only two mythos in which "for today" it's not specified. Was this intentional or just omitted?

About 2): the text means that the number of investigation results needed is raised by one  in every "icon" showing the investigation symbol (symbol with 2 investigations is considered 3 as an example) OR that a new icon with a "1 investigation" is added to every task already containing investigation requirements?

Thank you in advance for all your answers.

Without Signature

Reply #17 | Published on 18 October 2011 - 07:10:57
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Buying a souvenir

 

What exactly does the "buy one and only one" mean? you can read it in atleast three different ways.

  1. It's there just to remind you can only buy one item at a time.
  2. You can buy only one item each. So each investigator can buy 1 clue, 1 common, 1 unique, etc. each.
  3. Only one item. that's it. each investigator may buy a single souvenir.

Or maybe variant of 2: Limited stock. once a souvenir is bought it's gone from the list. First come, first serve.

 

Without Signature

Reply #18 | Published on 18 October 2011 - 08:51:02
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 Unofficial Community FAQ for Elder Sign at Boardgamegeek.com.

http://boardgamegeek.com/thread/691023/elder-sign-faq/page/1

 

Without Signature
Reply #19 | Published on 18 October 2011 - 12:51:06

 Ran into this while solo-ing last night.

An Investigator completes a mission and draws a new exhibit.  That exhibit has an 'At Midnight' effect.  The Investigator's turn ends, and the clock Advances, hitting Midnight.  Does the "At Midnight" effect take place?  (I'm fairly sure the answer is yes, but just to be sure).

On a similar note, when a task causes the clock to advance and hit Midnight, does the rest of the game get put on 'pause' while the Midnight effect takes place?

Finally, how does Kate's ability interact with all these scenarios?

"Oh God, Please don't let me die today, tomorrow would be SO much better!" - Fwiffo

Reply #20 | Published on 18 October 2011 - 13:09:51

 Two more questions:  If an "At Midnight" effect is on one of your starting exhibits, does that effect take place as soon as you begin the game (with the drawing of the first Mythos)?

If a monster is added to the bottom ox an exhibit with an arrow, does the monster task have to be completed last (as it is at the bottom)?

"Oh God, Please don't let me die today, tomorrow would be SO much better!" - Fwiffo

Reply #21 | Published on 18 October 2011 - 20:58:28

 Yet another question: 

I've got the Red Die saved on a spell.  A monster appears that locks the red die.

What do I do?

"Oh God, Please don't let me die today, tomorrow would be SO much better!" - Fwiffo

Reply #22 | Published on 18 October 2011 - 22:59:16

 On an adventure card with multiple tasks: can I spend a focused die to complete one task and also immediately place a new focused die in its place to use for the next task on the card?

Reply #23 | Published on 19 October 2011 - 04:24:43

arcana10 said:

 

 On an adventure card with multiple tasks: can I spend a focused die to complete one task and also immediately place a new focused die in its place to use for the next task on the card?

 

 

Focusing and Assisting can only be done if you fail to complete a task.

Rules book - page 10
After making a die roll that fails to complete a task, a player may choose to either focus or use another investigator on the same Adventure card to assist him.

Reply #24 | Published on 19 October 2011 - 04:23:23

Master Fwiffo said:

 

 Yet another question: 

I've got the Red Die saved on a spell.  A monster appears that locks the red die.

What do I do?

 

 

The red dice is automatically locked on the monster card. The card spell is discarded.

Rules book - Page 11
When one of these icons appears,
the active player must immediately place 1 die of the corresponding color on top of that icon.
[...]
He must place the die on that icon even if the die was on a Spell card or Investigator marker, but he cannot move a die that is already locked on another card or marker.

Reply #25 | Published on 19 October 2011 - 04:20:34

Master Fwiffo said:

 Ran into this while solo-ing last night.

An Investigator completes a mission and draws a new exhibit.  That exhibit has an 'At Midnight' effect.  The Investigator's turn ends, and the clock Advances, hitting Midnight.  Does the "At Midnight" effect take place?  (I'm fairly sure the answer is yes, but just to be sure).

Yes.

Master Fwiffo said:

On a similar note, when a task causes the clock to advance and hit Midnight, does the rest of the game get put on 'pause' while the Midnight effect takes place?

No.

Rules book - page 9
After completing the Advancing the Clock step, the active player’s turn is concluded and the player to his left begins his turn.

 

 

 

Reply #26 | Published on 19 October 2011 - 08:53:22

Jaroy said:

Buying a souvenir

 

What exactly does the "buy one and only one" mean? you can read it in atleast three different ways.

  1. It's there just to remind you can only buy one item at a time.
  2. You can buy only one item each. So each investigator can buy 1 clue, 1 common, 1 unique, etc. each.
  3. Only one item. that's it. each investigator may buy a single souvenir.

Or maybe variant of 2: Limited stock. once a souvenir is bought it's gone from the list. First come, first serve.

 



It means you can't by two at in the same turn. You buy one item, spell, or clue per turn. I think you are over thinking the phrase.

It seems that everything one does to earn a livelihood, to subsist,to enjoy life turns out to be illegal, immoral, fattening,- most disturbingly - carcinogenic

Reply #27 | Published on 20 October 2011 - 03:49:39
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YourBestFriend said:

Note that this thread is for questions only (we will not be posting answers here).

Reading the last few comments, I though is was important to quote this part of the original topic.

"When in doubt... Strike again!"

Reply #28 | Published on 20 October 2011 - 17:10:36

 Well, to be fair, the "we" referenced by that referred to FFG.  There's no moratorium on answers and, if people can actually cite the criteria behind their answers, there's no reason to have one.

What remains, it would seem, has no artistic significance.

Reply #29 | Published on 21 October 2011 - 08:41:49
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Walk said:

 Well, to be fair, the "we" referenced by that referred to FFG. 

Sure, but to me the "questions only" part referred to anyone.

It's nice to see people trying to help each other, quoting rules, etc... But the board is already full of rule topics with how Average Joe (including me) read the rules. Setting aside this topic would have been a good idea. Not to mention that if a question is answered here, will it make it to the FAQ document ?

Plus, when a player gets to a "FAQ questions" topic, created by a member of FFG, and reads answers to questions in it, he will understand them as official... when they may be actually wrong (just imagine the rulebook receives some clarifications/errata in the FAQ).

BTW, I have a question myself that isn't referenced above : does the constant effect of Shub-Niggurath add a Terror icon to the task of each monster ? or does it add an additional task consisting of a single Terror icon to each monster ?

"When in doubt... Strike again!"

Reply #30 | Published on 21 October 2011 - 10:46:45
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Two questions based upon some hearsay from Arkham Nights.

 

1) If I focused earlier in the turn and then decide to use the focused die on a task, can I focus again later with the same investigator later in the turn (who now no longer has a die).  The hearsay on BGG from Kevin Wilson said, "no"; even if you use up the focused die you can't focus again for the rest of the turn.

 

2) How are die holding spells handled?  According to the rulebook they are played before rolling the dice.  According to hearsay from Arkham Nights this is in error and they are played AFTER rolling dice.  Either way, can you use a clue to re-roll before placing dice on a spell?  In the rulebook there's a note that you can't change the face, but that note is also on the focusing/assisting dice placement, where clues could have definitely been used prior to failing and focusing.

Lee

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